Teardown
Object Possession
13 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 7 May 2024 @ 8:50

Disable debug mode.

Güncelleme: 9 Nis 2024 @ 9:06

Add full controller support. (Although you'll need to bind a few buttons in SteamInput)

Disabled void mode with a toggle in the menu.
It is an unpolished experience I don't intend to finish.
But removing it would be a waste.

Güncelleme: 12 Eyl 2021 @ 6:37

Change Void mode button to N (from V).
Now you no longer noclip into Void mode.

Güncelleme: 8 Eyl 2021 @ 9:36

Added Void Mode.
Increase mouse sensitivity.

Güncelleme: 22 Ağu 2021 @ 5:00

Small bug fix in explosive bodies, nil error.

Güncelleme: 21 Ağu 2021 @ 15:08

Allow damaged objects to be turned to an explosive.

Güncelleme: 7 Ağu 2021 @ 10:44

Added ability to rotate your object on the X and Y axis. And lock rotation in place.

Added the ability to rig explosives to objects. Currently only works on clean objects due to using explosive tags to add then.

Güncelleme: 2 Ağu 2021 @ 10:40

Add scroll zoom.
Minimum distance still active because zooming in too far causes flickering inside voxels.

Use a different way to get camera movement.
This also means if you have invert look active you will now be able to
use the mod normally.
(Now uses your sensitivity settings rather than mine.)

Güncelleme: 1 Ağu 2021 @ 8:12

Fix the jump not going straight up if you're not moving.

Güncelleme: 1 Ağu 2021 @ 4:26

Disable tool selection while possessing object.