Sid Meier's Civilization V

Sid Meier's Civilization V

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Description
This Collection is my select group of Civ V Mods that are in active use.
The list recently {October 2024} has been expanded roughly two-fold to include, among other mods, a large group of new Civilizations. These additions have yet to be 'curated' to assure compatibility.

The mods have been chosen to meet personal game criteria and preferences.
These include a variety of mod types and anyone viewing this collection should review each one carefully, including potential effects on one's own particular game, before choosing to use any mod in this collection.

One must take care in using these Mods more than One-at-a-Time.
It may take some trial & error adjustments for a new CIV5 Modder to arrive at a workable combination suiting one's preferences. Some conflict with each other and I do not use all of them in any given game. I frequently use combinations of 50+ mods that do work well.

In general, the approximately 100 "WONDER" mods by Pouakai all are good and present interesting historical background for each. BlouBlou has authored a very useful set of "Utility" mods.
"JFD" and "TOMATEKH" have created and continue to update excellent groups of various "Civilization" mods.

Given that, regarding “unit stacking”, I use 3 Units per Tile by Moo Zedong. I agree the infamous “Stacks of Death” were ridiculous. However, allowing no stacking at all results in really annoying movement penalties and unrealistic tactical weaknesses; E.G., "naked" artillery units.

Some random thoughts:
Perhaps the most visually obvious “Mod” is EUI = Enhanced User Interface.
EUI is available from Forums.CivFanatics.com

EUI is not in the workshop, most likely because of the method of installation.
EUI must be downloaded from CivFanatics & installed manually
( & remember that it will not be shown among the mods SO ...
UNinstalling must be done manually, if you ever need to do that ).

It must be installed manually so it behaves like it's a DLC & won't affect Achievements.
To do a manual installation, follow the “Readme” file instructions. It works !!

This is the Link to the EUI mod download page:
https://forums.civfanatics.com/resources/civ5-enhanced-user-interface.24303/

The resulting UI provides a great deal more readily accessible game info using Tool-Tips in a neat format with icons arranged at the margins.

2-or-3 mods, which I yet have to exactly identify, cause later-game { Medieval Era } City Interface failure. Something causes the "Production" button in the left side of the City Screen to cease functioning upon reaching the Medieval Era. This, in turn, results in an inability to build Wonders.
Among the suspected "problem" mods are TOFT's FLAGS mods and any mod that modifies the City Screen User Interface.
Items (456)
[BNW or G+K] Unique Building -- Thermae
Created by isnorden
Adds the Thermae (public baths) as Rome's replacement for the Garden; includes a related wonder, the Baths of Trajan. THERMAE STATS: * +20% chance of Great People appearing in the surrounding city. * +1 to local Happiness. * +1 Gold and +1 Culture per turn...
3 Units per Tile
Created by Moo Zedong
Non-steam download https://drive.google.com/file/d/0Bw35qipU0mjDRnFuVm5fajdBUnM/view?usp=sharing&resourcekey=0-75yZH1cp8lRGe9HtQTENxA Similar to Legions mod, but only allows 3 units in a tile. I made this mod in order to make the logistics of moving armies...
Abraj al Bait Towers Wonder
Created by Pouakai
Abraj al Bait Towers is a hotel complex located in Mecca, Saudi Arabia, just metres away from the holiest site in the Islamic faith. It is currently under construction, and expected to open later in 2012, ten years after the Ottoman fortress which was prev...
Abu Simbel
Created by sukritact
The Abu Simbel temples are two massive rock temples in Abu Simbel in Nubia, southern Egypt, carved out of the mountainside during the reign of Pharaoh Ramesses II in the 13th century BCE, as a lasting monument to himself and his queen Nefertari, to commemo...
Additional Ancient Ruin Rewards
Created by Tomatekh
This is a minor XML mod which activates several Ancient Ruin (Goody Hut) rewards programmed into the files but disabled in the standard game. It adds: -Makes visible a nearby (invisible) Strategic Resource -Grants your Unit +10 XP -Heals your Unit (Unit mu...
Afghanistan (Ahmad Shah Durrani)
Created by JFD
AFGHANISTAN (AHMAD SHAH DURRANI) Unique Trait: Graveyard of Empires Enemy Units in your borders take damage when in Hills or next to Mountains. This and combat victories in Friendly Territory produce Great Writer Points. Unique Unit: Jezailchi The Jezailch...
Afghanistan (Zahir Shah)
Created by JFD
https://i.imgur.com/teEbvOa.jpg AFGHANISTAN (ZAHIR SHAH) Unique Trait: Father of Modern Afghanistan Generate Culture whilst constructing Food- and Production-Yielding Buildings. 10% of Building Maintenance costs are offset by each of your Friends so long a...
African Forest Elephant Fix
Created by Barrowulf
Fixes the movement rate and attack animation of the African Forest Elephant. Previously, the unit moved at horse speed and looked silly. Also, when attacking, it just stood there and waiting for enemies to come to it. Elephants need to charge and trample! ...
Air and Missile Base/Commanders
Created by davii.adams
UPDATED: Cargo limits Missile Silos no longer require removal of Forest or Jungle ----- Base Commander - Can carry 5 air units and build Compound improvement. Missile Commander - Can carry 10 missile units and build Missile Silo improvement. Both Commander...
Airports Plus: Travel and Leisure
Created by kingchris20
Big thanks to Jinzor! So far 4 of the building icons look like icons that could have been created by Firaxis themselves! Great Job! In preparation for the Brave New World expansion pack coming this July, this mod adds a host of late game buildings that eve...
Ait Benhaddou Wonder
Created by Pouakai
A sight familiar to the film aficionado, Ait Benhaddou is a fortified city (Or Ksar) located on a former Saharan trade route near the Moroccan city of Marrakesh. It is believed to have been built around the 16th century, and was first mentioned in the 17th...
Amer-Asian Resources
Created by framedarchitecture
Adds four map resources; each will be automatically distributed on any random map type. *Rice Bonus resource, only found near rivers and in warm climates. *Tea Luxury Resource, found on hills in warm climates. *Maize Bonus Resource, found on flat grassland...
America (Abraham Lincoln)
Created by JFD
AMERICA (ABRAHAM LINCOLN) Unique Trait: A House Divided Choose a unique bonus upon the outbreak of war with a major Civilization. During war, captured Great Generals have a chance to convert to your side. Unique Unit: Monitor The Monitor is the unique repl...
America (Bill Clinton)
Created by JFD
AMERICA (BILL CLINTON) Unique Trait: Comeback Kid During peacetime, Gold and Production modifiers increase city growth equal to half their value. Cities with at least half the Population size of the Capital provide +1 Delegate to the World Congress. Unique...
America (Franklin Roosevelt)
Created by JFD
AMERICA (FRANKLIN ROOSEVELT) Unique Trait: New Deal Adopting new Social Policies grants a burst of production toward available Production and Food Buildings in all cities. Receive Culture back for any of these Buildings that had already been constructed. U...
America (George Washington) (Revision)
Created by JFD
AMERICA (GEORGE WASHINGTON) UA: CONTINENTAL ARMYMilitary Buildings grant a free Combat Unit when constructed. Newly trained Land Units start with +2 Moves for each one of these Buildings in the city. UU: MINUTEMAN (MUSKETMAN)The Minuteman is the American u...
America (Norton I)
Created by JFD
AMERICA (NORTON I) Unique Trait: Emperor of these United States During WLTKD, Buildings provide full Happiness regardless of their city's Population size. Happiness provided by city Buildings boosts Great People generation by 10% (up to 100%) Unique Unit: ...
America the Beautiful
Created by Keukotis
B17 was removed and replaced with Ranch. America doesn't need a unit that comes so late-game that it doesn't matter, what it needs is a unique building that complements its panel purchase cost reduction, because normally that part of America's trait was un...
America Tourism Trait
Created by Keukotis
Replaces America's Manifest Destiny with a new trait. E Pluribus Unum: +2 Culture in every city until Industrialization is researched. +2 Tourism in every city after. Because this uses Tourism, it does require Brave New World. The Ranch unique building fea...
America Unique Ability Enhanced
Created by CookieMagic
This mod will make the America's special ability a little more interesting. In the beginning, the developers planned to give America more exploration and money power, but they cut back on this and only give the civ -50% tile purchase and +1 sight, which is...
American Frontiersman
Created by Vojuln
Adds the American Frontiersman as a new unique unit. More unique components are avaliable here: gtm.you1.cn/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install...
American Mall
Created by Vojuln
Adds the American Mall as a new unique building. More unique components are avaliable here: gtm.you1.cn/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install the...
American Ranch
Created by Vojuln
Adds the American Ranch as a new unique building. More unique components are avaliable here: gtm.you1.cn/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install th...
American Ranch BNW
Created by Keukotis
Gives America a unique building, the Ranch, which replaces Granary. It allows food movement along trade routes, costs 1 maintenance, and adds +2 Food and +1 Production. It also adds +1 Food for every Banana, Bison, Cattle, Deer, Horses, Sheep, and Wheat wo...
American Saloon
Created by Vojuln
Adds the American Saloon as a new unique building. More unique components are avaliable here: gtm.you1.cn/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must install t...
American Steel Mill
Created by Vojuln
Adds the American Steel Mill as a new unique building. More unique components are avaliable here: gtm.you1.cn/sharedfiles/filedetails/?id=743202441 To display more than 2 unique components per civilization on the leader select screen, you must insta...
Americas 128 x 155
Created by Axis Sexus Satanus
A map of the twin american continents, size 128 x 155. Conversion of "America" map originally created by "Knopfdruckoffizier" for Civilization IV. Does not include any resources or starting locations (all on random)....
Amphibious Assault Mod - Gods and Kings
Created by Redox
Rule not only the seas, but the lands around them by carrying troops with your navy and performing amphibious landings. Gods & Kings required. Adds Amphibious Assault Ship to the game, a troop carrier able to carry up to 5 units of Special Forces (Paratroo...
Ancient Building Pack 2
Created by thecrazyscotsman
Alternate download here. This mod adds an additional 3 buildings to the Ancient Era: Palisade Wall, Potter, and Smelter. The building yields are below. ---------------------------------------------- Palisade Wall: +3 Defence +25 City HP Unlocked with Agric...
Ancient Native American Civilizations (G&K)
Created by iamaplayer
WARNING FOR USERS: The Caribbean Tribes Leader shows her breast, even though it is not nudity, it has to be announced to the user. Mod updated for G&K. It should not work with Vanilla game. Ancient Native American Civilizations. From the original Modinfo f...
Anglo-Norse (Canute)
Created by JFD
https://i.imgur.com/xnJlzaI.png ======================== INSTALLATION ======================== Steam Install Select "Subscribe" above. Start the game up and hit Mods Enable the mod Click Next and begin a game. Direct Installation Download 7zip (it's freewa...
Apollo Program Wonder
Created by Pouakai
On July 20, 1969, Neil Armstrong and Edwin "Buzz" Aldrin became the first men to ever set foot upon another world, as part of the Apollo program. They spent over 21 hours on the surface, in which time they paved the way for another 140 hours by 10 more ind...
Aquitaine (Eleanor)
Created by JFD
======================== OVERVIEW ======================== Adds Aquitaine under Eleanor to the game. ======================== LINKS ======================== Home Page Direct Download ======================== DISCLAIMER ======================== I will not b...
Arecibo Observatory Wonder
Created by Pouakai
Located in the Puerto Rican municipality of Arecibo, the Arecibo Observatory is the world's largest Radio Telescope, at 305 metres (1000 ft). It was constructed in 1963 in a naturally formed sinkhole to measure the Earth's Ionosphere. Since then, it has be...
Armenia (Tiridates III)
Created by JFD
ARMENIA (TIRIDATES III) Unique Trait: The Illumination of Tiridates Your Capital converts to the first Religion founded and receives half their Holy City's Faith Per Turn whilst following it. Converting conquered cities to this Religion eliminates their oc...
Assyria (Tiglath-Pileser III)
Created by JFD
https://i.imgur.com/rDYv3zc.png ASSYRIA (TIGLATH-PILESER III) Unique Trait: Inscriptions of Tiglath-Pileser Adopting Social Policies reduces Resistance, heals Units, and damages enemy Cities. Monuments and Military Buildings grant Culture when constructed,...
Atlatlist Scout
Created by AkhraGee
The Atlatlist replaces the Scout instead of the Archer. Its strength is increased to 6, and it uses a 1-tile ranged attack instead of melee. In all other ways, including promotion options, it is identical to the Scout....
Austria (Joseph II)
Created by JFD
http://i.imgur.com/GGSjlL4.png AUSTRIA (JOSEPH II) Unique Trait: Josephinian Enlightenment Each new Social Policy Branch increases Golden Age length by +10%. Great People Points also contribute toward Golden Ages. Unique Building: Realschule A unique Publi...
Austro-Hungarian Empire (for GODS and KINGS)
Created by Karantaner
This Mod adds the Civilization of Austria-Hungary with Emperor Franz-Joseph as its leader. IMPORTANT: this version is for the GODS and KINGS expansion!!! There are other versions of Austria-Hungary for the NiGHTS mod and for CIV5 Vanilla!! UA (trait): Cult...
Aztec Faith
Created by Keukotis
I was surprised that Gods and Kings didn't add Faith to the Aztec trait, because it makes perfect historical sense. Brave New World also did not do this. Previously, I couldn't do it myself either, but it seems the latest patch added that as a new feature ...
Aztecs (Isabel Montezuma)
Created by JFD
THE AZTECS (ISABEL MONTEZUMA) Unique Ability: Baptism of Tecuichpochtzin Civilizations with whom you share a DoF passively convert your cities to their Religion. Purchasing a Missionary or Inquisitor from a foreign Religion grants a burst of Gold and Produ...
Babylon (Hammurabi)
Created by JFD
======================== OVERVIEW ======================== Adds Babylon under Hammurabi to the game. This mod does not replace Nebuchadnezzar, but does alter his UA. ======================== USER OPTIONS ======================== Vanilla Leaders can be disa...
Banaue Rice Terraces Wonder
Created by Pouakai
The Banaue Rice Terraces of Ifugao Province, Philippines are a series of Rice Terraces carved into the hillsides.They were first carved in the first century CE, and have since expanded across the region to the point where the length of terraces would reach...
Barbarians - Unlimited Exp
Created by BlouBlou
This mod removes the maximum experience that you can get from barbarians. Features: You will now get experience at any level when fighting barbarians. AI players will now get experience at any level when fighting barbarians. Compatibility: Compatible with ...
Bavaria (Ludwig II)
Created by JFD
BAVARIA (LUDWIG II) Unique Trait: The Swan King Culture from World Wonders are added to the city during construction. Cities with a World Wonder receive a free Great Work of Music slot. Unique Improvement: Schloss A Schloss is a unique improvement availabl...
Belgium (Leopold II)
Created by JFD
BELGIUM (LEOPOLD II) UA: CONGO FREE STATEPlantation Resources within two tiles are improved when a city is founded. Gold from Plantations worked outside the Capital is added to the Palace. Spending Gold on Buildings generates GA Points. UU: FORCE PUBLIQUER...
Benin (Brave New World)
Created by Tomatekh
Adds Benin to the base game. The Benin or Edo Empire was a large pre-colonial African state in what is now modern Nigeria; centered on the Niger River Delta. While it existed, the Benin Empire was an economic and political power that unified a large number...
Better Aqueduct and Medical Lab
Created by Keukotis
Aqueduct comes early enough to be fairly useful, but is a bit weak. Medical Lab comes so late and costs so much production and maintenance that its small bonus is in no way commensurate and it needs a large improvement to be useful. This makes both of thes...
Better City State Capture
Created by Keukotis
Also available on Civ Fanatics This requires at least one of the expansions. Either one or both works. Makes City States more valuable to capture, or to marry/buy as Austria or Venice. Upon founding, city-states gain a unique building based on their type. ...
Better Monastery
Created by Keukotis
Monasteries pretty much suck. This mod changes them up to make them as valuable as the other three belief buildings. Now has a Science Specialist slot. This makes historical sense, but also mechanical sense. In Brave New World, Cathedrals no longer have a ...
Better Polynesian City Names
Created by Pouakai
A main issue with the Polynesian City List in the Polynesian DLC was that it featured the names of Islands and Countries in Polynesia instead of actual cities and villages. This has been rectified with the Better Polynesian City Names mod, which changes th...
