Noita
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Holy mountain revive point
   
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163.674 KB
12 Dec, 2021 @ 7:17am
14 Jun, 2024 @ 8:50pm
27 Change Notes ( view )

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Holy mountain revive point

Description
This mod add revive point in holy mountain.
You can select revive cost type on mod setting.

default (Addition)
Revive_cost = revive_cost * (<your_payment_count> + 1)

e.g. 100 -> 200 -> 300 -> 400 -> ...

Exponetiation
Like perk reroller

Revive_cost = revive_cost * (2 ^ <your_payment_count>)

e.g. 100 -> 200 -> 400 -> 800 -> ...

Revive base cost can be changed by you on mod setting.
If you buy twice, only the last one will be enabled.
You can't double insure.

If you have a suggestion, please write it down at comment area 👌
If you like this mod, please 👍 and fav⭐

If you want ...


Special Thanks

I referred to respawn+ for polymorph bug fix. Thank you.

source[github.com]

FAQ
https://gtm.you1.cn/workshop/filedetails/discussion/2680576974/4362302823051756465/

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Popular Discussions View All (5)
22
14 Jun, 2024 @ 8:51pm
PINNED: Crash/Bug report
Den
11
8 Nov, 2024 @ 8:40pm
PINNED: Issue Thread
Den
81 Comments
LordCanti 20 Jul, 2024 @ 6:59am 
There anyway to add a res point at the start of the game too?
Sertyu 2 Jul, 2024 @ 9:06am 
@ZukaZealanee

You lose all perks when you die????
Den  [author] 1 May, 2024 @ 7:51am 
You may be using a version that is laced with one previous bug.
If you use the latest version and can identify the missing perk, please contact me.
ZukaZealanee 30 Apr, 2024 @ 8:42pm 
Great mod, just wish I wouldn't lose my perks when I revive...
Den  [author] 24 Apr, 2024 @ 4:43am 
I have added a process to disable effects that are detrimental to Noita, but not all effects have been disabled.
This is because it was difficult to guess what kind of effect it was from the effect name. Due to the large number of files, only certain effects were disabled.
If you run into problems again, please let me know.
mmm chicken numget :) 21 Apr, 2024 @ 12:00am 
I think this is a pretty good mod, but I would love to have even more customisation for the money as I would like to have it start at 1600, then 4x to 6400, as I find noita really discouraging when I die to a single mistake in a 2 hour run, but I still really like it being a punishing roguelike. Especially since it can be easy to get ludicrous amounts of money (like the secret 200k cache)
Den  [author] 10 Apr, 2024 @ 11:25am 
I chekced and this is bug.
I'll revert to the previous version now and publish it again once I've fixed it.
Thank you for sharing.
Pokie! 10 Apr, 2024 @ 11:11am 
@Ellex

Not just that perk, but every perk also. Looks like that turn off player effect on respawn also turns off all perks, too.
Ellex 10 Apr, 2024 @ 9:10am 
Hey, don't know if someone has mentioned already, but it seems like respawning breaks the "Tinker Everywhere" perk. After respawning, I was no longer able to tinker after leaving the Mountain. Happened on the same level as I picked up the perk, didn't fix to reload the game or enter next level.
Ashen 3 Apr, 2024 @ 6:20am 
Glad to have you back, thanks for the update ❤️