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Recommended
11.9 hrs last two weeks / 201.5 hrs on record (177.2 hrs at review time)
Posted: 2 Feb, 2024 @ 5:16pm
Updated: 29 Nov, 2024 @ 4:16pm

Best fighting game in decades.
- High budget presentation and some of the best visuals around in current gen games
- Single-player content galore, two separate story campaigns (one cinematic blockbuster Story Mode and one Pokémon-like "Arcade Quest" focused on teaching fundamentals), plus individual short story modes for each character
- Incredibly robust practice and replay coaching features
- Great netcode with rollback and crossplay from day 1
- Tons of characters at launch (32 characters, basically twice the base roster of SF6) and all of them more unique and flashier than ever before
- Movelists still as deep as ever, but have been adjusted to make moves flow better for every character, so it feels good to play regardless of your character choice
- Comprehensive customization options for both characters and chibi avatars, fun online lobbies.
- Not a single microtransaction in sight, at least right now at launch. You'll see various cosmetic items locked at first, but they're bought with in-game currency or unlocked via single player progression and, unlike other games, it's not grindy at all, you get millions of currency just by doing the various story modes available.
EDIT: well that aged poorly. Game is littered with microtransactions after release, but at least they're all cosmetic.

- Awesome Soundtrack. Also included every soundtrack from every Tekken game to pick from for each stage and menu if you want to customize your experience.
- No Denuvo, no DRM.
- Scalable and well optimized graphics so it can be played both on potato pcs and shine on high-end rigs

Seriously, if you're a fighting game fan, you can't do wrong with this game. If anything, buying this sends the right message to the industry about how fighting game should be on release.
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