Bohemia (Vaclav II)
Created by JFD
BOHEMIA (VACLAV II) Unique Trait: The Hussite Wars City-States following your main religion provide a Delegate to the World Congress and have increased Religious Pressure. Religious Units beginning their turn in Bohemian lands have a chance to become Comba...
Borobudur Wonder
Created by Pouakai
Borubudur is a large buddhist candi located on the island of Java, Indonesia. It was constructed sometime in the 9th century under Srivijayan rule as one of three large Buddhist sites of worship on the island. It is believed Borobudur was constructed on a ...
Bosnia (Tvrtko I)
Created by JFD
BOSNIA (TVRTKO I) Unique Trait: Wealth of Pomojre Conquering a coastal city incurs no Resistance if you have more cities than the original owner. Courthouses grant all available Trade Buildings when built. Unique Unit: Krstjani The Krstjani is the unique B...
Brazil (Pedro I)
Created by JFD
BRAZIL (PEDRO I) UA: INDEPENDENCE, OR DEATHReceive Great General Points based upon Excess Happiness whenever a war breaks out. Enemy units beginning their turn adjacent to a Great General begin with only half their normal Movement. UU: CANHONEIRA (IRONCLAD...
British Raj (Mountbatten)
Created by JFD
BRITISH RAJ (MOUNTBATTEN) Unique Trait: Road to Mandalay Production adds to Population growth in both your cities and the cities of your City-State Allies (10%). Global Population count between both increases the Gold bonus of City Connections (up to 50%)....
Brittany (Nominoe)
Created by JFD
BRITTANY (NOMINOE) Unique Trait: Carolingian Annals Purchased units can pillage at no Movement cost. Combat Units generate local Influence when stationed on a pillaged Tile within City-State borders. Unique Unit: Machtiern The Machtiern is Brittany's uniqu...
Brooklyn Bridge Wonder
Created by Pouakai
Built in the late 19th century, the Brooklyn Bridge is the most iconic and oldest major bridge of New York, and is as much an icon as the Statue of Liberty or the Empire State Building. It was built in Neo-Gothic style, much like many other New York buildi...
Buda Castle Wonder
Created by Pouakai
Located on the bank of the Danube river in modern day Budapest, Buda Castle is a site formerly used by several different parties throughout its history, including as a palace and as a defensive castle. It has been destroyed several times since it was first...
Buddhas of Bamiyan Wonder
Created by Pouakai
Carved from Sandstone cliffs in the province of Bamiyan in Afghanistan, the Buddhas of Bamiyan were two enormous Buddha statues, accompanied by many more smaller statues. The statues were declared false idols by the Taliban-led government in 2001, which or...
Burgundy (Philip III)
Created by JFD
BURGUNDY (PHILIP III) Unique Trait: Northern Renaissance Friendly and Allied City-States contribute Cultural Great People Points to the Capital based on their trait.* +2 Gold from Great Works. *Cultural and Religion: Writer, Mercantile and Maritime: Artist...
Burj Al Arab & Burj Khalifa (Fixed versions)
Fix version of Burj Al Arab (Sukritact) and Burj Khalifa (Asioasioasio) with some new modifications. 1· Sukritact's Burj Al Arab fixed; The previous problem with this mod was that when you save your game, later you couldn't load it. Now it provides 1 gold ...
Byzantine Peristyle
Created by Keukotis
Gives Byzantium a unique building. The Peristyle replaces the Shrine. It has the same cost, maintenance, and +1 Faith, but also adds +2 Culture and generates +1 Faith from all Luxury Resources worked by the city. Byzantium's problem has always been that it...
Byzantium (Alexios I)
Created by JFD
BYZANTIUM (ALEXIOS I) UA: KOMNENIAN RESTORATION A 5-turn Golden Age begins upon the outbreak of war with a major Civilization, the length increasing for each of your cities under their control. +100% City Strength during Golden Ages. UU: LANTERNAS (GALLEAS...
Byzantium (Justinian I)
Created by JFD
======================== OVERVIEW ======================== Adds Byzantium under Justinian I to the game. This mod does not replace Theodora, but does replace her Cataphract UU with the Stoudion UB. ======================== USER OPTIONS ====================...
Byzantium (Michael VIII)
Created by JFD
BYZANTIUM (MICHAEL VIII) Unique Trait: Palaeologan Renaissance Naval Combat Units receive a free Siege Promotion when upgraded. Captured cities have no Occupied Unhappiness whilst a Science or Faith Building is under construction. Unique Unit: Lanternas On...
Cairo Citadel Wonder
Created by Pouakai
Situated in South-Eastern Cairo, Egypt, the Cairo Citadel is a large fortification constructed by the Sultan Saladin in 1183 CE, in order to protect the cities of Cairo and Fustat from Crusaders. It took five years to construct, and when completed served a...
Camel Archer Sandstorm
Created by Keukotis
Simply to satisfy my requirement that unique units have something they keep upon upgrading, I've made some slight changes to the Camel Archer. The Camel Archer now has a unique promotion that gives doubled Movement and adds 33% Combat Strength when in dese...
Canada (Mackenzie King)
Created by JFD
CANADA (MACKENZIE KING) UA: VOLUNTEER SPIRITGain up to three Trade Route slots whilst one of your Friends is at war. Cities with a Trade Route have increased Military Unit Production (+10%). UB: MERCHANT SHIPYARD (SEAPORT)The Merchant Shipyard is Canada's ...
Canadian Civilization For Gods & Kings
Created by Jessorz
This version ONLY works for Gods & Kings. Vanilla version here: http://gtm.you1.cn/sharedfiles/filedetails/?id=85644820 Brave New World version: http://gtm.you1.cn/sharedfiles/filedetails/?id=163108737 Based off an old mod that was broken. Cr...
Capture Great People
Created by Moriboe
Compatible: BNW and G+K Great Artists, Musicians, Writers, Engineers, Merchants and Scientists are converted to your side after capture rather than being killed....
Captured Settlers Remain Settlers
Created by RJ
If an enemy is so foolish as to allow their settlers to get captured, this mod allows you to reap the benefits instead of downgrading valuable settlers to mere workers. The flip side is true as well, so protect your settlers if you don't want any enemies g...
Caral - Norte Chico (Brave New World)
Created by Tomatekh
Adds Caral to the base game. This mod is also available as part of the Cradles of Civilization Pack (BNW). The Norte Chico culture, more formally referred to as the Caral-Supe Civilization, was a pre-Columbian culture that developed on the north-central co...
Caravans Build Roads
Created by Gedemon
A very basic mod to make caravans build roads when moving, civ6-like Note: I've been away for a while, if civ6 modding is at least as open as civ5 I will surely move to it, but I'm afraid I won't have a lot of time to check my previous mods here, I'm very ...
Carthage (Hannibal)
Created by JFD
CARTHAGE (HANNIBAL) Unique Trait: The Punic Wars Purchasing Combat Units generates Great Admiral Points or Great General Points, doubling in captured cities. Units may cross mountains after the first Shophet is earned, taking 50 damage if they end a turn o...
Carthage Breakwater BNW
Created by Keukotis
Gives Carthage a unique building, the Breakwater. This replaces the Harbor, and is thus free in all coastal cities as normal for Carthage. To make room for a unique building, the African Forest Elephant is removed. A Breakwater forms city connections and i...
Celtic City Names
Created by Rydrwyl
Replaces the default Civ V city names for the Celts with more authentic sounding names. Here are the names used by this mod: Ynys Wydryn Duntagell Eborakon Isca Caerleon Dinas Maelor Cwmbran Caernarfon Pentrellawr Ynys Mon Porthleven Caer Sws Powys Brenin ...
Central Africa (Bokassa I)
Created by JFD
CENTRAL AFRICA (BOKASSA I) Unique Trait: Emperor By The Will Of The People Spending Gold on Buildings in the Capital begins a WLTKD. Whilst the Capital is celebrating a WLTKD, -15% Gold Purchase Costs in all cities. Unique Unit: Mbaika Imperial Guard The M...
Champa (Brave New World)
Created by Tomatekh
Adds Champa to the base game. The Cham ruled a collection of Hindu kingdoms that controlled what is today central and southern Vietnam from approximately the 7th century through to 1832, although historical accounts place the direct predecessor of Champa a...
Cheaper units mod
Created by fresh meat
Training and purchase cost of units lowered for Marathon Speed games by roughly 33% Installation notes: click the lime green button saying + subscribe on this page start CiV and enter the mods menu wait for the mod to download activate the mod by clicking ...
Cherokee (Moytoy)
Created by JFD
https://i.imgur.com/TuOru91.png CHEROKEE (MOYTOY) Unique Trait: Emperor of the Cherokee Buildings constructed in the Capital are transferred to cities without them so long as they have a Council House. Cities receiving a Building in this way generate a bur...
Chile (Balmaceda)
Created by JFD
CHILE (BALMACEDA) Unique Trait: Club de la Reforma Adopted Social Policies boost Building Production based on the Policy Branch focus. For each Policy Branch that shares an even number of adopted Policies with another, +1 Happiness (up to +2). Unique Unit:...
Chinese New Year Wonder Pack
Created by Pouakai
Gong Xi Fa Cai! As the Year of the Dragon draws to a close, we re-release the Chinese New Year pack from the dawn of the year, on the 23rd of January 2012. The wonder pack features five Chinese wonders - Gulou, a Drum Tower buillt in Beijing by during the ...
Chop Jungle grants Production
Created by fresh meat
Chopping/Removing Jungle will grant 20 Production like Forest. Forest or Jungle - In the end it's all Timber. Installation notes: click the lime green button saying + subscribe on this page start CiV and enter the mods menu wait for the mod to download act...
Cities 4 Hexes Away
Created by von Jahgmann
Simple mod that changes the Global define for minimum city distance from 3 to 4 hexes, thereby reducing AI city spam. Compatible with Vanilla, Gods & Kings and Brave New World....
Cities 5 Hexes Away
Created by von Jahgmann
Simple mod that changes the Global define for minimum city distance from 3 to 5 hexes, thereby significantly reducing AI city spam. Compatible with Vanilla, Gods & Kings and Brave New World....
Cities 6 Hexes Away
Created by von Jahgmann
Simple mod that changes the Global define for minimum city distance from 3 to 6 hexes, thereby drastically reducing AI city spam. Compatible with Vanilla, Gods & Kings and Brave New World....
City Banner Plus (G&K & BNW)
Created by hambil
Never forget to change focus back after building a wonder, or leave a city's growth locked. City Banner Plus puts all the information you need at a glance. Adds a counter to track when your next border expansion will be. Adds an icon representing what the ...
City Limits
Created by Kilandor
This mod will show the city limits when opening the city view, or clicking on a unit that can found cities. It will also show you overlapping hexs. Enjoy! --- Installation --- To get the mod you must "Subscribe" to it. From the main menu Open "Mods" after ...
Civ5 Farm Mod
Created by Blejky
Allows farms to produce gold and production, this will make farms the number one improvement. I have done this upgrade to them because they are really pleasing on the eye compared to the other improvements. If you want see a countryside full of farms then ...
Code of Law (version A)
Created by MegaBearsFan
Please visit http://www.megabearsfan.net/post/2012/10/15/Civ-V-Code-of-Law-Mod-update.aspx for a full description and to leave feedback! This mod makes several small changes to the Classical Era technology tree. First and foremost, a new technology, 'Code ...
Colored Religions
Created by MT
A quick coloring of the icons. V3 (July 3, 2012): Changed to not affect future savegames (old v1 and v2 saved games wont work with this version). V2 (June 27, 2012): Added shadows to citybanner icon, so it's easier to seperate background color from icon co...
Commonwealth of Australia (GK and BNW)
Created by Bobington
Latest Updates (Please note that updates may break savegames): - New Unique Ability! - Updated for Brave New World! - Citystate names now display correctly! The Commonwealth of Australia, led by Robert Menzies, as a playable Civilization. Australia has acc...
Convenient start
Created by manekk
It's a common knowledge that the starting location and first city placement matters. At the same time there is a substantial luck factor involved in where you begin your adventure. On some occasions, Sid Meier spawns you in a really nice location and your ...
CourthouseMaintenance
Created by scionkiller (chris)
Increases build cost of Courthouse to 200 but reduces maintenance to zero. Also removes the hurry cost modifier....
Covered Catapults/Trebuchets/Cannons
Created by orange
Gives the cover promotion free to catapults, trebuchets, and cannons in an effort to make siege weapons more valuable in early eras....
Croatia (Tomislav I)
Created by JFD
CROATIA (TOMISLAV I) Unique Trait: King of the Croats Defense Buildings increase Military Unit Production during wartime and Gold during peacetime by +5% (up to +25%). Each Defense Building grants Great General Points when built; doubled whilst at war. Uni...
Deals Plus - Double
Created by Cyrinno
Deals Plus+ Double This mod increases the duration of diplomacy deals to last twice as long. This mod does not increase value of deals. If you rely heavily on luxury trade deals this will increase game difficulty. Use this mod if you want to re-negotiate d...
Denmark (Christian X)
Created by JFD
DENMARK (CHRISTIAN X) Unique Trait: Kongemaeket During wartime, cities with a stationed Great General undergo a 'We Love the King Day.' Units trained in a city celebrating WLTKD ignore enemy Zone of Control and, if a Civilian Unit, return to the nearest fr...
Denmark (Margarethe II)
Created by JFD
DENMARK (MARGARETHE II) Unique Trait: Love of the People, Denmark's Strength< During 'We Love the King Days,' Culture Buildings yield Local Happiness. When Happiness is high, each new Era causes all cities to undergo a WLTKD. Unique Unit: Niels Juel-class ...
Denmark Exploration
Created by Keukotis
Requires Denmark DLC and Brave New World Also available on Civ Fanatics. Rebuilds Denmark to make it focused on exploration. This changes the trait, the unit, and replaces the other unit with a building. Although all three parts are meant to be used togeth...
Diplomacy Values (BNW)
Created by Xibalba
Shows actual values for AI opinion modifiers. Gives you a more accurate idea of just how much the AI hates your warmongering/religion spreading/wonder stealing ways. For Brave New World. Gods and Kings version here. Mod changes the CvGameCore_Expansion2.dl...
Diwali Wonder Pack
Created by Pouakai
Diwali is a festival sacred in three of India's main religions - Hinduism, Sikhism and Jainism. It is celebrated around the 13th of November, and is commonly refered to as the festival of lights. To celebrate this Diwali, we bring to you a compendium of fi...
Dome of the Rock Wonder
Created by Pouakai
Built on the site of the Second Jewish Temple atop Temple Mount, the coloured exterior of the Dome of the Rock makes it stand out from the Jerusalem surrounds. It is centered around the foundation rock, a Holy site in Islam, and served as a shrine for Isla...
Early Production Fix
Created by TofuSojo
I believe the Ancient and Classical eras would benefit from a production building. I think it's silly you have wait until the third era for one and that it slows the game down too much. I also fixed problems I perceive with the Stoneworks and Windmill. -Ne...
East Germany (Ulbricht)
Created by JFD
EAST GERMANY (WALTER ULBRICHT) Unique Trait: Economic System of Socialism Constructing Production-yielding Buildings in the Capital passively contributes progress toward those buildings to all other cities. Gain a burst of Science when completing one of th...
Ecuador (Moreno)
Created by JFD
ECUADOR (MORENO) Unique Trait: Trabajo Subsidario Production, Food, or Gold Buildings yield +10% and +15% of their Yield, respectively, depending on which is lowest in the city. Train Worker units 15% faster in cities not Connected to the Capital. Unique U...
Egypt (Tutankhamun)
Created by JFD
https://i.imgur.com/6FHPU3K.png EGYPT (TUTANKHAMEN) UA: LIVING IMAGE OF AMUNDuring WLTKDs, Faith increases Building Production. If a Building is completed during a WLTKD, other cities receive progress toward that Building. UB: MORTUARY TEMPLE (TEMPLE)The u...
El Tajin Wonder
Created by Pouakai
El Tajin is a large Pre-Columbian city located in the state of Veracruz, Mexico. It is not clear what culture constructed the site, although the city is believed to have had over 50 different ethnicities at it's height. It is believed the city was first fo...
Emigration
Created by Mk Z
Immigrants are attracted by happiness and productivity of your empire from foreign cities. Ideologies affect migration in different ways. What's new in v6: * migrants carry religion * part of conquered population escape as refugees * emigration system rewo...
