Total War: WARHAMMER III

Total War: WARHAMMER III

Outremer: Faction Overhaul
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Uppdatering: 12 dec, 2024 @ 20:48

- Updated to latest patch

Uppdatering: 3 nov, 2024 @ 22:07

- Removed peasant economy changes

Uppdatering: 3 nov, 2024 @ 21:14

- Updated to latest patch

Uppdatering: 20 aug, 2024 @ 18:42

- Updated to latest patch

Uppdatering: 15 jul, 2024 @ 22:10

- Script fixes

Uppdatering: 10 jul, 2024 @ 4:04

- Removed Mentor skill from legendary heroes

Uppdatering: 8 jul, 2024 @ 10:59

- Added checks to Crusaders Landing to prevent multiple armies from spawning
- Fixed descriptions
- Script fixes

Uppdatering: 7 jul, 2024 @ 3:40

GENERAL CHANGES
- Added an edited version of Wulfhart's Imperial Reinforcements mechanic (thanks to Rhox and the OVN team!)
- Revamped Holy Orders buff
- Completely repaced "Hall of Dukes" landmark to "Crusader's Keep"
- Added a new mission that unlocks the "Crusader's Keep" landmark
- Added 2 new skills to Balduin
- Slightly changed Balduin's starting army
- Hermit Knights changed to be under the "champion" agent type
- New campaign skills for Hermit Knights

- Added MCT option to recruit dismounted variants directly
- Added MCT option to enable/disable artillery recruitment

- Removed custom followers and missions that came with them
- Removed Support mechanic
- Removed tier 5 barracks building (units moved down to tier 4)

Uppdatering: 4 jul, 2024 @ 1:13

- Updated for TOW

Uppdatering: 25 jun, 2024 @ 4:57

- Updated for latest patch