Caves of Qud

Caves of Qud

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Beast Kin v1.4.0
   
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Character: Genotype, Subtype
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18 Jul 2024 @ 9:13pm
14 Jan @ 5:52am
13 Catatan Perubahan ( lihat )

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Beast Kin v1.4.0

Deskripsi
All information can be found in the images above.

These guys are in no way balanced, but I hope to one day balance them and maybe add more animal hybrids. As they are not currently balanced, I've given them a generic starting inventory outside of starting weapons/armor.

I initially wanted to give all Subtypes their own mutations to match their physiology (cats are different to wolves, for example), but I soon found out that it is (currently) impossible, according to Google. Hopefully that changes. In the meantime, Carnal Faculties is meant to be an all-in-one that doesn't clutter the mutation menu.

If you run into problems, I am probably not good enough to fix them. This is literally my first mod ever, on anything. Period. Not only that, this was my first time ever seeing the language, let alone using it. So if something's busted, let me know, but don't get your hopes up...

Enjoy.
Diskusi Populer Lihat Semua (1)
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19 Jul 2024 @ 11:40am
Issues
KitsuneNoMeiji
30 Komentar
💀💀💀💀💀💀 9 jam yang lalu 
Also, could you make stat bonuses from <<Carnal Faculties>> internal, and not additional? Because it used like bonus from equipment(shown as green - not blue, stats) and can't be used for skills, which is weird since it is part of the body like in mutation triple-jointed/double muscled/hearted, whoose bonuses are internal and can affect skill cellings
KitsuneNoMeiji  [pembuat] 10 Jan @ 9:56pm 
💀💀💀💀💀💀 I have uploaded the patch. Enjoy! :chocola4:
💀💀💀💀💀💀 10 Jan @ 7:24pm 
Thanks!
KitsuneNoMeiji  [pembuat] 10 Jan @ 7:22pm 
💀💀💀💀💀💀 The Chipset Interface slot from CoQ Expanded has been patched, and will be available the next update.
KitsuneNoMeiji  [pembuat] 9 Jan @ 5:25am 
💀💀💀💀💀💀 I will look into it, but no promises.
KitsuneNoMeiji  [pembuat] 9 Jan @ 5:24am 
@Cerevox I just tested it, and it appears base game Genotypes/Subtypes also spawn their Temporal Fugue clones facing the same direction, which leads me to believe it is intended.
💀💀💀💀💀💀 22 Des 2024 @ 1:09am 
Please add <Caves of Qud Expanded> compatiability with Psionic interface chip(interfaced with body) slot, (it is supposed to given to any humanoid body type).
Cerevox 20 Des 2024 @ 10:38pm 
The fix applied to the sprite direction seems to have been overly broad. Copies of the player created with temporal fugue effects also face the same direction as the player instead of the opposite direction like they are supposed to.
KitsuneNoMeiji  [pembuat] 18 Des 2024 @ 5:49am 
@MusicalAuraFox Huh. Odd. I'll fix it some time today.
MusicalAuraFox 17 Des 2024 @ 11:33pm 
Hi, so the player tile sprites seem to have broken when the 1.0 update dropped as they face the wrong direction, the only known fix for the moment is to manually change them. Hope this helps.