Empire State Building Wonder
Created by Pouakai
Long New York's tallest building, the Empire State Building was constructed over eighty years ago during a competition with two other New York skyscrapers, The Chrysler Building and 40 Wall Street, for the title of New York's tallest building, a title whic...
England (Henry V)
Created by JFD
https://i.imgur.com/mH9NbPq.png ENGLAND (HENRY V) Unique Trait: By Justice or By Force Enemy cities take damage for every conquered one you have garrisoned. After assimilating a city, all pillaged Tile Improvements belonging to that city are repaired and y...
England (Henry VIII)
Created by JFD
ENGLAND (HENRY VIII) Unique Trait: Dieu et Mon Droit A WLTKD begins in all cities when you capture an enemy Capital or complete a Social Policy Branch. Cities celebrating a WLTKD always follow your main Religion and have increased Great People generation (...
England (Richard I)
Created by JFD
ENGLAND (RICHARD I) Unique Trait: Crusader King Faith Per Turn directly compensates Gold based on Unit and Courthouse Maintenance costs. Units at sea receive +1 Moves whenever you capture an enemy city; doubling if it follows a foreign Religion. Unique Uni...
English Steam Mill
Created by Keukotis
Gives England a unique building, the Steam Mill, which replaces Factory. Steam Mill is available one technology sooner (Economics instead of Industrialization) to represent England beginning the Industrial Revolution. Mechanically, this also means England ...
Enhanced Military Buildings
Created by thecrazyscotsman
Alternate download here. This mod is designed to better reflect several aspects of Military and Defensive structures. Military buildings have been revamped. The Barracks now adds City Hit Points and Defense, reflecting its crucial role in city defense. The...
Era Settlers
Created by Ultimus
- New cities get free buildings based on Advanced Start rules for the current era. (For example, if Granaries are normally free for games starting in the Renaissance Era, cities founded in the Renaissance Era or later will get Granaries in any game.) - New...
Eras - Atomic Age
Created by BlouBlou
This mod reshapes the game parameters to let you experience a complete game in the Atomic era instead of few turns. Features: Tech tree wont progress after Atomic Age (so you wont reach other Eras). Also, some adjustment have been made to the tree to trans...
Eras - Classical Age
Created by BlouBlou
This mod reshapes the game parameters to let you experience a complete game in the Classical age instead of few turns. Features: Tech tree wont progress after Classical age (so you wont reach other Eras). Also, several adjustment have been made to the tree...
Eras - Industrial Age
Created by BlouBlou
This mod reshapes the game parameters to let you experience a complete game in the Industrial era instead of few turns. Features: Tech tree wont progress after Industrial (so you wont reach other Eras). Also, some adjustment have been made to the tree to t...
Eras - Medieval Age
Created by BlouBlou
This mod reshapes the game parameters to let you experience a complete game in the Medieval age instead of few turns. Features: Tech tree wont progress after Medieval age (so you wont reach other Eras). Also, some adjustment have been made to the tree to t...
Eras - Modern Age
Created by BlouBlou
This mod reshapes the game parameters to let you experience a complete game in the Modern era instead of few turns. Features: Tech tree wont progress after Modern Age (so you wont reach other Eras). Also, some adjustment have been made to the tree to trans...
Eras - Renaissance
Created by BlouBlou
This mod reshapes the game parameters to let you experience a complete game in the Renaissance era instead of few turns. Features: Tech tree wont progress after Renaissance (so you wont reach other Eras). Also, some adjustment have been made to the tree to...
Escadaria Selaron Wonder
Created by Pouakai
Escadaria Selaron is an iconic stairway mosaic located in Rio de Janiero, Brazil. It is the brainchild of Chilean-born artist Jorge Selar�n, who began renovating the stairs in 1990. The stairs are now a world icon, having featured in music videos, magazine...
Ethiopia Color Fix
Makes Ethiopian units more distinguishable from Barbarian units, by changing their background color from a greenish-black to the same hunter green used in Ethiopia's menu icons. Compatible with all other mods. If you are color blind, this mod may or may no...
Example - Removing Giant Death Robot
Created by salec
This example removes the Giant Death Robot unit from the game. It completely deletes the GDR entry rather than simply making it not playable....
Expanded Civilopedia Entries (Brave New World)
Created by Tomatekh
This is an update to my Gods and Kings mod which can be found here: Expanded Civilopedia Entries (Gods and Kings). ~~~ Note: - This mod only works in English. - This mod requires the Brave New World expansion. - Due to how mods are loaded, this mod is only...
Favorite Religion Randomizer
Created by Ryoga
You have been wanting this for a long time and now... it's here! What does this mod do? It randomly assigns to any available civilizations (including those from mods) a favorite religion from the list of all the available religions (including those from mo...
Fiji (Cakobau)
Created by JFD
FIJI (CAKOBAU) Unique Trait: Destroyer of Bau Clearing Barbarian Encampments yields Food and Influence. Allied Militaristic City-States provide of a copy of any Melee Units they train whilst non-Militaristic City-States provide a copy of any Worker Units. ...
Flemish Community
Created by Moriboe
Compatible: all versions UA: Urban Prosperity. +1 Gold in your 4 largest cities for each Policy Branch with at least one Policy adopted. Bonus doubled after researching Guilds (or Currency in vanilla). UU: City Militia, replaces Pikeman. Slightly stronger ...
Fortress Borders
Created by preffect
This mod adds cultural borders to fortresses expanded one tile away. This mod will allow you to claim resources or expand your borders without building cities you don't want to have. You can also now support battle lines far outside of your territory, by b...
Forts and Roads tweaks
Created by 🙂
Fort build time 800 => 400 (Including Marsh, Jungle and Forest) Road build time 400 -=> 200 Railroad build time 400 -=> 200 ========================================== I was so sad that for takes 13 turns to be constructed. We barely use Fort for tacticaly ...
France (Louis XIV)
Created by JFD
FRANCE (LOUIS XIV) Unique Trait: The Sun King Buildings constructed in non-Capital cities are built in the Capital instead. Buildings that already exist in the Capital trigger a short 'We Love the King Day' there instead. Unique Building: Chateau A Chateau...
France (Louis XVI)
Created by JFD
FRANCE (LOUIS XVI) UA: LETTERS OF CONVOCATIONGain Faith and Gold based on Global Happiness and GA Points/Nationalism based on Local Happiness upon adopting a new Social Policy. UB: PARLEMENTReplaces Constabulary. +1 Local Happiness. Adds double the city's ...
Francia (Charlemagne)
Created by JFD
FRANCIA (CHARLEMAGNE) Unique Trait: Laudes Imperiales Earn Faith from city conquests, increasing with the number of cities captured and total Faith output. Great Prophets are spawned with free Combat Units during war or trigger a Golden Age during peace. U...
Game Speeds - Ironman
Created by Envoy
Includes three new game speeds: Ironman: 3,025 turns. Two years per turn. Quadruple the research cost of Marathon. Ironman II: 3,025 turns. Two years per turn. Quadruple the research cost of Marathon. Double the growth, culture, faith, create, build, const...
Game Speeds - Ironman (Brave New World)
Created by Envoy
Includes three new game speeds: Ironman: 3,025 turns. Two years per turn. Quadruple the research cost of Marathon. Ironman II: 3,025 turns. Two years per turn. Quadruple the research cost of Marathon. Double the growth, culture, faith, create, build, const...
Gate of the Sun Wonder
Created by Pouakai
The Gate of the Sun is a megalithic stone gateway located in the highlands of Bolivia, near Lake Titicaca. It was constructed by the Tiwanaku culture of the Andes approximately 1500 years ago, and is carved from a single stone block weighing approximately ...
Genoa (Simone Boccanegra)
Created by JFD
GENOA (SIMONE BOCCANEGRA) Unique Trait: Compagna Communis Merchant Specialists yield their base Gold and Great People Points without being worked. When worked, they contribute toward Great Admirals and the starting Movement of new Settlers and Naval Units....
Gibraltar, Reef, and Krakatoa Fixes
Created by Barrowulf
::::::::: FEATURES ::::::::: Prevents Gibraltar from spawning on small islands; especially single-tile ones which may render it unworkable! (special thanks to whoward69 for help) Prevents Gibraltar from spawning next to ice, which I believe looks really ba...
Global Morale
Created by Keukotis
The Heroic Epic now applies the Morale promotion to all units, regardless of where they are built or if they already existed before building it. Basically, Heroic Epic now works like Statue of Zeus and just gives everyone the bonus....
Global Relations
Created by Aristos
UPDATED!!! Now compatible across the board, from Vanilla to G&K to BNW!!! If you feel that InfoAddict, robk's masterpiece, gives too much information, this is for you. Global Relations is entirely based on robk's Infoaddict, but only shows the information ...
Grand Canal Wonder
Created by Pouakai
The Grand Canal is the main arterial route of the Italian city of Venice. It is lined by the history of the city, with buildings and architecture from most time periods of Venice. During the years of the republic, gold-laden merchant ships would sail up th...
Great Britain (Elizabeth II)
Created by JFD
GREAT BRITAIN (ELIZABETH II) Unique Trait: Worthy of Your Trust Each era, your Capital undergoes a WLTKD. Each time the Capital undergoes a WLTKD, it receives a permanent bonus to Culture and, every three times, Happiness, for so long as it has remains und...
Great Britain (Victoria)
Created by JFD
GREAT BRITAIN (VICTORIA) Unique Trait: Sun Never Sets Cities on foreign continents contribute 5% of their Science output and 10% of their Gold output to the Capital. Those cities receive 10% of the Production output from the Capital and cities on the Capit...
Great Britain (Winston Churchill)
Created by JFD
GREAT BRITAIN (WINSTON CHURCHILL) Unique Trait: Blood, Toil, Tears, and Sweat Upon the outbreak of war, the Capital enters into a 'We Love the King Day.' While the Capital is in 'WLTKD,' +20% Military Production in all cities and Combat Units fight +25% mo...
Great Jin (Shizong)
Created by JFD
GREAT JIN (SHIZONG) Unique Trait: Jurchen Empire +50% Tile expansion whilst constructing Defensive Buildings. Completing a Defensive Building grants +1 Moves, +25 HP, and +5 XP to all current Units. Unique Unit: Jurchen Horse Archer The Great Jin Jurchen H...
Great Liao (Shengzong)
Created by JFD
GREAT LIAO (SHENGZONG) Unique Trait: Five Circuits +15% Building Production in Connected cities and +20 XP in unconnected ones. Capital receives both if there are two of each. Unique Unit: Khitan Hunter The Khitan Hunter is the unique replacement for the C...
Great Ming (Yongle)
Created by JFD
GREAT MING (YONGLE) Unique Trait: Imperial Eunuchs Specialists generate +2 Great People Points in cities with a Spy. Receive a Spy when you meet 50% and then 100% of all City-States. Unique Unit: Shenji Musketeer The unique Shenji Musketeer is the Musketma...
Great Mongolia (Bogd Gegeen)
Created by JFD
GREAT MONGOLIA (BOGD GEGEEN) Unique Trait: Elevated By The Many When a Great Prophet is spawend, Barbarian Units on the same landmass are converted to your control. Cities with a Great Prophet stationed in them convert Faith Per Turn to cultural border exp...
Great Prophet Historical Names (BNW or GK)
Created by Tomatekh
Adds historical names to the Great Prophet unit similar to other Great People. This mod is also included within my Historical Religions Complete (BNW & GK) mod. ~~~ Currently a Great Engineer spawns with a historical name such as 'Nikola Tesla', whereas th...
Great Qing (Cixi)
Created by JFD
GREAT QING (CIXI) Unique Trait: Self-Strengthening Reforms Combat Units yield Culture when promoted and are upgraded for free as new Social Policies and Branches are adopted. Unique Unit: Peking Field Force The unique Peking Field Force replaces the Great ...
Great Seljuqs (Nizam al-Mulk)
Created by JFD
GREAT SELJUQS (NIZAM AL-MULK) Unique Ability: Book of Government Your Capital receives Espionage Buildings automatically as they unlock. Other cities with an Espionage Building siphon Great Scientist Points to the Capital according to their effectiveness. ...
Greater Armenia (Tigranes II)
Created by JFD
https://i.imgur.com/X1OxCBJ.png ======================== INSTALLATION ======================== Steam Install Select "Subscribe" above. Start the game up and hit Mods Enable the mod Click Next and begin a game. Direct Installation Download 7zip (it's freewa...
Greatest Cities
Created by framedarchitecture
Adds a city ranking system that is displayed in a new Greatest Cities screen (available via the Diplo Corner pulldown menu). At the dawn of each new era, the highest ranked world city becomes a World's Greatest City, which allows that city to build a Trium...
Gripsholm Wonder
Created by Pouakai
Gripsholm Castle is a fortress located on the shore of Lake Mälaren, near the town of Mariefred, Sweden. It was built during the 16th century on the site of a medieval fortress, and served as the residence for the Swedish royal family throughout much of th...
Haiti (Papa Doc)
Created by JFD
HAITI (PAPA DOC) Unique Trait: Cult of the Living Ioa During 'We Love the King Days,' Faith Buildings increase the amount of Food stored after growth by 10% each (up to 30%) and Espionage and Military Buildings are automatically constructed using a city's ...
Haji Ali Dargah Wonder
Created by Pouakai
Haji Ali Dargah is a Mosque and Tomb built on an islet in the Arabian Sea, off the coast of Mumbai, India. It is connected to the mainland via a narrow causeway, which floods in high tide. Despite this, an average of 80,000 people visit the Mosque every we...
Half Price Workers
Created by Engy
Reduces the baseline hammer price of workers from 70 to 35. All civs get this benefit, so expect a lot more workers to be created from AI civs as well. it's mostly helpful early game, because late game you can churn them out in one turn anyway....
Han (Wu)
Created by JFD
HAN (WU) Unique Trait: Jianyuan Reforms Production, Gold, and Science Yields from Specialists working outside the Capital are added to the Capital instead. In other cities, these Yields are added as Culture. Unique Unit: Qiang Spearman The Qiang Spearman r...
Hanover (Ernest Augustus)
Created by JFD
HANOVER (ERNEST AUGUSTUS) Unique Trait: Royal Crossways 50% of Capital Production yield modifiers are shared between all cities with a City Connection. 100% of this Production modifier is shared when that Connection is via Railroad. Unique Unit: King's Ger...
Harappa - Indus Valley (Brave New World)
Created by Tomatekh
Adds Harappa to the base game. This mod is also available as part of the Cradles of Civilization Pack (BNW). The Harappan culture, more formally referred to as the Indus Valley Civilization, was a Bronze Age civilization that developed along the Indus and ...
Hawai'i (Lili'uokalani)
Created by JFD
HAWAII (LILIUOKALANI) UA: ALOHA OENational Wonders with a Great Work yield +1 Point toward all Cultural Great People. Cultural Great People Points from Buildings add to Culture. UU: KAIMILOAReplaces Ironclad. Can enter rival territory. Begins with bonus Mo...
Helicopter Gunship
Created by Bevel Lemelisk
The Helicopter Gunship Mod makes many changes: Upgrades: All archer mounted units (Arabian Camel archer, Chariot Archer, Egyptian War Chariot, Hunnic Horse Archer, Indian War Elephant, and the Mongolian Keshik) all upgrade to Lancers. German Landsknecht an...
Helicopters Can Fly Over Water
Created by RJ
Removes helicopter embarking in favor of being able to hover over coast and ocean. Transitioning from water to land or vice versa does not cost any extra movement points except in weird cases, but helicopters are still much more maneuverable now. Should wo...
Historical Religions Complete (BNW or GK)
Created by Tomatekh
This is a stand-alone edit of my Historical Religions mod (you do not need to use the main mod to use this version), which can be found here: Historical Religions (BNW or GK) As I've released a number of denomination packs by this point, this mod combines ...
Hollywood Wonder
Created by Pouakai
The Los Angeles, USA district of Hollywood has long been associated with the American film industry. It began life as a real estate development named "Hollywoodland" at the start of the 20th century, with the first film studio opening just over a decade la...
Holy Rome (Charles V)
Created by JFD
HOLY ROME (CHARLES V) Unique Trait: Universal Monarchy Excess Influence with Allied City-States converts to Golden Age Points (whilst above 90). Declaring War during a Golden Age grants the stored Faith, Gold, and Military Units of your Allied City-States....
