Stellaris

Stellaris

Mobile Suit Gundam: Stellaris
3.499 Komentar
shibadoq 20 Nov @ 11:09pm 
3.14 で復活してくれる方がいます
Someone will be coming back on 3.14
https://gtm.you1.cn/sharedfiles/filedetails/?id=3272533840
Psuni 4 Nov @ 9:37pm 
Mod is very much dead, RIP
Xray The Pirate 3 Nov @ 1:51pm 
is the mod dead ?
将千 10 Sep @ 6:59pm 
期待更新
KnightedWarrior 20 Okt 2023 @ 10:48pm 
I made a patch: https://gtm.you1.cn/sharedfiles/filedetails/?id=3056197622
Might still be some issues, try it for yourself.
Added Engagement Range since its a new vanilla feature that this mod was too old to have.
Also updated some Icons to be easier to tell apart from vanilla.
KnightedWarrior 19 Okt 2023 @ 6:00pm 
I really like how the Gundams are Strike Craft here, and smaller.
It adds to the realistic sense. Can somebody please update this?
KnightedWarrior 15 Okt 2023 @ 12:12pm 
Does this mod still work...?
If not, does anyone know of an updated version?
Zarkx 17 Apr 2023 @ 11:27am 
Nyarlathotep 7 Apr 2023 @ 3:45pm 
dead mod
Beergnome 4 Apr 2023 @ 11:02am 
I was wondering if it would be possible for you to upload a standalone mod for the Side Cylinder asset? Like, as a habitat replacement. I'd love to be able to use it.
Zarkx 27 Mar 2023 @ 12:57pm 
nice
Willem 19 Mar 2023 @ 7:30am 
Distel 19 Mar 2023 @ 5:07am 
Why do some fuselage names display incorrectly in the ship design and cannot be used when I use this module? Can someone provide a solution
<Sumidess> 7 Mar 2023 @ 8:26am 
Is there a fix for the NSC2 overlap with the shipsets
Panasonic PV-DF2004 23 Feb 2023 @ 5:26am 
I just want the emblems, there was an emblem mod with mainly the Zeon one I want but it is very outdated.
Chinese Words 21 Feb 2023 @ 1:18am 
This mod didn't update?
Zarkx 8 Feb 2023 @ 12:42am 
if you want played it, you can instal a older verison of stellaris, and use it (there is an unofical patch til 3.0)
情報弱者 26 Jan 2023 @ 2:24am 
This mod didn't update?What a pity...
Nyarlathotep 9 Des 2022 @ 4:19am 
For those wondering why no updated, apparently all of the mods' model and texture people have flown the coop, so they can't make new units right now.
Anon@miss 1 Des 2022 @ 7:18am 
The game shows every ships but zero options for MS, am i missing something?, this is going beyond frustration
Nikolajgs 29 Nov 2022 @ 5:20am 
any idea if this will ever be updated? been looking for a mod like this since forever to scratch that space mecha itch.
[73rd] RomanWarHammer 19 Nov 2022 @ 9:54pm 
never mind simply a corrupted file. i dropped the files and redownloaded and patched it. all set now
[73rd] RomanWarHammer 19 Nov 2022 @ 9:40pm 
it kinda makes this mod unplatable for me if enemy factions are not making any MS tech
[73rd] RomanWarHammer 19 Nov 2022 @ 9:39pm 
can some one explain how you actually fight enemy ms? before i used to just use CC to switch over to the enemy faction and set up their ships to actually posess proper ms compliments IE zakus and not some random ms now i can not do that. it looks to me that when choosing the beginning tech has no change on what you enemy can make. IE i choose all ms tech. my starting faction has everything. i switch to zeon and they only can make fighters? can some one explain this part
The Sun 11 Nov 2022 @ 6:04pm 
Is there a flag-only mod?
dotCody 5 Nov 2022 @ 6:28pm 
crashes on starting a game
rangerpaul 2 Nov 2022 @ 12:39pm 
is there anyway to fix it so u can build pilots and get the materials to build mobile suits my pop isnt going into the accadimys to get the resources
Maj.Bleeder 13 Okt 2022 @ 8:27pm 
So im playing as Zeon and I am having trouble with the pilot academy where my people wont work in it for Veteran or ace pilots, I even have the resource mod and favorite the job but no one wants to work there...my people are voidborne so maybe thats playing a factor?
Nerzul09 12 Okt 2022 @ 6:55pm 
loved the mod, but am curious is it going to be updated any time soon
快乐树骑士团 12 Okt 2022 @ 1:53pm 
请问有汉化吗
redx112 8 Okt 2022 @ 12:03pm 
the assault carrier are not showing up in my ship list,how do i fix this?
magnusrx 7 Okt 2022 @ 6:31pm 
Does this work with the latest patch/version?
Zarkx 1 Okt 2022 @ 9:21am 
yop, some one can say me why i can only creat cyber new type and not the regular neuw type ? Also, can we build every Gundam in stand alone or only in the carier and som few alone ? :) thx
N9akura 14 Sep 2022 @ 2:38pm 
I'm beyond blown away - this is exactly the kind of content I want and need in my life, please keep up the work-- when you can find time outside of your real lives. You are living saints and I bow in your direction, thank you truly.
ChangoFeroz 1 Sep 2022 @ 1:42pm 
I have added the fix to the mod. Check it out if you want https://gtm.you1.cn/sharedfiles/filedetails/?id=2857343073
Umama8me 28 Agu 2022 @ 2:34pm 
Not sure if its me or just how the mod is but when I choose the Zeon MS research path at the start of the game, I can research up to the Queen mansa but then no more MS Research appears for later models like the Gear Doga or the Kshatriya.
Hr2 22 Agu 2022 @ 12:59pm 
Yeah Atlas. Pops aren't taking any jobs this mod gives. I thought it was because I was using Robot Pops but I guess it's a bug and not a feature.
Atlas 14 Agu 2022 @ 6:59pm 
Does anyone else have an issue with pops not taking the jobs provided by the buildings? Even when I prioritize the jobs, the pops won't take them, so I can't generate pilots.
我不好说 6 Agu 2022 @ 9:50pm 
起来更新
JadeBlood815 28 Jul 2022 @ 7:49am 
Currently, it seems this mod have two problems after 3.4 patch.

