28
Products
reviewed
0
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in account

Recent reviews by Poopen McFarten

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Showing 1-10 of 28 entries
No one has rated this review as helpful yet
18.3 hrs on record (16.9 hrs at review time)
pretty sick m8
Posted 15 October.
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No one has rated this review as helpful yet
99.7 hrs on record
Awful hastened blob gameplay, inferior to its predecessor.
Posted 6 July.
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No one has rated this review as helpful yet
26.1 hrs on record
how can you make a game about metro not about the metro and then make it lose everything that made metro creepy and cool. b r u h.
Posted 28 April. Last edited 28 April.
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No one has rated this review as helpful yet
1 person found this review funny
77.0 hrs on record (29.8 hrs at review time)
John Halo
Posted 6 March.
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1 person found this review helpful
97.3 hrs on record (50.8 hrs at review time)
In Rome 2 your reign is about conquering, expanding and integrating/assimilating/eradicating the populations of your newfound lands. In Total War Attilla you start as emperor of the largest empire on earth, but face extermination by the Eastern hordes, muslim empires and barbarians from every region of Europe.

A must are the mods Europa Perditis and Fall of the Eagles.
Posted 19 December, 2023.
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No one has rated this review as helpful yet
4.5 hrs on record
Only replayed for the campaign, which is nothing short of amazing. The movement is fluid, the gunplay is satisfying, and BT is an absolute STUD
Posted 5 November, 2023.
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1 person found this review helpful
0.6 hrs on record
Early Access Review
It did not live up to its hype, felt it was a rather dull experience. I was expecting the guns blazing exhilarating gameplay of Battlefield 3, but it felt more like grinding through Bakhmut in the Roblox Wagner PMC DLC. Communication like in the trailers was also bar to none. It looked promising, but it's not the community for me.
Posted 22 June, 2023. Last edited 27 August, 2023.
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No one has rated this review as helpful yet
72.6 hrs on record (10.7 hrs at review time)
Star Wars the Old Republic is a continuation of the Knight of the Old Republic (KotOR) games, as replacement for a third installment. The game tries to follow in the single player games' footsteps by adhering to the same design principles; player-driven narrative, your own multi-specied crew, your own ship, extensive customization, classes, numerous planets to visit each with their own storyline and detailed worldbuilding. The gameplay is fun and offers what you'd typically expect of a MMO; cooperative heroic missions, flashpoints, worldbosses and a thriving PvP scene. Storywise however, SWTOR doesn't hold up to the KotOR games at all. The quality of writing varies per class story, but for a company that was just starting to round up the legendary Mass Effect trilogy it fails to be consistently engaging. Whether this subpar writing was due to shifts in creative direction, resource allocation or time constraints is unknown to me.

The cinematic trailers by BLUR studio pulled me in as a 12 year old kid, the discovery of the roleplaying community is what kept me glued to the game. I spent countless hours roleplaying in cantinas and guild strongholds with people who always showed an immense level of creativity in their act. To supplement these in-game activities, people would create lengthy backstories on Enjin forums which could pass for official novels.

A few years ago, BioWare made the decision to shift the difficulty down a few notches and added level scaling, making everything achievable on your own. This has completely diminished the need to socialize and collaborate with other players. The sense of wonder that once drove players to chat and work together has been replaced by a focus on solitary gameplay, transforming what was once a thriving MMO experience into a single-player game (akin to how World of Warcraft changed). I'm not saying people don't do quests together anymore, but there's just no necessity for it anymore. In the end the experience as a whole is sadly not the same anymore. The game still offers an interesting world and storyline, but I find myself longing for the days when the game fostered more interaction between the community.
A lot has changed since the creation of my Sith Warrior in 2012. This is what happens when the true essence of a MMO gets lost, it's called a Massively Multiplayer Online for a reason.
Posted 9 April, 2023. Last edited 28 April.
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1 person found this review helpful
32.6 hrs on record (5.3 hrs at review time)
BioWare's magnum opus.
Posted 13 February, 2023. Last edited 25 March, 2023.
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1 person found this review helpful
55.0 hrs on record (2.9 hrs at review time)
Cousin...
Posted 5 February, 2023. Last edited 14 September, 2023.
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Showing 1-10 of 28 entries