Holy Rome (Francis II)
Created by JFD
https://i.imgur.com/12BJzmy.png HOLY ROME (FRANCIS II) Unique Trait: European Restoration Half the rate of Espionage Resistance also increases Great People generation rate in a city. For each Social Policy Branch completed, Espionage Resistance is increase...
Horyuji Wonder
Created by Pouakai
Located in the Nara Prefecture of Japan, H?ry?-ji is a large temple complex dating to 607 CE. Much of the original temple is believed to have been destroyed in a fire in 670 CE, with the current complex believed to be a restoration, which incorporates aspe...
Hungary (Stephen I)
Created by JFD
HUNGARY (STEPHEN I) Unique Trait: Apostolic Majesty Clearing Barbarian Encampments grants Faith. Spending Faith converts nearby cities to your main Religion and triggers a 'We Love the King Day' based on the number of existing followers in that city. Uniqu...
Hunkpapa Lakota Sioux
Created by Faustaud
Sitting Bull - Leader Trait - Head of the Circle - double movement on plains for military land units, horse resources are doubled in size UU - Skirmisher - replaces Cavalry, slightly stronger can move after attacking UB - Totem - replaces Monument, +3 Cult...
Hunnic City List
Created by Zorgulon
Adds a list of names to be used for the Hunnic city list, rather than stealing the names from other civs. This mod retains Attila's Court as the capital, but provides another 26 Hunnic city names for the game to use thereafter. These are based on geographi...
Hypereon's Finland (Mannerheim)
Created by Hypereon
I proudly present you: Finland - The Independence Day Double-Leader Edition with Mannerheim and Urho Kekkonen! After a long wait, I have released a double-civilization-edition of Finland, this being the first leader, Carl Gustaf Emil Mannerheim. This is a ...
Iceland (Ingolfur Arnarson)
Created by JFD
ICELAND (INGOLFUR ARNARSON) Unique Trait: Age of Settlement Earn Great Writer Points for the Capital from discovering Civilizations and founding new cities. Cities founded with Skalds or on foreign continents begin with a free Monument and bonus Population...
Improved Lighthouse
Created by thecrazyscotsman
Alternate download here. Updates the Lighthouse to make Lake tiles more useful. Also adds Tourism later in the game. The Lighthouse now provides: +1 Food from Lake/Coast/Ocean tiles +1 Production from Sea Resources +1 Food from Fish +1 Tourism after resear...
Improved Piety
Created by espence
Changes to policies - OPENER: Shrines and Temples built twice as fast AND +1 Faith from each. ORGANIZED RELIGION: -15% on Faith purchases of units and buildings. MANDATE OF HEAVEN: 50% of excess Happiness added to Culture AND +1 Local City Happiness from S...
Improved Water Mill
Created by thecrazyscotsman
Alternate download here. This modifies the Water Mill yields to better reflect its historical use as a labor-saving device and for making flour. The Water Mill now yields: +1 Food +2 Production +1 Food on Wheat ---------------------- FAQ Q. I'm having a pr...
Inca (Atahualpa)
Created by JFD
INCA (ATAHUALPA) Unique Trait: War of the Two Brothers Capturing cities doubles the Moves of existing Workers, Settlers, and Scouts. While a captured city is being razed, enemy Great Generals and Land Combat Units may be converted to your side. Unique Buil...
Indo-Greeks (Menander I)
Created by JFD
INDO-GREEKS (MENANDER) UA: DHARMIKASACity conquests spread the Religion of the conquered city to your founded cities. Culture and Faith in conquered cities add to GA progress. UB: ROYAL SILVERSMITHReplaces Mint. +1 Culture and +2 Faith if the city is Conne...
Indonesia Improved
Created by Keukotis
Indonesia's bonuses are too based on luck and don't have enough potential reward. This helps to fix that. Spice Islanders now gives 2 copies of 4 luxuries instead of 3. The new unique luxury is Turmeric. It also no longer cares where you place cities, whic...
Industrial Building Pack
Created by thecrazyscotsman
Alternate download here. This mod adds several new buildings to the Industrial era, including buildings which further improve local resources or provide strategic resources. ------------------------------- Textile Mill +3 Production +1 Production on Sheep,...
Industrial Steel
Created by SamBC
Adds a new, manufactured, strategic resource, representing mass-produced industrial-grade steel, as produced from the mid-19th century by the Bessemer Process, and later refinements. This resource has been added as a requirement to a number of modern units...
InfoAddict
Created by Rob K
Adds time based graphs showing civilizations' score, gold, military power, etc., visual representation of global relationships and tons of extra info on each civ. To access the Info Addict screen, hit the scroll button underneath the turn indicator and sel...
Ingame Editor
Created by donquiche
COMPATIBLE WITH ALL VERSIONS AND MODS. An in-game editor to alter the map and many other things on the fly. - Edit or paint terrain, features, natural wonders, resources, improvements, rivers, fog, etc. - Change cities' religion followers, population, buil...
Insta Heal Destroyer
Created by Cyrinno
Insta-Heal Destroyer Removes the Promotion Insta-Heal Classic and Gods and Kings Functional Why? This mod was included in Echoes of Ages my main mod however there are people who prefer to play without it. This mod lets people turn on and turn off the Insta...
Ireland (Brian Boru)
Created by JFD
IRELAND (BRIAN BORU) Unique Trait: Book of Armagh Gain Influence with City-States when conquering cities (more with Religious and Militaristic). Your choice of Great Work slot on capturing a Capital. Unique Unit: Fili The Fili is one of two Irish unique un...
Iroquian City Names
Created by Rydrwyl
Replaces the default Civ V city names for the Iroquois with more authentic sounding names. Here are the names used by this mod: Onondaga Canienga Osininka Chondote Chittenango Canadasaga Kánöwökô Ohsweken Andagaron Cahaniaga Tyóôkot Canastigaone Akwesasne ...
Ishtar Gate Wonder (G&K)
Created by iamaplayer
Mod updated for G&K. It should not work with Vanilla game. Ishtar Gate Wonder bonuses: - Defensive buildings in all cities are 25% more effective. - 4 Defense for the city. - 2 Culture. - 1 Faith. - 1 Great Merchant point. From the original Modinfo file: T...
Italy (Benito Mussolini)
Created by JFD
ITALY (BENITO MUSSOLINI) Unique Trait: Mare Nostrum Capturing coastal cities expands their sea borders and boosts their starting Production for any Buildings that already exist in the Capital. Naval Units receive doubled Movement when war is declared. Uniq...
Italy (Umberto I)
Created by JFD
ITALY (UMBERTO I) Unique Trait: First-Born Colonies You and your partner train Settler Units 10% faster for having an Open Borders arrangement (up to 100%). Harbours and Seaports constructed in cities on a foreign continent expand city borders and grant a ...
Itsukushima Shrine Wonder
Created by Pouakai
Located on the Japanese island of Miyajima, Itsukushima Shrine is one of the most iconic sites of Japan. The main feature is a 'floating' Torii gate, a symbol with the Shinto religion of Japan. In 1643, the view of the Torii gate was inscribed as one of th...
Japan (Hirohito)
Created by JFD
JAPAN (HIROHITO) Unique Trait: Reign of Enlightened Peace Returning to peace after war with a major Civilization triggers a 'We Love the King Day' in all non-conquered cities. During a WLTKD, city Culture and Science output contributes to Building Producti...
Japan (Jimmu)
Created by JFD
JAPAN (JIMMU) UA: NIHON SHOKHIFaith increases Production toward Settlers. Settlers grant +15% Combat Strength to nearby Units and begin with extra Movement within two tiles of a Mountain or Natural Wonder. UI: TORII+2 Faith. +1 Faith per adjacent Mountain ...
Japan (Meiji)
Created by JFD
CIVILIZATION: JAPAN (MEIJI) TRAIT: IMPERIAL REVERENCE +20% Culture and Production during Golden Ages. Combat Units trained in a Golden Age begin with +15 XP. UNIQUE UNIT: DAIMYO (GREAT GENERAL) The Daimyo is the unique Great General replacement for Meiji's...
Japan (Tojo)
Created by JFD
CIVILIZATION: JAPAN (TOJO) TRAIT: EMPIRE OF THE PACIFIC Gain Science for each new Coast or Ocean Tile acquired; doubled in conquered cities. Produce Naval Units 50% faster in conquered cities. UNIQUE UNIT: ZERO (FIGHTER) The Zero is the Japanese unique uni...
Jordan (Hussein I)
Created by JFD
JORDAN (HUSSEIN I) Unique Trait: The Last Peacemaker Bonus Military Production (+10%) for each Civilization in an active war on your continent. Gain Influence with City-States on your continent when making peace with a major Civilization; more with fewer o...
Karnak Wonder
Created by Pouakai
The Karnak Temple Complex of Thebes (Modern day Luxor) is one which provides a cross-section of the beliefs associated with the Kemetic religion of Ancient Egyptian society. It is a sacred site on which temples and shrines have been constructed from the re...
Khazaria (Bulan)
Created by JFD
KHAZARIA (BULAN) Unique Trait: Khazar Correspondence When a city is conquered, the followers of your main Religion from that city contribute to your Capital's next Citizen. If that city was a Capital, receive Influence with City-States sharing your main Re...
Kievan Rus' (Brave New World)
Created by Tomatekh
Adds Kievan Rus' to the base game. Kievan Rus' was a medieval polity and historical precedent to the modern Russian, Ukrainian, and Belarusian peoples. Although a loose federation of independent principalities for most of its existence, it was briefly unit...
Kingdom of Israel
Created by +ChAoS
Leader: King David Unique Trait: The Lord is My Shepherd - Pastures and Specialist Improvements provide +2 Faith. Unique Unit: Gibborim - Replaces the Scout. As effective as a Warrior in combat, begins with the Drill Promotion and is upgradable to a Swords...
Kingdom of Kongo (G-K)
Created by iamaplayer
Mod updated for G&K. It should not work with Vanilla game. From the original Modinfo file: Adds Wene wa Kongo as a playable civilization. Leader: Nzinga Mbande. Trait: Faster movement along rivers, bonus toward production of buildings already in the capita...
Kongo (Afonso I)
Created by JFD
KONGO (AFONSO I) UA: APOSTLE OF THE KONGOReceive a copy of any foreign Missionary that begins within your borders. All Missionaries have +2 Movement within your borders and boost nearby city Production when fully expended. UB: KULUMBINI (UNIVERSITY)The Kul...
Korean Hall of Worthies
Created by Keukotis
Gives Korea a unique building, the Hall of Worthies, which replaces the Garden. The Hall of Worthies still has the Garden's +25% great person generation bonus, but also increases Science by 25%, has a Science Specialist slot, and may be built in any city w...
Korean Wonders pack
Created by Pouakai
Korea is home to many yet-to-be represented wonders of the world. In celebration of the release of the Korea and Wonders of the Ancient World DLC, myself and sukritact have created this pack featuring two wonders of Korea - Cheomseongdae, an ancient tower ...
Krakatoa Fix
Created by Barrowulf
This mod fixes the placement requirements of Krakatoa to increase its chances of being a workable tile. This one has bugged me for a while. In the default game, Krakatoa usually spawns out in the middle of the vast ocean and wastes a good natural wonder sl...
Kronborg Wonder
Created by Pouakai
The Danish Star Fortress of Kronborg (Constructed during the reign of King Frederick II) Is a magnificent rennaisance castle built on the Northern tip of the island of Zealand. The fortress was built to control access to the Baltic Sea at the narrowest poi...
La Maestranza Wonder
Created by Pouakai
La Maestranza is the oldest bullring in Spain, having been completed over a hundred and thirty years ago. It is said to be the most demanding and challenging arena for matadors, as the crowd is very knowledgeable on the subject. Ingame, La Maestranza provi...
Lake Titicaca Wonder
Created by Pouakai
Situated on the border of Peru and Bolivia, Lake Titicaca is the highest commercially navigable lake on Earth at 3,812 metres above sea level. It has long been included in the Mythologies of Andean tribes and civilizations, with the Incans believing that I...
Lake Victoria Fix
Created by Calypso
A simple mod that makes a couple of XML tweaks to boost the functionality of the Lake Victoria natural wonder. The purpose of both changes is to cause it to behave like other inland lakes in game, while retaining its unique status as a natural wonder. - Az...
Laos (Fa Ngum)
Created by JFD
LAOS (FA NGUM) UA: ONE MILLION ELEPHANTS AND A WHITE PARASOLConquering Holy Cities and City-States converts them to your main Religion and grants a free Uparaja. Religious Followers in owned cities increase Growth in the Capital. UU: UPARAJAReplaces Great ...
Larger Cities
Created by dninemfive
Intended to reduce lag and crashing on large maps, this mod adjusts cities to be fewer and further between but more powerful. Non-Steam download available here. Changes without Various Mod Components - Cities may only be founded at least five tiles away fr...
Legendary Earth Mod
Created by Exmachina
Legendary Earth Mod (v.7) STABLE Updated: 5/16/2014 ----------------------------------------------- Author: Dark_Jedi06/ExMachina Homepage: http://forums.civfanatics.com/showthread.php?t=386128 Updating to new versions of this mod WILL break saved games fr...
Legion Mod
Created by Barrowulf
Legion: Gains the Cover I promotion (+33% defense against ranged attacks) and cost increased to 85 instead of 75. - - - - - - - - The bonus promotion is a flavorful representation of Rome’s famous testudo (“tortoise”) formation where each soldier worked to...
Legion Mod - Alternate
Created by Barrowulf
Legion: Gains the Testudo promotion (+15% defense against ranged attacks). - - - - - - - - The new promotion is a simple and flavorful representation of Rome’s famous testudo (“tortoise”) formation where each soldier worked together to form a barrier of to...
León (Ferdinand I)
Created by JFD
https://i.imgur.com/c4ZmURI.png ======================== INSTALLATION ======================== Steam Install Select "Subscribe" above. Start the game up and hit Mods Enable the mod Click Next and begin a game. Direct Installation Download 7zip (it's freewa...
Leshan Giant Buddha Wonder
Created by Pouakai
The largest pre-modern statue on Earth, the Leshan Giant Buddha was constructed during the Tang dynasty in the hope that the presence of Buddha would calm the turbulent waters of the rivers below, where the Min and Dadu rivers merge. Construction lasted ar...
Library Specialist
Created by Keukotis
When the game was first released, Libraries and Universities both had 1 Science Specialist slot. Great Scientists were too powerful though, so the Library's slot was moved to the University with a patch. But Great Scientists are no longer too powerful. The...
Library Specialist
Created by jeffreydawson2
A simple mod that adds a scientist specialist slot to the library....
Lighthouse Near Sea +Lakes
Created by Keukotis
Permits the Lighthouse to be built in a city up to two tiles away from any type of water panel, provided it owns that panel. This also adds lakes to the Lighthouse, allowing for it to be built near lakes and add food and production to them. Why lakes? Beca...
Lithuania (Gediminas)
Created by JFD
LITHUANIA (GEDIMINAS) Unique Trait: The Old Gods Land Units trained in cities following only your Pantheon belief have doubled Movement in Forest and Jungle. Melee Units trained in these cities can capture defeated enemies from combat. Unique Building: Sac...
London Eye Wonder
Created by Pouakai
The London Eye is a large ferris wheel located on the bank of the Thames River in the centre of London, England. When it opened in March 2000 it was the tallest Ferris Wheel in the world, with a height of 135 metres. This was also the tallest viewing deck ...
Ludditian Progression 100
Created by SerWind
Slows research down by 100 percent. Compatibiity: Should work with any other mod that doesn't directly affect the same files. My Other Mods: Ludditian Progression 200 http://gtm.you1.cn/sharedfiles/filedetails/?id=77387566 Ludditian Progression 400 ...
Ludditian Progression 200
Created by SerWind
Slows research down by 200 percent. Compatibiity: Should work with any other mod that doesn't directly affect the same files. My Other Mods: Ludditian Progression 100 http://gtm.you1.cn/sharedfiles/filedetails/?id=76958547 Ludditian Progression 400 ...
Ludditian Progression 400
Created by SerWind
Slows research down by 400 percent. Designed for Marathon games on Huge maps, but available for all maps and all speeds. Update: I will be adding additional versions of this mod. If there is a particular speed you'd like, feel free to suggest it. Compatibi...
