DerEider
The Navy Duck   Texas, United States
 
 
May "ALL HANDS" enjoy a very merry :XmasHolly: Holiday season plus a most happy and prosperous NewYear in 2025 and beyond :SteamHappy:
ADMiral KING avatar - "Be polite & courteous, show professionalism, and have a plan ...
to kill everyone in the room !"
:duke:

On GOG as "DerDuck" {Infrequently there}

If we do NOT have GROUPs & Fav GAMES in common, don't bother adding me ...
I'll just "Ignore" your invitation
:exclamationPointRed:
Further, at this time, I am considering how to trim back my list.
A.t.t, I don't feel that I could give the proper attention that new friendships would deserve.
Until I have my activities under better control, I must pass on accepting new 'adds'.
… My thanks, John {DerEider}

Due to endemic Phishing, Spamming, & threats, my Profile details are now " Friends Only ".

Now own 1000+ games but play only ~25 or so. {Darn those bundle-sales! Can't keep up} :steammocking:

INTERESTS : TB Strategy, 4x-Open World Adventure/RPG, VN & Puzzle & HOG type games.
NOT into FPS nor MPs nor Coops nor Chats !
Enjoy reviewing Friends' Activity feeds ==> interesting, varied, & open new vistas :lunar2019coolpig:

COMMUNICATE with Friends via Profiles/Activity feed comments & direct Messages.
Often leave PC on with Game running during breaks, feeding my face, snoozing, walking the dogs, etc.
SOOO ... my response may be delayed :lunar2019sleepingpig:

GAME FAVs : Elder Scrolls series: Use lots of Nexus Mods for TES-3/4/5 :whiterun:

Rise of Nations - Original + T&P + EE. :norse:

SM's Civilization series: Civ6 & Civ5 w/DLCs + Mods. Civ4 { Base + Warlords + Beyond the Sword } ... Like 'em all :tu1: :Diplomat:

Age of Empires II series including AoE II HD {2013} & AoE2-DE {2019} :wololo:

Also Visual Novels Everlasting Summer & ChuSinGura_46+1 S & If My Heart Had Wings & SUNRIDER Academy & A.R.M.Y. Gals and Love, Money, Rock'n'Roll

Many RPGs, including: Aveyond " Orbs of Magic " series; FATE series; FABLE III & other RPGs too numerous to list.

GUIDEs :
4-* rated Console Commands Guide for Dummies - SKYRIM
+
ARMY GALS Guide & Walk-through ;

as well as
AVEYOND 3-2 Gates of Night RPG Guide for Dummies {general RPGing Guide}

and
CONSOLE Commands Guide for Dummies - MORROWIND ;
Plus
NEHRIM: Oblivion Console Commands Guide for Dummies ;

Plus plus
SUNRIDER Academy Walk-through & Console Commands Guide .

Wrote some REVIEWs & compiled Workshop "COLLECTIONs" of Mods I use for Civ5 & TES5 & AoE II
Screenshot Showcase
BLAZING SUNSET - Cyberpunk pack
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Awards Showcase
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279
Awards Received
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Awards Given
Workshop Showcase
This Collection is my select group of Civ V Mods that are in active use. The list recently {October 2024} has been expanded roughly two-fold to include, among other mods, a large group of new Civilizations. These additions have yet to be 'curated' to assur
Created by - DerEider
Favorite Guide
Created by - Eternie and DerEider
This is a guide for the use of Oblivion Console Commands for in-game play of NEHRIM: At Fates Edge, a total conversion mod of Oblivion. It is based upon personal preferences and game-play style. The guide is derived from my earlier similar guides written f
Review Showcase
I am nominating Rise of Nations – Extended Edition {RoN-EE} for the 2020 "Labor of Love" award.

RoN-EE is the 2014 update of the "old" RTS from 2003,
when it won several GOTY awards for Big HUGE Games.
Despite its age, RoN has held up well, especially when I am in the mood for a quick Strategic War. A full-scale 1 v 3-or-4 game typically will run 60 minutes {game-time} or less.
Using <Pause> can effectively make RoN-EE a TBS.

RoN-EE is a QUICK-to-LEARN game. Still, Gamer must develop & manage several types of resources & decide where and how to best build and expand one's Nation. There are various types of Victory depending upon the gamer's preferences or play style. There are Territory {% of world controlled}, Wonder Points, & Conquest victories.

Also there are several special scenarios under “Game Rules” that set up alternative types of war; such as “Assassination”, “Peaceful Tech Race”, or “Musical Chairs”. RoN-EE includes several Tutorial & Practice Exercises sub-games that are enjoyable to play separately for a quick RTS fix.

RoN-EE also includes a "Campaign" Mode called “Conquer the World” with several historical scenarios. Gamer may attempt to match the feats of Alexander or Napoleon.
You may want to win the Cold War as either the CIA or the KGB!

MODs are available through and easily installed from Steam's Workshop.