1. Weapons supposed to be mobile suit units only(beam rifle, zaku machine gun, etc) is now showing vanilla ship classes, and even equipable.
2. Unit caps for some mobile suit(like RX-78, GP02, GP03S) is not working.
Yakasuki 21 Jul 2022 @ 8:34am 
@Hr2
Welcome to Stellaris modding, ridiculously confusing and the fix is usually just to either reinstall the game or clear your download cache.

If you have issues with the custom resources (which you probably will) get the patch for it by "Darkwhip" in the discord.
Hr2 21 Jul 2022 @ 3:19am 
What the hell it just fixed itself? I didn't do anything different from the last time I tried launching it. I'm absurdly confused.
Hr2 21 Jul 2022 @ 3:15am 
And it doesn't ever really crash.
It's just like the mod wasn't active despite it being in the playset I launch.
Hr2 21 Jul 2022 @ 3:14am 
The mod just doesn't appear to change anything when it's suppouse to be active. In fact, it allows me to still earn achivements somehow. I don't know if this is a due to something the mod is doing or if it's something stellaris is doing though.
Yakasuki 20 Jul 2022 @ 11:27am 
@Hr2
well can you tell us what specifically is not working or is the mod in general just not loading? Does the game crash when you start a new galaxy or does the game crash at menu?
Hr2 20 Jul 2022 @ 3:05am 
How do you manage to make it work? Because I can't even pin-point what causes this mod to now work. Even with it in a mod playset and using that playset, it changes nothing.
brutus_61 17 Jul 2022 @ 12:11pm 
It works for me
Hr2 16 Jul 2022 @ 4:45am 
Also I'm using just this Mod, nothing else.
Hr2 16 Jul 2022 @ 4:43am 
I'm quite sure this mod somehow no longer works on any versions. I can't seem to get it working at all so for now it's just a mod to make the mod list look nicer. I guess.
Hashashin 2 Jul 2022 @ 2:36pm 
hi! does this mod work with v3.4?