Madain Saleh Wonder
Created by Pouakai
Built by the legendary Nabataeans, Mada'in Saleh is their largest city aside from Petra. It is carved entirely out of rock, and was known to them by the name Hegra. The area has seen several different inhabitants over the centuries, from desert bedouins to...
Mali (Brave New World)
Created by Tomatekh
Adds Mali to the base game. One of the great centers of Islamic culture and wealth, Mali was one of sub-Saharan Africa's most influential empires. It owed much of its reputation to its situation as a major trading center, effectively controlling trans-Saha...
Malta (Jean Valette)
Created by JFD
MALTA (JEAN VALETTE) UA: GREAT SIEGE OF MALTAConstruct Defensive Buildings and Combat Units 10% faster during war, and +2% faster for each enemy Unit within two tiles of a city. Combat victories in own borders transfers HP and XP from adjacent enemy Units ...
Malwiya Minaret Wonder
Created by Pouakai
The Malwiya Minaret (Also known as the Spiral Minaret or the Minaret of Samarra) is a large Minaret in Samarra, Iraq. It was constructed in the ninth century CE during the reign of the Abbasid Caliphate, and the mosque complex to which it belongs is one of...
Maori (Potatau Te Wherowhero)
Created by JFD
https://i.imgur.com/OJCAGcY.png MAORI (POTATAU TE WHEROWHERO) Unique Trait: Kingiitanga Free Settler on meeting a foreign Civilization for the first time and receive Settler Production in the Capital on subsequent new meetings. Newly founded cities start w...
MC's India Civilisation Pack
Created by Pouakai
The Indian Subcontinent was home to many empires and countless cultures which rose and fell throughout its recorded history. Nestled between the Indus and Ganges rivers, Indian civilizations developed a unique culture of unparalelled grandiosity, majesty a...
Mechanized Infantry with Soldiers, Resized
Created by Tidal Resonance
This mod changes the Mechanized Infantry unit so that its unit art includes four modern soldiers and two vehicles. The mod is intended to give greater flavor to the latest infantry unit in the game, by having a formation with soldiers on foot in addition t...
Mesa Verde Wonder
Created by Pouakai
Mesa Verde is a large Pueblo settlement located in the modern American state of Colorado. It is most famous for the Cliff Palace, the largest known cliff dwelling in North America, but there are several more buildings within the area, including resevoirs a...
Mexico (Maximilian I)
Created by JFD
MEXICO (MAXIMILIAN I) Unique Trait: Stand at Querétaro During war, adopting Social Policies spawns the best available Melee or Gun Unit in all cities. During peace, doing so triggers a WLTKD instead. Unique Unit: Volunteer Corps The Volunteer Corps is the ...
Mexico Civ
Created by McCain Palin
Leader: Santa Anna UA: Cavalrymen under Santa Anna Mounted units receive no penalty vs. cities. Mounted units get +15% combat strength when next to another friendly unit. (Bonus stacks with Discipline) UU: Three-Guarantees Army (Replaces Rifleman) Receives...
Militia Defense
Created by framedarchitecture
Militia units automatically rise up to defend against foreign invasions. Mod Mechanics * When an enemy unit first enters hostile territory, the defender raises at least one Militia near their capital. * The number of Militia raised increases by one per era...
Millau Viaduct Wonder
Created by Pouakai
Spanning more than two and a half kilometres across the Valley of the River Tarn, the Millau Viaduct is an engineering marvel. It is the tallest bridge in the world, with a height of over three hundred metres from the top of the tower to the base, which al...
MineScience
Created by FantomFx
Adds +1 science to the mine improvement. Compatible with vanilla, DLC, and G+K. The idea is that when your civ builds a mine, it is gaining some scientific knowledge through geology - the scientific study of solid earth. I'm open to suggestions to add any ...
Minuteman Promotion
Created by Keukotis
Switches the Minteman's Drill I for a unique promotion, Guerrilla. This promotion is slightly stronger (25% in rough terrain) and gives the Minuteman something more unique about it, improving the unit's usefulness. It will keep this promotion upon upgradin...
Monaco (Albert I)
Created by JFD
https://i.imgur.com/jd6bcjx.png ======================== INSTALLATION ======================== Steam Install Select "Subscribe" above. Start the game up and hit Mods Enable the mod Click Next and begin a game. Direct Installation Download 7zip (it's freewa...
Monarchy Palace Plus
Created by Cyrinno
Monarchy Palace Plus+ Cyrinno and Thadian Present 10 Palace Enhancements Brave New World Edition This mod has full art support. Palace Altar +1 Faith Palace Alchemy Hall +4 Production +1 Worker Palace Blacksmith +2 Iron Palace Gardens +4 Culture Palace Hun...
Mount Rushmore Wonder
Created by Pouakai
Mount Rushmore is an iconic monument located in the Black Hills of the American state of South Dakota. It was constructed using explosives and finer carving from the Granite rock of the hills during the early 20th century - construction began in 1927, and ...
Move Capital
Created by framedarchitecture
Allows you to move the Capital to any of your cities. Features * Move your capital as often as you like. * Increases in cost with each owned city, like other National Wonders. * Plunges Empire into a short period of anarchy. Compatibility * Vanilla, GnK, B...
NABA CivPack
Created by hGriff0n
Requires G&K! Adds the Colombia, Cherokee, Nazca, Inuit, Khazar, and Majapahit civilizations to the game. Gran Colombia - Simon Bolivar (Napolean) ----UU: Albion Legion (3-move rifleman), UB: Hacienda (Gold on resources) Cherokee - Ostenaco (Hiawatha) ----...
Nan Madol Wonder
Created by Pouakai
Nan Madol is the site of an ancient city built on and offshore on the island of Pohnpei, in the Federated States of Micronesia. It served as the capital of the Saudeleur dynasty of Micronesia for approximately 400 years, during which time food and water we...
National Parks
Created by framedarchitecture
Natural Wonders can generate Tourism. Adds a new building, the National Park, that generates 2 Tourism and can only be built in cities near owned Natural Wonders. Requires Brave New World....
National Wonder Collection
Created by framedarchitecture
Adds six new National Wonders to the later Eras. v.3 not compatible with v.2 saved games. Compatibility * Vanilla; Gods and Kings; Brave New World; all DLC * Most mods, except those that fundamentally alter the Tech Tree. National Wonders Central Bank: For...
National Wonders - National Intelligence Agency Fix
Created by Envoy
Fixes the National Intellgience Agency National Wonder so that it grants -15% reduction in spy effectiveness to the city it is built in as well as all additional cities. Requires Gods & Kings. Follow me on twitter @fourfourhero to get notifications about u...
National Wonders - National Public Health Institute
Created by Envoy
National public health institutes (NPHIs) are science-based governmental organizations that serve as a focal point for a country's public health efforts, as well as a critical component of global disease prevention and response systems. Among the better kn...
Nazca Lines Wonder
Created by Pouakai
The Nazca lines have long been a source of mystery and intrigue throughout the world. Thought to be built by the Nazca culture of Peru in the fourth century CE, the exact purpose of the lines remains unknown to this day, although theories range from an ast...
Nepal (Tribhuvan)
Created by JFD
NEPAL (TRIBHUVAN) Unique Trait: Dynasty of Pradhanamantrs Cities stationed with a Rana increase XP and Production bonuses for Land Combat Units by +25%. Cities otherwise exchange half Culture to the Capital for a bonus +15% to Food (if the Capital has no s...
Netherlands (Wilhelmina)
Created by JFD
NETHERLANDS (WILHELMINA) Unique Trait: Radio Oranje 'We Love the King Days' operating during war do not end until peace is restored. Cities undergoing 'WLTKD' and Units within the radius of a friendly city undergoing 'WLTKD' heal +10 HP per turn. Unique Un...
New Zealand (Keith Holyoake)
Created by JFD
NEW ZEALAND (KEITH HOLYOAKE) Unique Trait: Steady Does It Gold Buildings increase the amount of Food carried over after a new Citizen is born by 5% and provide +5% Production toward Buildings. Unique Unit: Royal Artillery Regiment The Royal Artillery Regim...
No Bad Mystic Blade
Created by Keukotis
This removes the two negative promotions as potential replacements for Kris Swordsman's Mystic Blade. Some of the possibilities are still better than others, but now you'll at least never get something that weakens the unit. Why did no one make this alread...
Noel's Earth
Created by Noel
A huge Earth with accurate TSL starting locations and resources in the size of 128 x 90. Manual download: https://forums.civfanatics.com/resources/noels-earth.26273/ *Enable the mod-ingame then go to SET UP GAME, under the Map dropdown you should see 'Noel...
Normandy (William I)
Created by JFD
NORMANDY (WILLIAM I) Unique Trait: Doomesday Survey Courthouses are automatically built in conquered cities if you possess the original owner's Capital. After peace is declared, all cities captured from the opponent grant a burst of Gold. Unique Unit: Chev...
Norway (Haakon IV)
Created by JFD
NORWAY (HAAKON IV) Unique Trait: Grand Leidang New Citizens contribute Production toward available Naval Combat Units. Newly trained Naval Combat Units contribute toward border expansion and promoting them increases Influence with neutral City-States. Uniq...
Norway (Haakon VII)
Created by JFD
NORWAY (HAAKON VII) UA: ELVERUM AUTHORIZATIONUnits within three tiles of Coast gain increased Movement on the first turn of a DoW. Civilian Units are trained 20% faster in Coastal Cities. UB: VERFTReplaces Military Base. +3 Production. Civilian Units gain ...
Nubian Civilization
Created by des75rua
Leader: Amanishakheto Reign Of The Black Pharaohs Military buildings of the Acient Era and Classical Era give slaves Unique Unit Ta'Sety (Remplace Archer) +1 , +1 , Free Promo: Sentry Unique Building Hafir (Remplace Watermill) +10% in the city +1 on yield ...
Oriental Pearl Tower Wonder
Created by Pouakai
The Oriental Pearl Tower is a television tower located in Shanghai, China, on the bank of the Huangpu River. It has become an icon of Shanghai and China alike, and is comprised of 11 spheres, two of which have amenities such as observation floors and a rot...
Ottomans (Selim I)
Created by JFD
OTTOMANS (SELIM I) Unique Trait: Servant of the Two Holy Cities Conquering a Holy City captures and ends the Resistance of all cities following its Religion and originally belonging to the Holy City's founder. +33% Religious Pressure in all cities per Holy...
Palm Jumeirah Wonder
Created by Pouakai
Palm Jumeirah is an enormous artificial archipelago located of the Dubai coast. When seen from above, the main trunk and sixteen offshoots form the shape of a palm with a total area of over 25 square kilometres, equivelent of over 800 American Football fie...
Panama Canal Wonder
Created by Pouakai
Located in the Central American state of Panama, the Panama Canal is one of the engineering marvels of the post-Industrial world. The idea of a canal in Panama has been around for centuries, it was not until the French in the 19th century began constructio...
Pantheon Wonder
Created by Pouakai
The Pantheon is a large building in the Italian capital of Rome. Orginally built during the time of the Roman statesman Marcus Agrippa, and rebuilt under the reign of the Emperor Hadrian. Originally built as a temple to the Roman Pantheon of gods, it was c...
Papal States (Pius IX)
Created by JFD
PAPAL STATES (PIUS IX) Unique Trait: Papal Infallability The Faith output of your Capital contributes toward new Social Policies and border expansion. Adopting Policies grants Great Writer Points based on the total followers of your main Religion. Unique B...
Paraguay (Stroessner)
Created by JFD
PARAGUAY (STROESSNER) Unique Trait: Peace, Work, and Well-Being Cities constructing either Espionage or Military Buildings undergo a 'We Love the King Day.' Units receive up to +2 Movement when beginning their turn near a city celebrating a 'We Love the Ki...
Paro Taktsang Wonder
Created by Pouakai
Located on the side of a Bhutanese cliff, the Paro Taktsang monastery is a monastery built in the 17th century to honor the guru who is credited with the introduction of Buddhism to Bhutan, who is said to have meditated in a cave on the site in the 9th cen...
Pena National Palace Wonder
Created by Pouakai
Pena National Palace is a large Romanticist palace located on a hill in the Sintra region of Portugal, close enough so that it can be seen on fine days in the capital, Lisbon. It was constructed on the site of a former monastery, which was in turn construc...
Petronas Towers Wonder
Created by Pouakai
An icon of both Malaysia and Kuala Lumpur, the Petronas Towers stretch 451.9 metres above the ground. This makes them the tallest twin tower structure on Earth, and from 1998 to 2004 they were the world's tallest buildings. Their design has roots within Is...
Pioneers
Created by davii.adams
Originally included with the Government Buildings mod. Later game settler/scout hybrid that can found cities not on the same continent as the capital and build Insurgent Camps. Good for being able to settle additional cities during exploration, or explicit...
Pirate Civilization (BNW + G&K)
Created by kingchris20
This is the balanced version of the Pirate Civilization. As always, if you enjoy this mod please show your support by rating it up! Click here for the Pirate Pro Civ (BNW) with extra UUs and UBs! Leader: Bartholomew *Black Bart* Roberts UA: Commandeering (...
Pirate Pro Civ (BNW + G&K)
Created by kingchris20
This mod adds a different version of the Pirate Civilization which limits you to one city, Tortuga. A bit harder to play in that respect, but a few extra bonuses are included in this version as well. Being severly limited in expansion, this version offers ...
Poland (Jozef Pilsudski)
Created by JFD
POLAND (JOZEF PILSUDSKI) Unique Trait: Miracle of the Vistula Combat Units are trained 25% faster and earn 33% more combat experience when fighting against a foe with a greater military force. After Industrialisation, Workers may build weaker Manufactories...
Polish Empire (Pilsudski)
Created by zenek
Pilsudski replaces Sobieski. To make it work, you need to activate Polish Empire (Sobieski) first: http://gtm.you1.cn/sharedfiles/filedetails/?id=95115521 Mod introduces new unit class - Insurgents, available after the discovery of Radio. Insurgent ...
Pontoon Bridge (Brave New World)
Created by Tomatekh
The Pontoon Bridge allows land units to cross a single coastal tile without embarking and may be used to form (Road) City Connections. Land Units suffer a combat penalty versus Naval Units while on a Pontoon Bridge, and the Bridge has the same maintenance ...
Porcelain Tower Science
Created by Keukotis
This simply adds +1 Science each to the Porcelain Tower, Hubble Telescope, and International Space Station. The reason is that this will cause the game to now recognize them as science buildings, and thus Korea will get a bonus for constructing them, but c...
Portugal (Afonso I)
Created by JFD
PORTUGAL (AFONSO I) Unique Trait: Miracle of Ourique Defeating units in their lands will convert nearby Citizens to your main religion and damage nearby cities. Courthouses exude +25% religious pressure. Unique Unit: Knight of Aviz The Knight of Aviz is th...
Portugal (Carlos I)
Created by JFD
PORTUGAL (CARLOS I) Unique Trait: Liberal Regenerator Adopting Social Policies boosts Production progress toward Courthouses, Happiness, Food, or Gold Buildings, depending on the greatest need. If a city has no Building to rush, receive Golden Age Points i...
Portugal (Couceiro)
Created by JFD
PORTUGAL (COURCEIRO) Unique Trait: Cream of Mushvie Worker Units are passively trained in the Capital during wartime or in cities undergoing Resistance. Generate Culture when defeating an enemy unit within two tiles of a friendly Worker, Missionary, or Gre...
Portugal (Manuel I)
Created by JFD
PORTUGAL (MANUEL I) Unique Trait: Renaissance of Fortune Spending Gold on Buildings grants Great People Points from all working Specialists in the city, the amount doubling in the Capital. Unique Unit: Cosmographer The Cosmographer is Portugal's unique rep...
Portugal Lords of Exploration GK
Created by jaldaen
Leader: Manuel I, the Fortunate. Lords of Exploration (Unique Trait): Embarked units gain +1 movement, +1 sight, and are better able to defend themselves. Free Explorador (Great General) when you research Compass. Explorador (Unique Unit): This Portuguese ...
Promotions - Ancient Ruins Choice
Created by BlouBlou
This mod extend the ability to choose the bonus you receive from 'Ancient ruins' to Scouts from all civilizations. Accordingly, The Shoshone Pathfinder receive New free promotions instead: Scouting I-II Features: Make the ability to choose the bonus you re...
