Sid Meier's Civilization VI

Sid Meier's Civilization VI

152 ratings
CQUI-Lite
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Type: Mod
Mod: UI
File Size
Posted
Updated
25.787 MB
6 Apr, 2023 @ 9:06am
4 Mar @ 8:29am
6 Change Notes ( view )

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CQUI-Lite

In 1 collection by infixo
Infixo's UI Mods
16 items
Description
New v240304 - Fixed: German strings appearing when using languages other than English.

Community Quick User Interface - Lite Version


Original CQUI is here. You can find lots of info there, overview, discussions, etc. This page will focus on the Lite version.
GitHub[github.com]

Lite Version
CQUI Lite focuses on key functionalities like integrated city view, integrated production panel, smart city banners, enhanced toolbar, etc. The parts where a better, more functional mod exists, have been removed. As for now these are:
- BES integration - use Better Espionage Screen (UI) by Infixo.
- BTS integration - use Better Trade Screen by astog.
- Great People - use Real Great People (UI) by Infixo.
- City States - use Better City-States (UI) by Infixo.
- Map Pin Manager - use Detailed Map Tacks by wltk.
- Civilopedia - use Better Civilopedia (UI) by Infixo.
- Diplomacy Ribbon (extra info on hover) - use Extended Diplomacy Ribbon by Aristos or Better Leader Icon (UI) by Infixo.
Also ofc you cannot use both CQUIs at the same time :)

New features
- Spy Info in the toolbar.
- Loyalty panel in the City View shows loyalty pressure from nearby cities by city.
- Updated Simplified Gossip.
- Auto-repeat future Tech and Civic.

Credits
- Jamie-nyanchi - a multitude of fixes and tweaks, also auto-repeat feature
- eudaimonia - Spy Info in the toolbar
- FinalFreak16 - newest version of the Simplified Gossip ported by Jamie-nyanchi
Popular Discussions View All (4)
12
24 Nov, 2023 @ 11:44pm
PINNED: New features and other ideas
infixo
8
31 Aug @ 5:47am
PINNED: Compatible and recommended UI mods
infixo
2
29 Jun, 2023 @ 8:06pm
Trade panel disappeared after the mod installation.
cRPG1242
101 Comments
LightYear 9 Dec @ 8:13am 
I have the same problem as sturok, I am sure CQUI is conflicting with the Golden Age series mods and this is causing the problem
CreepWallk 6 Oct @ 1:19pm 
meant 6T the tech rework mod
CreepWallk 6 Oct @ 12:04pm 
this mod is absolutely amazing but it breaks my research tree when used with t6 is there an easy way to fix that
infixo  [author] 15 Sep @ 2:00pm 
@novablue Mod conflict for sure.
NovaBlue 15 Sep @ 9:44am 
I am not 100% sure if this is a conflict with another mod or not but i had sometimes the UI totally disappearing when the diplomacy screen opened. I fixed it by removing 'Assets\UI\diplomacyactionview_CQUI.lua' from the mod files.
Geralt 27 Aug @ 8:57am 
How to remove these colors in city view? I guess it is useful sometimes but on otherhand it is less clear which area is upgraded and which not and i would like to remove these colors. Is it possible (I tried but nothing work).
infixo  [author] 25 Aug @ 8:51am 
@sturok Most likely a mod conflict. Check your mods against the list I posted above.
STuRoK 24 Aug @ 10:21pm 
Is anyone else getting the issue where you can't select your cities? It keeps happening to me. I can only get into it when the game puts them in the 'next to do before you advance turns', otherwise I can't open any cities to choose productions or buy stuff. Pls help
JahJahJahJah 7 Jun @ 2:43am 
Hey there, I have an issue where golden era policies doesn't show up (dramatic ages). Is this something known, or am I missing something? Thanks in advance
盗号狗亲妈必死 13 Apr @ 8:21pm 
Can the author make CQUI compatible with mobile cities modules? This is really important for conquering victorious players!