Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
In addition to HL1, I am hosting servers for CS 1.6.
On the CS 1.6 servers, FastDL seems to be running fine/as expected without any issues.
This was affecting two games I host servers for:
- Half-Life (HL1)
- Counter-Strike 1.6 (CS1)
Changed I made that seem to be working (for anyone else's reference):- Changed my back-end Apache2 web-server config to accept connection without FQDN. Configured it to accept bare IP address also.
- That Apache2 virtual-server used the same content served by the FQDN virtual server.
- Changed sv_downloadurl to use the IP address and path (example: "http://w.x.y.z/folder/gameormodhere").
- Connected from a new machine that did not already connect to the server (actually, completely new HL1 install).
- Everything seems to be working again!
- Downloads are actually FAST again.
I know I lived through the pre-FastDL era but, my God!, that was PAINFUL before! I forgot how much it used to hurt!