Prussia (Frederick II)
Created by JFD
PRUSSIA (FREDERICK II) Unique Trait: Army with a State Great People Points from Specialists increase the starting XP for Land Units and contribute toward generating Great Generals. Enemy Units near your Great Generals have their own Great General bonuses n...
Punjab (Ranjit Singh)
Created by JFD
PUNJAB (RANJIT SINGH) UA: SAKAR-I KALARCities with your Religion enter a WLTKD instead of Resistance when conquered. Conquered cities start with your Religious Building (or a Monastery). UB: PHAUNDARIReplaces Arsenal/Gunsmith. Siege Units trained in this c...
Qin (Zheng)
Created by JFD
QIN (ZHENG) Unique Trait: Hydraulic Despotism Construct Specialist Buildings 50% faster in cities on a river. Occupied cities with at least two working Specialists have no Occupied Unhappiness. Unique Unit: South-pointing Chariot The South-pointing Chariot...
Quotes From Civilization IV (Leonard Nimoy)
Created by BliBlaBlu
--- What is it ? --- * Change the majority of technology quotes by those on Civilization IV with the voice of Leonard Nimoy (audio are replaced no matter of your localization). * Actually there is ~10 technologies which have no equal value from Civilizatio...
Really Advanced Setup
Created by General Tso
This mod includes all of the standard options normally found in the Advanced Setup screen. It also adds new features which allow you to modify game play significantly. Works with Brave New World and all earlier versions of the game. To use the Really Advan...
Record Label
Created by SamBC
Adds a Record Label national wonder and Popular Music luxury resource. The Record Label can only be built if you have a Broadcast Tower in every city. It produces 2 Popular Music resources, however, giving you not only a happiness boost, but the possbility...
Reduced Unit Graphics
Created by Nutzzz
Reduced Unit Graphics for Civilization V (vanilla), Civilization V: Gods + Kings, and Civilization V: Brave New World Causes units to be represented by a few (usually 3) larger models instead of many small ones. Makes it easier to tell units apart, and it ...
Reforestation
Created by framedarchitecture
Allows workers to plant forests on Plains, Grassland, Tundra and Snow tiles once Fertilizer is discovered. Workers can also plant forests on un-owned tiles outside your borders. Reforestation replaces existing improvements and features, and has a small cha...
Religion - Beliefs Expansion Pack
Created by BlouBlou
This mod largely expands the pantheon/beliefs choice for more customization when founding your religion. It adds roughly 90 new Beliefs, completly overhauling (but including) vanilla beliefs. Features: Add approx. 90 beliefs, These beliefs are mostly an ex...
Religion - Early Piety
Created by BlouBlou
This mod makes the 'Piety' branch in 'Policies' available at start along with 'Tradition', 'Liberty' and 'Honor', enabling you to choose the religious path earlier and make use of that shrines reduced construction cost. Features: Adds the 'Piety' branch to...
Religion - Improved Customization
Created by BlouBlou
This mod allow any civilization to choose a bonus belief to give you more choices when you found a new Religion. (Just like the Byzantine). Accordingly, Byzantine civilization's trait has been changed. Features: Unlock the reserved beliefs slot when foundi...
Religion - No AI Free Pottery
Created by BlouBlou
This mod removes 'Pottery' from the Free Techs List the AI player get on King+ difficulties setting at the start of the game, allowing you to be on an equal footing regarding religion founding and pantheon choice. Features: Tired of getting your wanted bel...
Religious Settlements Change
Created by Keukotis
This changes Religious Settlements into an Enhancer Belief. Its old effect was entirely thrown out and replaced. It has two new effects. Any city following the religion can now purchase Religious Settlements. The next turn after this, the building will rem...
RemoteMining
Created by Redox
Mine resources in the neutral territory - as expensive and dangerous as it might be! Gods and Kings, Vanilla compatible. Adds two new units: Contractor and Factory Ship. - Contractor is a worker who can build a mine, plantation or an oil well over resource...
Remove Jungle gives production
Created by Harald B
Gives a small production bonus to the nearest city when a Jungle is removed, the same bonus Forests give....
Reseed!
Created by donquiche
Preview the map. Not satisfied? Generate a new map and restart! This is a new version that fixes many problems and overcomes previous limitations. Open it from the diplo corner menu (top right) or hit Ctrl+Shift+R. Works with and without G&K, with and with...
Resource - Granary Includes Bison
Created by BlouBlou
This mod adds the new bonus resource introduced in Civ 5 lastest patch: 'Bison' to the list of resource already improved by the 'Granary'. Features: Extends the bonus of the 'Granary' building (which already upgrades 'Deer') to the 'Bison' resource. Fix th...
Resource - Just a pinch of salt
Created by MegaBearsFan
This mod moves the +1 food from salt to require a granary. Base Salt yield: +1 gold Granary: +1 food from salt. More details about his mod can be found at: http://www.megabearsfan.net/post/2013/05/15/Civilization-V-salt-granary-mod.aspx...
Resource - Mint Includes Copper
Created by BlouBlou
This mod adds the luxury ressource : 'Copper' to the Mint's benefits and requirements. Features: Mints can now be built in a city if it has Copper within its city limit. Just like Gold or Silver. Extend the bonus of the Mint building (who already upgrade G...
Resources Expanded
Created by framedarchitecture
Adds four map-based resources and buildings that produce three additional luxury resources. Map resources will be automatically distributed on any random map type. Map Resources Coffee Trees Bonus Resource, only found near the equator. Olives Bonus Resourc...
Reveal Iron Earlier
Created by fufie
When discovering Bronze Working the map will also reveal the locations of iron. This allows a bit of time from discovery till one can actually utilize the iron. It also allows strategic choices for tech prioritization, possibility to wage war to claim iron...
Rockefeller Center Wonder
Created by Pouakai
Built during the Great Depression with John D. Rockefeller as the sole financeur of the whole project, the Rockefeller center features many New York icons. Along with the icons of the Radio City Music Hall and South Plaza ice-skating rink, the Rockefeller ...
Roman Imperial Cult
Created by Ryoga
This mod works with ''Gods and Kings'', or ''Brave New World'', or both. Adds the new religion: ''Roman Imperial Cult''. The Roman Civilization will automatically choose this religion when used by the AI....
Rome (Caracalla)
Created by JFD
https://i.imgur.com/zRjuQJJ.png Adds Emperor Caracalla of Rome. Trait: Antonine Constitution Conquered Cities benefit from the Local Happiness in the Capital. Courthouses grant +1 Citizen to the city on completion. Unit: Citizen Cavalry The unique Citizen ...
Rome (Julian)
Created by JFD
ROME (JULIAN) UA: PHILOSOPHICAL DIVINITYGreat Prophets can be upgraded into Great Scientists. Expending a Great Scientist removes all Religious Followers, granting Golden Age Points for each one removed. UB: SACELLUMReplaces Shrine. Local Happiness is adde...
Rome (Julius Caesar)
Created by JFD
CIVILIZATION: ROME (JULIUS CAESAR) TRAIT: DICTATOR PERPETUO +25% Combat Bonus vs. Barbarian Units and earn Great General Points from defeating them. Receive Culture when a Great General is born. UNIQUE UNIT: PRAETORIAN (SWORDSMAN) The Praetorian is the eli...
Royal Hungary (Elizabeth Bathory)
Created by JFD
ROYAL HUNGARY (ELIZABETH BATHORY) Unique Trait: Tigress of Csejthe Cities connected to the Capital suffer no Food penalties from Excess Unhappiness. Stagnant or starving cities contribute Food to the Capital until their status returns to normal. Unique Uni...
Russia (Alexander I)
Created by JFD
http://i.imgur.com/GGSjlL4.png RUSSIA (ALEXANDER I) Unique Trait: Holy Alliance When declaring friendship, Russia and their friend hasten Resistance turns and have increased religious pressure. Units fighting in land belonging to a friend earn +30% more XP...
Russia (Elisabeth)
Created by JFD
https://i.imgur.com/vKsziqv.png RUSSIA (ELISABETH) Unique Trait: Daughter of Peter the Great Cities constructing Great Work or Specialist Buildings have increased Local Happiness equal to a third of their Population. Every non-Military and non-Cultural Gre...
Russia (Vladimir Putin)
Created by JFD
RUSSIA (VLADIMIR PUTIN) Unique Trait: Maskirovka Expanding borders claims an additional tile adjacent. +2 Influence per turn with bordering City-States, which do not enter Resistance if conquered. Unique Unit: Spetsnaz This Russian unique unit replaces the...
Sagrada Familia Wonder
Created by Pouakai
Sagrada Familia is a large Catholic Basilica under construction in the city of Barcelona, Spain. Construction began in 1882, and is not expected to be completed until the year 2026, when all 18 spires will be complete. It has already been granted the prest...
Santa Maria del Fiore Wonder
Created by Pouakai
Florence's Basilica di Santa Maria del Fiore (Basilica of Saint Mary of the Flower) dominates the Florence skyline to this day. Construction began in 1296 and took nearly 150 years, not being completed until 1436. The Cathedral is an engineering marvel, wi...
Santa Maria delle Grazie Wonder
Created by Pouakai
Santa Maria delle Grazie is a Dominican convent located in the Italian city of Milan. It was constructed during the second half of the fifteenth century as a church in addition to the convent. It it most known for Leonardo da Vinci's mural, The Last Supper...
Saxony (Frederick Augustus I)
Created by JFD
http://i.imgur.com/GGSjlL4.png SAXONY (FREDERICK AUGUSTUS I) Unique Trait: Jewel of Europe 50% of Tourism contributes directly to the construction of National and World Wonders. Free Great Artist with each National Wonder constructed. Unique Unit: Carabini...
Scotland
Created by +ChAoS
This mod: - Adds the Scottish civilization - Renames cities for the Celts to separate out what is clearly Scottish. Scotland: Leader: James VI Unique Trait: All units move faster in hills. All Melee, Mounted and Gun units receive the Promotion Rise of the ...
Scout, Explorer, and Command Vehicle Units
Created by swatmp5
This mod adds a EXPLORER unit and a COMMAND VEHICLE. Additionally, the SCOUT unit now upgrades to an EXPLORER unit. The EXPLORER is unlocked with COMPASS and gets 3 movement points, 3 sight (from Sentry promotion) and can ignore terrain cost. The COMMAND V...
Shang (Brave New World)
Created by Tomatekh
Adds Shang(商朝)to the base game. 包含中文版: 夏朝 (BNW) 商朝 (BNW) The earliest Chinese dynasty for which there is both documentary and archaeological evidence, the Shang or Yin Dynasty was the reputed successor to the semi-legendary Xia Dynasty. The period of the d...
Shoshone Pithouse
Created by Keukotis
This adds the unique Pit-house for the Shoshone, replacing the Granary. Compared to the Granary, the Pit-house adds an additional +1 Food (for 3 total) and +1 Culture. It also applies bonus food to Bison in addition to the normal Granary resource list. Oth...
Shwedagon Paya Wonder
Created by Pouakai
Set amongst the city of Rangoon, Myanmar, Shwedagon Paya is one of the world's largest Buddhist Stupas at a height of 99 metres. It is largely known for the coating of Gold, which has been donated by generations of Burmese nationals. It is also rumoured to...
Siam (Rama V)
Created by JFD
https://i.imgur.com/bj28OZG.jpg SIAM (RAMA V) UA: MONTHON REFORMS Adopting new Social Policies expands the borders in connected cities and grants Production for the Capital based on those cities' Population size. UB: SANITARY DISTRICT (HOSPITAL) The Sanita...
Sky Tower Wonder
Created by Pouakai
The Sky Tower is an observation tower located in central Auckland, New Zealand. It was built across three years, from 1994 to 1997, and was opened on the third of March that year. At 328 metres, it is the tallest structure in New Zealand, and the freestand...
Skyscrapers
Created by SamBC
Adds two new buildings that require significant Industrial Steel, as provided in my Industrial Steel mod. The Residential High-Rise gives extra food, boosting growth or supporting a specialist economy, while the Commercial High-Rise boosts gold. You cannot...
SloMo Science 100
Created by Cyrinno
SloMo Science 100% Increases research costs by 100% Compatibility 100% Civilization 5: Standard 100% Civilization 5: Gods & Kings 100% Echoes of Ages: CiVilization Plus+ Contact Information Website: www.cyrinno.com Forums: www.civfanatics.com...
SloMo Science 20
Created by Cyrinno
SloMo Science 20% Increases research costs by 20% Compatibility 100% Civilization 5: Standard 100% Civilization 5: Gods & Kings 100% Echoes of Ages: CiVilization Plus+ Contact Information Website: www.cyrinno.com Forums: www.civfanatics.com...
SloMo Science 200
Created by Cyrinno
SloMo Science 200% Increases research costs by 200% Compatibility 100% Civilization 5: Standard 100% Civilization 5: Gods & Kings 100% Echoes of Ages: CiVilization Plus+ Contact Information Website: www.cyrinno.com Forums: www.civfanatics.com...
SloMo Science 30
Created by Cyrinno
SloMo Science 30% Increases research costs by 30% Compatibility 100% Civilization 5: Standard 100% Civilization 5: Gods & Kings 100% Echoes of Ages: CiVilization Plus+ Contact Information Website: www.cyrinno.com Forums: www.civfanatics.com...
SloMo Science 300
Created by Cyrinno
SloMo Science 300% Increases research costs by 300% Compatibility 100% Civilization 5: Standard 100% Civilization 5: Gods & Kings 100% Echoes of Ages: CiVilization Plus+ Contact Information Website: www.cyrinno.com Forums: www.civfanatics.com...
SloMo Science 400
Created by Cyrinno
SloMo Science 400% Increases research costs by 400% Recently Updated, the increase in technology costs was miscalculated and has been fixed. If you want something similar to the old version use the 300% version instead. Compatibility 100% Civilization 5: S...
SloMo Science 50
Created by Cyrinno
SloMo Science 50% Increases research costs by 50% Compatibility 100% Civilization 5: Standard 100% Civilization 5: Gods & Kings 100% Echoes of Ages: CiVilization Plus+ Contact Information Website: www.cyrinno.com Forums: www.civfanatics.com...
Small Continents Deluxe
Created by Barrowulf
Includes my other mods: Less Ice on Maps Optimized World Sizes This script adds an entirely new map script, Small Continents Deluxe. Small Continents has always been my favorite map to play on (with a bit of tweaking). The maps are varied and I think they ...
Smart AI
Created by ninakoru
This is an AI upgrade in their behaviour, doesn't change the game mechanics, and doesn't change any database variable to do so. AI use their knowledge based on what they see and know and perform moves much like a human would do. The goal of this patch is t...
Smithsonian Institute
Created by Pouakai
Known the world over as the pinnacle for the field, the Smithsonian institiution is a series of museums and intellectual establishments founded 'for the increase and diffusion of knowledge'. Since then, it has spread to dozens of separate establishments, i...
Solomon Temple Wonder (G&K)
Created by iamaplayer
Mod updated for G&K. It should not work with Vanilla game. Solomon Temple Wonder bonuses: - Golden Age. - 2 Happyness. - 2 Culture. - 3 Faith. - 1 Great Scientist point. - Great Prophet. From the original Modinfo file: The mod adds Solomon's Temple Wonder ...
Songkran Wonder Pack
Created by Pouakai
Across April 13-15, Songkran is celebrated in South East Asian countries, particularily Thailand. Historically it marked the beginning of the Thai New Year, however in recent times this has changed to be January 1 in line with the rest of the world. Songkr...
Soviet Russia (Vladimir Lenin)
Created by JFD
SOVIET RUSSIA (VLADIMIR LENIN) Unique Trait: Proletarian Revolution Stone Works, Windmills, Forges, and Factories may be constructed in any city regardless of their terrain or resource requirements. These Buildings grant a burst of Culture when completed. ...
Soviet Union (Joseph Stalin)
Created by JFD
SOVIET UNION (JOSEPH STALIN) Unique Trait: Warsaw Pact Receive bonus Military Production for each enemy in your borders, the borders of allied City-States, or of Civilizations you share an Ideology with. Gain Influence per turn with City-States you could d...
Special Force Academy
Created by 🙂
New 2 buildings are added to increase efficiency of units each buildings can be only built on one city maximum. like national wonders -------------- Jungler Academy : trained units will have woodsman promotion Marine Academy :trained units will have Amphib...
