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There's no way to really know if a crash can happen but some of the mods at Nexus can tell you what can make that particular mod crash your game.
And sometimes it'll crash as a particular app will need an update and will not tell you till you try to play that game.
Also; you have never wasted my time.
Thx for your infos. I thaught there is a program or an add-on for the NMM that could possibly recognize potential "crash-mods".
I'm using NMM since my first "Skyrim" time ;-)
Also LOOT, the editor and body slide. I just misunderstood your last post so sorry that I've wasted your time. But I adapted your idea with the word-document as this might be a great help, especially if you are a freak like me who plays the games extremely modded. I've nearly over 200 mods running with my games Skyrim and FO4.
Oh, I'm both: the "learning by watching" and also the "try and fail (learning by doing)" type ;-)
Always try to take best of both worlds ^^
Thx and greetings from Germany
Frank
Enable or disable the files you would like loaded in to your game through the easy to use mod management system. With that installed, you would be able to install mods into Fallout 4 and test them out one at a time. I would also have a document in Notepad or Word put the title as mod testing or something similar and then write out the names of the mods and whether or not there was a problem with it. This way you have the log just incase you have a Can't remember moment and can easily pinpoint the troublesome mod and either disable it in NMM or uninstall it. There are even videos on YouTube that show it in action too if you're more of a learn by watching kind of guy
What exactly do you mean with "using the Nexus Mod's program to figure out which mod is the problematic one"... ?
How does that function ?
Thx and greetings from Germany
Frank