Total War: WARHAMMER III

Total War: WARHAMMER III

Outremer: Faction Overhaul
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Update: 12 Dec, 2024 @ 8:48pm

- Updated to latest patch

Update: 3 Nov, 2024 @ 10:07pm

- Removed peasant economy changes

Update: 3 Nov, 2024 @ 9:14pm

- Updated to latest patch

Update: 20 Aug, 2024 @ 6:42pm

- Updated to latest patch

Update: 15 Jul, 2024 @ 10:10pm

- Script fixes

Update: 10 Jul, 2024 @ 4:04am

- Removed Mentor skill from legendary heroes

Update: 8 Jul, 2024 @ 10:59am

- Added checks to Crusaders Landing to prevent multiple armies from spawning
- Fixed descriptions
- Script fixes

Update: 7 Jul, 2024 @ 3:40am

GENERAL CHANGES
- Added an edited version of Wulfhart's Imperial Reinforcements mechanic (thanks to Rhox and the OVN team!)
- Revamped Holy Orders buff
- Completely repaced "Hall of Dukes" landmark to "Crusader's Keep"
- Added a new mission that unlocks the "Crusader's Keep" landmark
- Added 2 new skills to Balduin
- Slightly changed Balduin's starting army
- Hermit Knights changed to be under the "champion" agent type
- New campaign skills for Hermit Knights

- Added MCT option to recruit dismounted variants directly
- Added MCT option to enable/disable artillery recruitment

- Removed custom followers and missions that came with them
- Removed Support mechanic
- Removed tier 5 barracks building (units moved down to tier 4)

Update: 4 Jul, 2024 @ 1:13am

- Updated for TOW

Update: 25 Jun, 2024 @ 4:57am

- Updated for latest patch