Special Forces upgrade for Marine
Created by Kramer
This mod adds a Special Forces unit as a late-game upgrade for the Marine, skilled in rapid amphibious assaults, and reduces the production cost of the Marine to be on par with that of the Paratrooper. Additionally, the Special Forces unit may begin with o...
Speedy Starting Settler
Created by Keukotis
All players' starting settler has 10 movement and ignores terrain cost, giving you more options in where to found your capitol. This only applies to the initial settler. Those you build afterward are normal. This is basically just a modified version of Ini...
Spy planes! [GnK, BNW, Vanilla UPDATED]
Created by 🙂
This MOD adds several more units which are advanced for exploring. (like expansion of scout) but the concept is air recon. *It does nothing with "Espionage" in G&amp;K but you'll need G&amp;K to play this MOD Every air plane has invisible promotion and see...
St. Peter's Basilica
Created by Pouakai
St. Peter's Basilica, officially Basilica Papale di San Pietro in Vaticano, is a large Roman Catholic Cathedral located in the Vatican City. It is among the holiest sites of the Catholic faith, and is said to be built over the tomb of the Basilica's namesa...
Starting Worker
Created by thecrazyscotsman
This mod provides a starting worker when you begin a new game. Compatible with BlouBlou's Starting Scout mod. Compatible with all versions of the game....
Statue of Zeus Tweak
Created by Barrowulf
Statue of Zeus: grants 1 Great Artist Point in addition to its existing benefits. - - - - - - - - - - Requires the "Wonders of the Ancient World Scenario Pack" DLC. - - - - - - - - - - In the default game, the Statue of Zeus doesn't provide any sort of gre...
Strategic Buildings Pack
Created by thecrazyscotsman
Alternate download here. This mod adds several buildings to the later eras which make use of Horses and Iron to ensure that those strategic resources maintain value for the entire game. The new building yields are below. -----------------------------------...
Submarines Ignore Borders
Created by Ryika
v3: Now works with Submarines added by the Advanced Naval Warfare-Mod! A simple mod that allows Submarines and their nuclear Brothers to enter enemy territory without requesting open borders first. You'll also not get a diplo-penalty if you end your turn i...
Sumer (BNW or GK)
Created by Tomatekh
Adds Sumer to the base game. The BNW version of this mod is also available as part of the Cradles of Civilization Pack (BNW). Often touted as the world's first civilization, Sumer developed along the banks of the Tigris and Euphrates Rivers, in modern day ...
Supercarrier
Created by swatmp5
This mod adds a SUPERCARRIER unit. If you want to modify the attack, etc, of the unit, (after subscribing and downloading the mod) go to C:\Users\\Documents\My Games\Sid Meier's Civilization 5\MODS\Supercarrier (v 1)\Units Then open CIV5Units_SuperCarrier....
Sweden (Karl XII)
Created by JFD
SWEDEN (KARL XII) Unique Trait: Indelningsverk Whenever a new Citizen is born, Food carried over is also added to the production of all available Melee and Gun Units. Citadels built within range of a city increase the amount of Food carried over by 10% (up...
Swedes (Erik)
Created by JFD
https://i.imgur.com/gKYq2L1.png ======================== INSTALLATION ======================== Steam Install Select "Subscribe" above. Start the game up and hit Mods Enable the mod Click Next and begin a game. Direct Installation Download 7zip (it's freewa...
Switzerland (Henri Dufour)
Created by JFD
SWITZERLAND (HENRI DUFOUR) Unique Trait: Sonderbund War Doubled Great General rate in own borders. Forts and Citadels generate Great Engineer Points during peace and heal adjacent Units during war. Unique Building: Kaserne The Kaserne is the unique Militar...
Taipei 101 Wonder
Created by Pouakai
Taipei 101 is a skyscraper located in the Taiwanese city of Taipei. It was completed in 2004, and was the tallest building in the world until the completion of the Burj Khalifa in 2010. The architecture of the building, despite being modern, features many ...
Tech Tree Tips (G&K & BNW)
Created by hambil
This mod will display as much as possible on tech tree. It will do the following: 1. Show items that don't fit on the tree in tooltips (see screen shots). 2. Remove wonders that have already been built from the tree. 3. Remove items that don't apply to you...
Temple of Heaven Wonder
Created by Pouakai
The Temple of Heaven is a large religious complex in the centre of Beijing, China. It was constructed in the 15th century during the reign of the Yongle Emperor, and features elements of Taoism and Heaven worship, among which was an annual festival dedicat...
Templo Mayor Wonder
Created by Pouakai
Located in the heart of the Aztec capital of Tenochtitlan, Templo Mayor was a large step pyramid with twin shrines and staircases, each of them devoted to a different god - Tlaloc, God of Agriculture and Rain, and Huitzilopochtli, the God of War. Known to ...
Teotihuacan Wonder
Created by Pouakai
Built across three centuries, one BCE and until 200 CE, Teotihuacan was the center of a large Mesoamerican empire of the same name, reaching the height of power in the middle of the first millenium. At this peak, thousands of people would have lived in the...
Terracotta Army Fix
Created by lshipp
Terracotta Army Fix There's nothing more useless than units that cost you maintenance, give you a hit against the number of units your empire can support, and are on top of all that pretty darn weak as compared to the units you would have gotten if you'd j...
Terrain - Brazilwood Camp Extension
Created by BlouBlou
This mod extends the ability to build the improvement : Brazilwood Camp, to every civilization. Accordingly, a unique building has been added to Brazil civilization: the 'Jesuit Church', wich replaces the Garden. Heres some infos: 'Tomé de Sousa, first Gov...
Terrain - Chateau Extension
Created by BlouBlou
This mod extend the ability to build the improvement : Chateau, to every civilization. Accordingly, The Foreign Legion Unique Unit have been returned to the French civilization. Features: Make the 'Chateau' improvement available to workers from any civiliz...
Terrain - Kasbah Extension
Created by BlouBlou
This mod extend the ability to build the improvement : Kasbah, to every civilization. Accordingly, a unique building has been added to Morocco civilization: 'The Riad', wich replaces the Garden. Heres some infos: 'A Riad is a traditional Moroccan house wit...
Terrain - Moai Extension
Created by BlouBlou
This mod extend the ability to build the improvement : Moai, to every civilization. Accordingly, a unique building has been added to Polynesia civilization: ' The Marae ', wich replaces the Temple. Heres some infos: 'A marae is a communal or sacred place t...
Terrain - Motte-and-bailey Fort
Created by BlouBlou
This mod add the ability to build the improvement : Motte-and-bailey Fort to workers of every civilization, adding another fortification option to the game. Features: Makes The 'Motte-and-bailey Fort' (From the 1066 Scenario by Fireaxis) available to worke...
Terrain - Polder Extension
Created by BlouBlou
This mod extend the ability to build the improvement : Polder, to every civilization. Accordingly, A Unique building has been added to Netherland civilization: The 'Polder Mill' wich replaces the Windmill. Features: Make the 'Polder' improvement available ...
Terrain - Pontoon Bridge
Created by BlouBlou
This mod adds the ability to build the improvement : Pontoon Bridge to workers of every civilization, adding another Improvement option to the game that was normaly reserved for Firaxis scenarios. Features: Makes The 'Pontoon Bridge' (From the American War...
Terrain - Poor Tiles Tweak
Created by BlouBlou
This mod gives a minor base yields and unlock some worker improvements possibilities for poor or useless terrains like snow and desert. Features: The state of those tiles before the mod: Snow and Desert had 'No Yield' No basic tile improvement could be bui...
Terrain - Terrace Farm Extension
Created by BlouBlou
This mod extend the ability to build the improvement : Terrace Farm, to every civilization. Accordingly, A Unique building has been added to Inca civilization: The Stone Temple, wich replaces the Temple. Features: Make the 'Terrace Farm' improvement availa...
Terrain - Tipi
Created by BlouBlou
This mod adds the ability to build the improvement : Tipi to workers of every civilization, adding another Improvement option to the game that was normaly reserved for Firaxis scenarios. Features: Makes The 'Tipi' (From the Conquest of the New World Deluxe...
Texas Civilization
Created by McCain Palin
Adds the Texan Civilization Leader: Sam Houston UA: Remember the Alamo +25% Combat Bonus in friendly lands (Bonus stacks with Himeji Castle) UU: Ranger (Replaces cavalry) +2 combat strength. +25% vs. Gunpowder units UB: Rodeo (Replaces circus) +2 happiness...
The Akkadians
Created by +ChAoS
Leader: Sargon (Sarru-kin) Unique Trait: Sharing of the Table - All melee units start with the Shock Promotion and Akkad begins the game with a free Gardener (Unique Unit). The Akkadian Empire also begins with the technology Akkadian Administration, which ...
The Anglo-Saxons (BNW + Denmark DLC)
Created by JFD
This mod adds the Anglo-Saxons under Alfred the Great to the game. http://i.imgur.com/kxsGG2R.jpg Please read the description before commenting! The Anglo-Saxons The Anglo-Saxon Chronicle Golden Age progress is impeded by 33% less Unhappiness. Social Polic...
The Cherokee
Created by RJ
The Cherokee This mod adds The Cherokee, led by John Ross! The Cherokee are the largest federally recognised tribe in the United states. Historically one of the powerful and dominant nations of the southeast, the Cherokee created a nation state in the 19th...
The Commonwealth of Poland-Lithuania (BNW)
Created by JFD
This mod adds the Commonwealth of Poland-Lithuania under Sigismund II to the game. http://i.imgur.com/DsC8y4Z.png http://i.imgur.com/iujqEdv.png Please read the description before commenting! The Commonwealth of Poland-Lithuania Noble Republic Happiness co...
The County of Flanders (BNW)
Created by JFD
Overview: Adds Flanders led by Robert III as a playable civilization. For full support, please see CivFanatics. If you've enjoyed the work that I have done for Civ V modding over the years, please consider donating to Paypal. Any support would go toward su...
The Dominion of New Zealand (Seddon)
Created by JFD
http://i.imgur.com/N6EjVWZ.jpg Adds the Dominion of New Zealand led by Richard Seddon as a playable civilization. For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I have done for Civ V modding...
The Duchy of Milan (BNW)
Created by JFD
Adds Milan led by Visconti as a playable civilization. For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I have done for Civ V modding over the years and wish to see more, please consider donat...
The Elder Scrolls Civilization Pack (G&K)
Created by kingchris20
Click here for the Latest Version! *Requires Gods and Kings AND Brave New World* Update July 25, 2013 Fixed an issue that would prevent barbarians from spawning on the included maps when the scenario was enabled. As always: If you like the mod, **please ra...
The Emperor of Venice
Created by Strategikal
Venice Culture Challenge Can you win a culture victory as Venice, playing against the Byzantines, the Ottomans and Morocco on a Mediterranean themed Small Continents map? There are two versions of this scenario; one with randomised resources, the other wit...
The Empire of Rome (Constantine)
Created by JFD
Adds Rome led by Constantine as a playable civilization. Does not replace Augustus' Rome. For more information, please see the wikia or the mod's homepage on CivFanatics. !!!IMPORTANT!!!: This mod works best with the lastest beta of Gazebo's Community Patc...
The Empire of Russia (Nicholas II) (BNW)
Created by JFD
http://i.imgur.com/MV8NZ9F.png http://i.imgur.com/UpaIQmG.png Installation Requires Brave New World Steam Install Select "Subscribe" above. Start the game up and hit Mods Enable the mod Click Next and begin a game. Direct Installation Download 7zip (it's f...
The Empire of Russia (Peter the Great) (BNW)
Created by JFD
Adds Russia led by Peter the Great as a playable civilization. Does not replace Catherine's Russia. For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I have done for Civ V modding over the year...
The Empire of Serbia (Stefan Dusan)
Created by JFD
http://i.imgur.com/6yqvMf3.jpg Adds the Serbian Empire led by Stefan Dusan as a playable civilization. For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I have done for Civ V modding over the y...
The Empire of Spain (Philip II)
Created by JFD
Adds the Empire of Spain led by Philip II as a playable civilization. Renames Isabella's Spain to Castile. For more information, please see the wikia or the mod's homepage on CivFanatics. !!!IMPORTANT!!!: This mod works best with the lastest beta of Gazebo...
The Finnish Civilization (2012) (G&K)
Created by Hypereon
!!-Discontinued and no longer updated-!! BNW Independence Day remakes out now with two leaders to choose, Mannerheim and as requested, Urho Kekkonen. Adds the Finnish Civilization for Gods & Kings with Mannerheim as the leader. Specializes early game in fa...
The Garamantes (Brave New World)
Created by Tomatekh
Adds the Garamantes to the base game. https://i.imgur.com/8adnBPf.png Narmer - Hatshepsut - Akhenaten - Djoser - Cleopatra Nubia - Makuria Garamantes - Hyksos The Garamantes were a Saharan people who used an elaborate underground irrigation system and foun...
The Germans (BNW)
Created by JFD
This mod adds the Germans under Arminius to the game. http://i.imgur.com/TURlnls.jpg http://i.imgur.com/ak8TVb7.jpg Please read the description before commenting! The Germans Legacy of Teutoburg Forest Begin at peace with Barbarians. When war is declared, ...
The Golden Pavilion Wonder
Created by Pouakai
Located in Kyoto, Japan, the Golden Pavilion is a buddhist temple situated in tranquil surrounds. The exterior walls are entirely coated in Gold leaf, which gives it's Japanese name, Kinkaku-ji, Kin meaning gold and ji temple. It is not known when the temp...
The Goths (BNW or GK)
Created by Tomatekh
Adds the Goths to the base game. The Goths were a Germanic tribe of Scandinavian origins whose two branches, Visigoths and Ostrogoths, played a significant role in the fall of the Roman Empire. Although sharing common language, customs and beliefs, the Vis...
The Grand Principality of Muscovy (Ivan IV)
Created by JFD
http://i.imgur.com/IP0fxYu.jpg Adds the Grand Principality of Muscovy led by Ivan IV as a playable civilization. For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I have done for Civ V modding ...
The Hittites (Brave New World)
Created by Tomatekh
Adds the Hittites to the base game. The Hittites were a Bronze Age power centered in Anatolia and one of the four major empires of the period alongside Assyria, Babylon, and Egypt. One of the earliest off-shoots of the Indo-European family, they developed ...
The Kalmar Union (Margarethe I)
Created by JFD
http://i.imgur.com/V7U0SJS.jpg Adds the Kalmar Union led by Margarethe I as a playable civilization. For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I have done for Civ V modding over the yea...
The Kingdom of Belgium (BNW)
Created by JFD
Adds Belgium led by Albert I as a playable civilization For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I have done for Civ V modding over the years and wish to see more, please consider dona...
The Kingdom of Bhutan
Created by JFD
Adds the Kingdom of Bhutan led by Jigme Dorji Wangchuck as a playable civilization. For more information, please see the wikia or the mod's homepage on CivFanatics. !!!IMPORTANT!!!: This mod works best with the lastest beta of Gazebo's Community Patch. It ...
Denmark-Norway (Christian IV)
Created by JFD
DENMARK-NORWAY (CHRISTIAN IV) Unique Trait: Dominium Maris Baltici Coastal cities begin connected to the Capital (if otherwise possible with a Harbor). Gain Great Admiral Points from acquiring coastal cities, the amount increasing the more coastal cities y...
The Kingdom of Egypt (Akhenaten)
Created by JFD
http://i.imgur.com/8adnBPf.png Adds Egypt led by Akhenaten as a playable civilization. Does not replace Ramesses' Egypt. For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I have done for Civ V ...
The Kingdom of Egypt (Djoser)
Created by JFD
http://i.imgur.com/8adnBPf.png Adds Egypt led by Djoser as a playable civilization. Does not replace Ramesses' Egypt. For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I have done for Civ V mod...
The Kingdom of Egypt (Hatshepsut)
Created by JFD
http://i.imgur.com/8adnBPf.png http://i.imgur.com/IgFBzv1.jpg Adds the Kingdom of Egypt led by Hatshepsut as a playable civilization. Does not replace Ramesses' Egypt. For more information, please see the wikia or the mod's homepage on CivFanatics. If you'...
The Kingdom of Italy (Victor Emmanuel III)
Created by JFD
Adds the Kingdom of Italy led by Victor Emmanuel III as a playable civilization. For more information, please see the wikia or the mod's homepage on CivFanatics. !!!IMPORTANT!!!: This mod works best with the lastest beta of Gazebo's Community Patch. It is ...
