RimWorld

RimWorld

AI art (Auto1111)
23 Comments
fridgeBaron  [author] 22 Oct @ 3:23pm 
yeah, its how I did the defaulting values for the settings. It seems to just not see that there a value and loads the defaults. Sorry to waste your time like that, it should have auto saved any changes(its not at all right now). I'll have a look at loading the strings from the genes, having the names themselves be there might work just fine.
JageriuS 17 Oct @ 2:46am 
@fridgeBaron One more suggestion if You manage to dabble with this mod some more - Can You make trait and genes work as well? I've spent quite some time typing things into the gene menu and it just resets when closing the dialog. It would be neat to have an option to just one click copy all the strings from the genes, so it would be used to pawn generation, and for those that want to customise futher, a possibility to save any modifications there.
JageriuS 13 Sep @ 1:58pm 
@fridgeBaron Thanks and good luck on Your game!
Lunertic 12 Sep @ 9:16pm 
The ability to enable an option in settings to allow generating for non colony pawns would be neat. Preferably if it would automatically remove the pawn's associated image when they're GC'd but keep them for world pawns. Also if the game credits could display the images for colony pawns that'd be neat but I have no idea if that is even remotely possible. But thanks for updating this!
fridgeBaron  [author] 12 Sep @ 6:13pm 
Been very busy with making my own game but probably late October/Early november I'll have time to work on this and hopefully actually get it fully working.

@JageriuS I'm probably just going to abstract the whole payload creation and make a default. I can probably make one for SwarmUI
Bob the Chillah 19 Jun @ 12:13am 
For anyone not being able to get this to work, have the entire url in the settings. For example my server is listening on port 7811 and the setting in-game looks like this: http://localhost:7811/sdapi/v1/txt2img
TeH_Dav 19 Apr @ 8:05pm 
It seems to reset the config every time the game starts...
TeH_Dav 19 Apr @ 8:04pm 
Awesome, glad you're aware!
You're probably already aware of this then, but descriptors you type into the fields in the mod settings don't persist when you restart the dame. You have to re-enter everything. X_X
fridgeBaron  [author] 19 Apr @ 7:53pm 
yeah, I have to track down whats going on. Seems even custom xenotypes arn't working for my current playthrough. Not sure when I'll get it done but hopefully within a few days
TeH_Dav 19 Apr @ 6:54pm 
Something I notice hovering over the images to show the prompts the AI is using; it doesn't seem to take any prompts from the 'genes' you specify. It will take prompts from traits and xenotypes, but not genes.

For some reason my phytokin with foliage hair keeps getting the prompt 'bald' so I tried adding 'plant hair' to the gene for foliage hair, but it just ignores it and makes her bald or selects one of the suppressed hair color genes. There's nothing popping up in the player log either.
Frosthawk 3 Apr @ 9:33am 
Nope that was my issue. I must have wiped the last part of the url and forgot about it. Thanks!
fridgeBaron  [author] 2 Apr @ 10:45am 
@Frosthawk
did you leave the "/sdapi/v1/txt2img" at the end of the url for your server?
I have the --api and --api-log launch options.

You can also go to [your url]/docs to see if the method is there.
Frosthawk 2 Apr @ 7:41am 
@fridgeBaron Do you have any other launch options enabled. I have the api set up for use with silly tavern so I don't think its my set up specifically but I am using Rimworld 1.4
Frosthawk 1 Apr @ 10:49am 
I'm getting "The remote server returned an error: (405) Method Not Allowed." When trying to generate an image.
fridgeBaron  [author] 29 Mar @ 8:32am 
@TeH_Dav
If you have automatic1111 installed on your own machine you just need to make sure it is set to take api calls with the --API launch option.
To clarify my poor choice of wording I haven't blocked this from running over the internet or anything you can absolutely connect it to a remote server of your own. It might be missing some settings as i ran out of time to finish that part. If you arnt sure what you need this can help you get started
TeH_Dav 28 Mar @ 10:39pm 
How do you even run the API locally...?
surefirecure 25 Mar @ 5:25pm 
@fridgeBaron - that would be the issue. Thanks!
fridgeBaron  [author] 25 Mar @ 4:12pm 
do you have your API running locally?
surefirecure 25 Mar @ 4:03pm 
Getting AIART_TaskCompleteError whenever I click on the widget. Is there a setting that needs adjusting somewhere?
fridgeBaron  [author] 25 Mar @ 2:54pm 
updated to include support for 1.4, not really tested but should hopefully be fully working.
LZIM 25 Mar @ 12:43pm 
1.4 ?
fridgeBaron  [author] 25 Mar @ 12:25pm 
id like to do more work on this but I already ran way over how long I wanted to spend on it. I can probably manage quick bug fixes here and there but for the most part that might be it. Might take some time to add some stuff I missed and finish off the properties but will probably be a month+ if it even happens