Gamer may choose to play as one of roughly a couple dozen Nations {each with a unique set of units/advantages} and, in single-player mode, may select from among these nations which & how many, opponents to face. OR Gamer may let the computer assign the nations randomly. Difficulty level may be adjusted from “push-over” Easiest to “almost impossible” Toughest. Pick a Map Style & Size and if the “Standard” settings are acceptable that's all you need to start. Otherwise in advanced settings, there are a large number of options including different victory levels, resource levels, technology cost & speed, beginning City status, population limit, etc. Also there are numerous Mods that may be added through Steam's Workshop. I like one that permits more farms per city & options for higher population limits. Gamer may create individualized maps or scenarios with a map/scenario editor.

Cities: Normally the gamer starts with a capital plus 4 Villagers, a Scout, farms & a library to do your research. An alternate start is “Nomad” in which you have only 3 citizens and limited resources with which to explore and find a good site for founding your “Empire's” capital city. Cities create new Villagers who farm the farms, mine the mines & cut the logs to fuel the growth of your Nation.

Generally, found more cities to grow your Nation. Standard “Territory Victory” requires control of at least 70% of the “World”; percentage may be adjusted.
Add logging camps, mines, more farms, caravans, fishermen, temples, universities with scholars & eventually oil wells to facilitate the RISE of your Nation.

Maps: Depending upon one's preference, the RoN World can range in size from Arena {good for a 1v1 war}, through Standard {for a 1v3-or-4 war}, up to Huge {after all RoN was developed by Big HUGE Games!} for up to 8 players.

For earlier conflict {like Ancient Age “rushes”}, use a smaller map for quicker discovery.
On the other hand, a larger map with fewer opponents will result in later attacks due to delayed discovery.

Geography = Map “Style”: There are 2 dozen map Styles available; from Great Lakes, Amazon Rain Forest, Australian Outback, Himalayas, Mediterranean, or New World, etc. OR just let good old “random” make the choice.

Military: Build the barracks, stables, siege factories, forts, towers, docks, air bases, & missile silos that will enable your Nation to overcome your implacable foes. Start with slingers, hoplites, & light horsemen and gradually upgrade them through “research” to assault infantry, anti-tank missiles, & main battle tanks.

Warfare: Create & field your army, air force & navy. Assign Generals with special battle enhancements to lead your armies. Send Spies to infiltrate & learn your foes' secrets or bribe their best units to join your side. Take advantage of the high ground or rough terrain. Dig in your troops on the defensive to reduce “splash” damage. Ambush an infiltrating force. Engage the enemy's army with a variety of “formations” to best take advantage of the situation. Gamer may allow an engagement to proceed on automatic or may choose to “get down in the dirt” & manually assign combat on a unit-by-unit basis to take best advantage of unit strengths versus a foe's unit weaknesses.

Air warfare begins in the Industrial Age with biplanes that may be upgraded to stealth fighters in the Information Age. Bombers are added in the Modern Age and these eventually may be upgraded to stealth bombers.

Resources: Food, Wood, Metal, Oil, Wealth, & Knowledge basically are limitless & renewable. Output depends upon the number of production {e.g, logging camps or farms} and enhancement facilities {e.g., saw mills or granaries} created, & the number of Civilians assigned to a given resource.

Time Line: There are eight stages of advancement from “Ancient Age” through “Information Age”. Each age brings with it unique new features & units.

Technology Research: Building and unit upgrades, as well as Age advancements, are accomplished through research done either through the Library, by Scholars at gamer's University, or at the various production & military buildings. Each type of research requires a different mix of resources & is progressively more expensive as the Ages advance.

Multi-player: RoN-EE may be played MP on-line, but the latest version {v 1.20} appears to have made this difficult if not impossible; v 1.10 still seems to work OK

Graphics: RoN-EE has excellent 3D graphics for its units and architecture. The styles differ for each Nation & are varied for each change in “Age”. Units & buildings are attractively displayed in 3D.

CONs: Army engagements may require gamer to micro-manage units to get the best results. Otherwise, the gamer may fall back to letting “Automatic” handle the engagement.

Amphibious warfare is a bit complex { not unlike the “real thing”}, but it can be quite effective when you pull it off !

UP Recommendation: If you enjoy Strategy games RoN-EE would be a good add to your Library;
Easy to learn, Quick to play, Wide variety of play options. Great replayability !! Build your Empire from Stone Age up to the Information Age! RoN is well worth its cost in terms of entertainment value.
DeepPurple 12 Jan @ 8:27pm 
Spike Lee is sometimes good and sometimes exhausting.
We always want the same thing. :hat1:

https://www.youtube.com/watch?v=pa-oUPTr9LI
Deisophia 9 Jan @ 7:19am 
Thank you for the Birthday Wishes! Hope you have a wonderful 2025! (also I am loving the new(?) profile!
Grandmaster 1 Jan @ 2:52am 
:fullstars:Happy New Year!:fullstars:
DeepPurple 31 Dec, 2024 @ 11:45pm 
May 2025 bring Happiness Wealth and Peace for
you and your loved ones. :Hat1:
Foolio 31 Dec, 2024 @ 5:51pm 
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:Star_Z: :_H_::_A_::_P_::_P_::_Y_: :_N_::_E_::_W_: :_Y_::_E_::_A_::_R_: :Star_Z:
Foolio 31 Dec, 2024 @ 5:51pm 
:shineq::shineq::shineq::black_dot::shineq::shineq::shineq::black_dot::shineq::shineq::shineq::black_dot::shineq::shineq::shineq:
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