Caves of Qud

Caves of Qud

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Poison/Paralysis/Confusing Fangs Mutations
   
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Character: Mutation
File Size
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471.968 KB
3 Jan @ 10:16pm
19 Jan @ 7:17pm
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Poison/Paralysis/Confusing Fangs Mutations

Description
Adds a fangs mutation that is available to player characters. Comes in poisoning, paralyzing, and confusing variants.

Functionally equivalent to the stinger, except:
  • It goes on your face and blocks wearing face gear or attacking with a beak.
  • It is a Short Blade, therefore it can inflict bleed is affected by the Short Blade skill tree.
22 Comments
Der Lantz  [author] 26 Jan @ 8:08pm 
plyn-syt I am still considering this (or a form of it), just haven't had the time yet.
hyd-n-plyn-syt 23 Jan @ 8:44am 
Certainly! But, it would also give you compatibility with two-headed, or it's variants added with that mod. (Up to 9 with hydra-headed.) At the moment the fangs only seem to spawn on your first head, which is how Horns functions in the base game as well. It will just assure that no matter how you get a new head, it's fanged.
Der Lantz  [author] 22 Jan @ 7:18pm 
plyn-syt, I could probably achieve this by looking at that mod's code. Keep in mind that Fangs only go on faces, so you'd have to hope you rolled lucky when you grow more limbs.
hyd-n-plyn-syt 22 Jan @ 11:00am 
I was wondering if you had any plans to, or had considered making this function like the improved Horns mutation from Improved Mutations. I'm not sure what coding magic was used, but even if you grow new chimeric heads, their version of Horns will spawn on every new head granting you an entirely new weapon. It would make for some truly monstrous chimeras.
Der Lantz  [author] 20 Jan @ 9:05am 
Thanks everyone for the feedback and direction. Your input helped make something great.

Consider checking out my other mod, and feel free to reach out if you have a mod idea you want to see implemented.
Doe 20 Jan @ 8:24am 
Feels good to me now; the point difference gives a reason to pick it (other than flavour) over the tail, and that's really all it needs. Well done and thank you <3
Baron von Dapper 19 Jan @ 8:46pm 
danke
Der Lantz  [author] 19 Jan @ 7:21pm 
All,

Paralyzing and Confusing variants have been added.

Let me know if you discover any issues that I could not. Enjoy!
Der Lantz  [author] 19 Jan @ 5:02pm 
Baron von Dapper, I can absolutely do this. I'll roll it out within a day or so.
Baron von Dapper 19 Jan @ 2:12pm 
Is there any possibility of you adding an additional variant for paralyzing and confusing venom?