Space Engineers

Space Engineers

Deltawing's Combat Script (aimbot)
7 Comments
DeltaWing  [author] 8 Sep, 2024 @ 7:17pm 
They should share targets via antenna if one detects a target
Phenom 8 Sep, 2024 @ 12:47pm 
I'm interested in getting the coordination feature to work. I've placed two of the example ship into creative but I cannot seem to get coordination to work. There's not a whole lot of documentation on this feature. I've seen the tag to place but not where to place it.
kinngrimm 26 May, 2024 @ 4:04am 
maybe a toggle option betwen alpha strike and salvos as @Survival Ready suggested? As a third topggle a continues fire option where the script counts the available guns and their reload time and then only fires one at a time so optimally when rotating through them all the first is just reloaded when the last was fired.brrrrrrrr railguns =)
DeltaWing  [author] 5 Feb, 2024 @ 1:55pm 
Nah, that would set you behind in damage, plus, I like alpha strikes
Survival Ready 5 Feb, 2024 @ 12:37pm 
Then it would be a good idea to not fire a full salvo and split it into several to increase the density of hits on the target and reduce the reload speed. :steamthumbsup:
DeltaWing  [author] 5 Feb, 2024 @ 11:32am 
Yeah, I might update it at some point to be more polymorphic in that regard
Survival Ready 5 Feb, 2024 @ 11:00am 
Nice script. Tested it. Can only railguns be used as forward weapons?