The Kingdom of Sardinia-Piedmont (BNW)
Created by JFD
Adds Sardinia-Piedmont led by Victor Emmanuel II as a playable civilization. For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I have done for Civ V modding over the years and wish to see more,...
The Kingdom of Scotland (BNW)
Created by JFD
Adds Scotland led by James VI as a playable civilization. For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I have done for Civ V modding over the years, please consider donating to Paypal or s...
The Merchant Republic of Novgorod
Created by JFD
Adds Novgorod led by Aleksandr Nevksy as a playable civilization For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I have done for Civ V modding over the years and wish to see more, please cons...
The Motherland Calls Wonder
Created by Pouakai
Built in 1967 as a monument to the power of the Soviet Union and as a memorial to those that gave their lives during the battle of Stalingrad, The Motherland Calls is the world's tallest non-religious statue, standing at 91 metres to the tip of the sword. ...
The Nri Kingdom (Eri)
Created by JFD
http://i.imgur.com/WW7JTqO.jpg Adds the Nri Kingdom led by Eri as a playable civilization. For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I have done for Civ V modding over the years and wis...
The Olympic Games
Created by +ChAoS
World Wonder: The Olympic Games Available at Construction - Adds 2 culture - Adds 2 faith - Adds one Great Artist slot - Counts as a Colosseum in the city it is constructed National Wonder: The Modern Olympic Games Available at Radio - Adds 2 culture - Add...
The Papal States (Innocent III)
Created by JFD
http://i.imgur.com/oYQCOCF.jpg Adds the Papal States led by Innocent III as a playable civilization. For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I have done for Civ V modding over the yea...
The Principality of Wallachia (Vlad III Tepes)
Created by JFD
http://i.imgur.com/cyG4kUq.jpg Adds the Principality of Wallachia led by Vlad III Tepes as a playable civilization. For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I have done for Civ V moddi...
The Registan
Created by Moriboe
Compatible: all versions Adds The Registan wonder: +2 gold from merchant specialists in every city and a free observatory. Requires plains. Icon and wonder splash by Sneaks....
The Republic of France (Clemenceau)
Created by JFD
Adds the Republic of France led by Clemenceau as a playable civilization. Does not replace Napoleon's France. For more information, please see the wikia or the mod's homepage on CivFanatics. !!!IMPORTANT!!!: This mod works best with the lastest beta of Gaz...
The Republic of France (de Gaulle) (BNW)
Created by JFD
Overview: Adds France led by Charles de Gaulle as a playable civilization. Does not replace Napoleon's France. For full support, please see CivFanatics. If you've enjoyed the work that I have done for Civ V modding over the years, please consider donating ...
The Sioux (Brave New World)
Created by Tomatekh
Adds the Sioux to the base game. The Sioux are a Native American people in North America, traditionally belonging to the Great Sioux Nation or Seven Council Fires. They can be subdivided into three major divisions based on dialect and culture: the Santee, ...
The Sphinx Wonder (G&K)
Created by iamaplayer
Mod updated for G&K. It should not work with Vanilla game. The Sphinx Wonder bonuses: - 1 Science for every 2 citizens in the city. - Gives 1 Worker. - 2 Culture. - 1 Faith. From the original Modinfo file: The mod adds The Sphinx Wonder to the game. It con...
The State of Deseret (Brigham Young)
Created by JFD
http://i.imgur.com/fv1iEoN.jpg Adds the State of Deseret led by Brigham Young as a playable civilization. Includes Mormonism as a religion. For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I h...
The Timurids (Brave New World)
Created by Tomatekh
Adds the Timurids to the base game. The Timurid or Gurkani Empire was a Persianate, Turco-Mongol empire which conquered and ruled over modern-day Iran, Afghanistan, much of Central Asia, as well as parts of contemporary Pakistan, India, Mesopotamia, Anatol...
The Turks (Mehmed II)
Created by JFD
======================== OVERVIEW ======================== CIVILIZATION - THE TURKS (MEHMED II) TRAIT - TRIBUTE IN BLOOD Receive a free Infantry Unit upon capturing an enemy city for the first time. Military Land Units yield +1 Happiness when garrisoned. U...
The United Kingdom (George V)
Created by JFD
Adds the United Kingdom led by George V as a playable civilization. Does not replace Elizabeth's England. This mod is an adaption of the United Kingdom by Viregel. For more information, please see the wikia or the mod's homepage on CivFanatics. !!!IMPORTAN...
The United Kingdoms of Sweden-Norway (Oscar II)
Created by JFD
Overview: Adds Sweden-Norway led by Oscar II as a playable civilization. Does not replace Gustav's Sweden. For full support, please see CivFanatics. If you've enjoyed the work that I have done for Civ V modding over the years, please consider donating to P...
The United States (Teddy Roosevelt)
Created by JFD
http://i.imgur.com/y86ieWd.jpg Adds the United States of America led by Teddy Roosevelt as a playable civilization. Does not replace Washington's America. For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed th...
Three Gorges Dam Wonder
Created by Pouakai
Built across the Yangtze River in the Hubei Province of China, the Three Gorges Dam is the largest Hydroelectric Power Station currently in existence by total capacity. Apart from the ship lift, it was completed fully in July 2012, although several parts h...
Tokyo Sky Tree Wonder
Created by Pouakai
Located near the Sumida river in Central Tokyo, the Tokyo Sky Tree is a 634 metre tall broadcasting and observation tower visible from most of the metropolis. It was built over four years from 2008 to 2012, incorperating several aspects of traditional and ...
Topkapi Palace Wonder
Created by Pouakai
Overlooking the waters of the Bosphorous, Topkapi Palace is a large complex that served as the palace for the Ottoman sultans during much of their over six-hundred year rule. It acted not only as a palace but also as a walled village of sorts, with all ame...
Torre Del Oro Wonder
Created by Pouakai
Torre Del Oro (Tower of Gold) is a large watchtower on the Guadalquivir River in Seville, Spain. It was constructed during the Almohad Caliphate to control access to the city. Despite the original purpose, the tower has since been used as a prison and as a...
Trading Posts Grow into Towns
Created by TofuSojo
As they are worked by citizens over time, Trading Posts grow into Hamlets, Villages, and finally Towns yielding more gold as they grow, just like Cottages in Civ IV grew into Towns. The Towns are still improvements, not a new city. I loved this system as I...
Trafalgar Square Wonder
Created by Pouakai
Located in the heart of London's City of Westminster, Trafalgar Square is a royally-owned public space. Constructed under orders from King George IV from 1820 to 1845, Trafalgar Square was built upon an earlier public space known as Charing Cross; the mode...
TreeGrowth (G&K)
Created by iamaplayer
Mod updated for G&K. It should not work with Vanilla game. Forests will grow anywhere suitable and adjacent to another forest, giving a notification only for discovered areas. Forests will never grow on improved lands, and lands that are being improved. Fo...
Two-Sicilies (Ferdinand I)
Created by JFD
http://i.imgur.com/GGSjlL4.png THE TWO-SICILIES (FERDINAND I) Unique Trait: Pride of Bourbon Sicily Naval Units upgrade automatically as new Technologies are discovered. Receive a free Naval Unit when a Cargo Ship is built or purchased. Unique Unit: Steam ...
Unique Policy Buildings
Created by thecrazyscotsman
Alternate download here. This mod adds a unique building unlocked by each policy tree. Each building is unlocked by the policy opener. Compatibility: REQUIRES Brave New World. All other DLC optional. Will work with any mod that does not alter the Policy Op...
Unique Trait Collection
Created by framedarchitecture
Replaces 13 base game Unique Traits. Compatibility * Vanilla; Gods and Kings; Brave New World; all DLC Replacements Alexander: (Hellenization) Captured and founded cities receive a free Amphitheater. Great Generals can found cities. Receive a free Great Ge...
Unit Path Viewer
Created by Black.Cobra
*** Please note *** If you like my work, you are encouraged to rate it THUMBS UP! So will be easier for others to find it. If you don't like my work, you are encouraged to rate it down, but at least leave a comment explaining what you dislike so I could fi...
Unit_Modifications
Created by rakorium
Version 0.2 A mod to adjust some small properties of several units to make gameplay more interesting. Helicopter can move after attack Submarine can move after attack...
Units - Airship and Land Ironclad
Created by BlouBlou
This mod brings the 'Airship' and the 'Land Ironclad' units from the Smoky Skies scenario by Fireaxis in normal games, without hurting game balance or changing normal gameplay. Features: Adds 2 new units to the industrial Era, 'Airship' and 'Land Ironclad'...
Units - Mounted Scouts
Created by Anendrue
Mounted Scouts are fast but lightly armed with bows. They will not upgrade into archers. Scouts remain scouts. They do not turn into archers and keep the scouting promotion tree for advancement. They obtain horses and ranged combat through goodyhut luck wh...
Units - No Futuristic Units
Created by BlouBlou
This mod disable the Giant-Death Robot and The XCOM Squad from normal games, letting you play in the latest age without the Sci-fi components. Features: The Unit: Giant Death-Robot has been disabled. The Unit: XCOM Squad has been disabled. Related Technolo...
Units - Scout to Explorer
Created by BlouBlou
This mod introduces a new recon unit in industrial age, the explorer. It also give to scouts an upgrade option to become explorer when obsolete. Features: Adds a new recon unit: the explorer, to the game, which was inspired by the Scramble for Africa scena...
Units - Starting Scout
Created by BlouBlou
This mod replaces the starting 'Warrior' with a 'Scout' instead. Features: Everyone (including AI players) get their starting warrior replaced with a scout. Notes: If you own Brave New World Expansion, i strongly recommend using all the three Scouts mod fo...
Units - Throwing Axeman
Created by BlouBlou
This mod unlocks and incorporate a new unit in the classical age, The Throwing Axeman. A new range-unit type that was introduced in Brave New World but is currently reserved for barbarians. Features: Adds a new ranged unit: The Throwing Axeman, to the game...
Useful Oil Mod
Created by swatmp5
This mod makes OIL USEFUL. It adds 5 new buildings (including 1 national wonder) and 1 new world wonder. Don't forget to rate and/or favorite as per your opinion! Also consider following as I do occasionally release new mods BNW and Gods and King COMPATIBL...
Vandals (Genseric)
Created by JFD
VANDALS (GENSERIC) Unique Trait: Crossing of the Rhine Units start with +1 Moves and ignore borders next to Coastal or River Tiles. Founding or capturing cities has a chance to convert nearby enemy units to your control and grants Gold for each one convert...
Vatican City (John Paul II)
Created by JFD
VATICAN CITY (JOHN PAUL II) Unique Trait: Universal Call To Holiness Opposing Tourism modifiers increase the religious pressure of your cities and foreign cities where your Religion is the majority. You and your Religious followers share in each others' Ca...
Venetian Ca' d'Oro
Created by Keukotis
With its inability to ever annex cities, Venice has zero use for a Courthouse. This gives them a unique building that replaces it and can be built in any city. The Ca' d'Oro improves the city's ability to generate Merchants of Venice by providing +2 Great ...
Vladimir (Vsevolod)
Created by JFD
VLADIMIR (VSEVOLOD) UA: TALE OF IGOR'S CAMPAIGNGenerate Great Writer Points from combat in owned or City-State borders. Combat Units gain bonus Attacking Strength, Movement, and pillage for free on the turn that a Great Writer is born. UB: WHITE CATHEDRALR...
War - Less Damaged Captured Cities
Created by BlouBlou
This mod reduce the damage to population and buildings that is instantly applied to a city when you capture it. Features: Population survival has been increased from 50% to 75% (For example, capturing a city of 10 population would leave the city with 7 pop...
Wartburg Wonder
Created by Pouakai
The German castle of Wartburg is one which is representative of the Bavarian castles which dot the south German countryside. It was built from 1068 onwards in a feudal fiefdom, and served as the residence for Martin Luther following his excommunication fro...
Wat Arun Wonder
Created by Pouakai
Wat Arun is a large Buddhist temple located in Bangkok, the capital city of Thailand. It was constructed on the bank of the Chao Phraya River possibly during the 18th century. Although it is a Buddhist temple, it was named after Aruna, the personification ...
White Sands Missile Range Wonder
Created by Pouakai
Located in the deserts of New Mexico, the White Sands Missile Range is America's largest military installation at just under 8,300 square kilometres. It has been home to several prolific tests since it became a military site in 1941, including the Trinity ...
Wonder Race
Created by Cynther
This is an updated and extended version of hambil's Wonder Race (BNW) mod. Credits go to hambil as the original author of this mod. This mod will send you a notification whenever you are competing with the AI or another player for a wonder, telling whether...
Wonders - Disney Pack (Brave New World)
Created by Envoy
The Disney Wonder pack adds the Amusement Park building, the Disneyland National Wonder, and the Magic Kingdom and Epcot World Wonders to the game. Requires Brave New World. "To all who come to this happy place; welcome. Disneyland is your land. Here age r...
Wonders - London Array
Created by Envoy
The London Array is an offshore wind farm under construction in the outer Thames Estuary in the United Kingdom. With 1,000 megawatt (MW) nameplate capacity, it is expected to become the world's largest offshore wind farm. The site is 28.60 km off the North...
Wonders - Museo del Prado (Gods and Kings)
Created by Envoy
The Museo del Prado is the main Spanish national art museum, located in central Madrid. It features one of the world's finest collections of European art, from the 12th century to the early 19th century, based on the former Spanish Royal Collection, and un...
Wonders Collection (Base Game)
Created by Raszagal
This is a collection of mods that add wonders. It bans the original mods but packages the entire collection into 1 mod for those who want to see what mods they are playing with this may be better since it removes the long list of wonder mods from the used ...
Xia - Erlitou (Brave New World)
Created by Tomatekh
Adds Xia(夏朝)to the base game. 包含中文版: 夏朝 (BNW) 商朝 (BNW) This mod is also available as part of the Cradles of Civilization Pack (BNW). The Erlitou culture of China's central plain marks the decisive shift out of East Asia's Neolithic period, ushering in the ...
Yakuts (Tygyn Darkhan)
Created by JFD
THE YAKUTS (TYGYN DARKHAN) Unique Ability: Peoples of the Permafrost Production and Gold from worked Resources contribute to a city's Growth when there is otherwise no Food on the Tile. Cities store additional Food after growth in Tundra (10%) and Snow (20...
Yugoslavia (Peter II)
Created by JFD
YUGOSLAVIA (PETER II) UA: EXILE PATRIOTISM+2 Local Happiness per Declaration of Friendship (in order of cities owned). Halved Resistance Turns for you and your DoF partners. UB: BAN'S COURTReplaces Police Station. Bonus Military Unit Production based on Lo...
Yugoslavia Civ (Gods and Kings)
Created by McCain Palin
Adds the Yugoslavian Civilization Leader: Josip Broz Tito UA: Titoism - +2 Production and Culture from Specialists in the Capital UU: Territorial Defense Force (Replaces Infantry) - +33% Combat Strength in friendly lands. -33% Outside of friendly lands. Bu...
Z-UI_Recoloring Assets_GSR
Created by Zyxpsilon
Displays a new interface recolored with GreyScale & Reddish elements such as the usual Icons, Progress Bars, Popup Frames and Trims, etc. This will eventually expand to offer modular concepts based on other color combinations. Also includes a somehow darke...
Zaporizhzhia (Ivan Sirko)
Created by JFD
https://imgur.com/jRcvcKn.jpg ZAPORIZHZHIA (IVAN SIRKO) Unique Trait: Reply of the Zaporizhzhia Cossacks Enemy denunciations trigger a 'We Love the King Day' to start in your cities on the next turn. Melee, Mounted, and Gun Units trained in a city celebrat...
Camelot (Monty Python and the Holy Grail)
Created by gg2112
This mod adds the kingdom of Camelot from Monty Python and the Holy Grail. The leader is King Arthur. The civilization has the following unique features: Unique Ability: Holy Grail: Double quantity from mine-based resources (gold, copper, silver, gems, ura...
Linked collections (18)
JFD's Civilisations
Contains 153 items
Wonders of the World
Contains 87 items
New and Enhanced Buildings
Contains 14 items
More Civilisations' civs
Contains 66 items
Accurate Maps
Contains 26 items
Tomatekh's Utility Mods
Contains 8 items
Battle for the Nile
Contains 9 items