GRUPPO DI STEAM
IGOTYER6 -IGY6-
GRUPPO DI STEAM
IGOTYER6 -IGY6-
6
IN GIOCO
73
ONLINE
Creato:
17 ottobre 2010
Luogo
United States 
94 commenti
Trunten 18 mag, ore 18:24 
I know those DDOS attacks returned
TimelordMagnums357v1 18 mag, ore 18:11 
If you haven't noticed your group servers have stopped showing up in l4d2. It's not your servers problem. Reloaded both of mine and they can be seen in HLSW and in FTP but not in l4d2. Apparently the last update broke that function. I guess we wait for an update / fix now from steam. Just trying to save you some troubleshooting. Peace.
Trunten 26 apr 2019, ore 12:11 
An update has been released for Left 4 Dead 2.

- Fixed a potential remote code execution exploit. Reported via HackerOne.

https://gtm.you1.cn/storesteam/news/50400
{COLLEGAMENTO RIMOSSO}
Trunten 27 mar 2019, ore 17:13 
An update has been released for Left 4 Dead 2.

- Fixed a spectate command exploit that caused servers to hang.
- Fixed lobby chat messages not appearing on Linux.

https://gtm.you1.cn/storesteam/news/49502
http://www.l4d.com/blog/post.php?id=49502
Trunten 1 nov 2018, ore 20:35 
An update has been released for Left 4 Dead 2

- Fixed potential buffer overflow in closed captions. Reported via HackerOne.
- Dev command 'director_log_scavenge_items' can only be executed by the server. Reported via HackerOne.
- Protect against invalid map displacement data.
- Fixed official servers allowing clients to load custom content in competitive modes.

https://gtm.you1.cn/storesteam/news/45465
http://www.l4d.com/blog/post.php?id=45465
Trunten 21 ago 2018, ore 10:34 
An update has been released for Left 4 Dead 2.

- Fixed some potential remote code execution exploits. Reported via HackerOne.
- Updates to caption localization.

https://gtm.you1.cn/storesteam/news/43151
http://www.l4d.com/blog/post.php?id=43151
Trunten 6 giu 2018, ore 21:13 
An update has been released for Left 4 Dead 2.
- Fixed a potential remote code execution exploit. Reported via HackerOne.
https://gtm.you1.cn/storesteam/news/40927
http://www.l4d.com/blog/post.php?id=40927
kcho -IGY6- 21 mag 2018, ore 8:11 
I usually have the group chat up, been slackin a bit:steamfacepalm:. Give a shout if you want:D
kcho -IGY6- 21 mag 2018, ore 8:03 
What's up Summ3r? How's it going?
Trunten 30 nov 2017, ore 18:51 
An update has been released for Left 4 Dead 2.
- Security and exploit fixes. Reported in part by Justin G. (sigsegv) and Linus S. (PistonMiner).
http://gtm.you1.cn/storesteam/news/35065
http://www.l4d.com/blog/post.php?id=35065
Trunten 1 ago 2017, ore 14:23 
An update has been released for Left 4 Dead 2.
- Fixed a new bug causing some items to not transition between levels.
- Added missing model precaches to Left 4 Dead 1 Mutation mode.
http://gtm.you1.cn/storesteam/news/31276
http://www.l4d.com/blog/post.php?id=31276
Trunten 27 lug 2017, ore 16:34 
An update has been released for Left 4 Dead 2.
- Prevent a crash if a material overflows the index buffer.
- Zombie population fixes for Left 4 Dead 1 Mutation modes.
- Fixed some material properties on Left 4 Dead 1 common infected models.
http://gtm.you1.cn/storesteam/news/31126
http://www.l4d.com/blog/post.php?id=31126
Trunten 17 lug 2017, ore 13:48 
An update has been released for Left 4 Dead 2.
- Fixed a crash after failing to load a map.
- Fixed a crash caused by missing materials.
http://gtm.you1.cn/storesteam/news/30811
http://www.l4d.com/blog/post.php?id=30811
Trunten 11 lug 2017, ore 16:26 
An update has been released for Left 4 Dead 2.
- Fixed a crash in particle systems loaded from Add-ons.
http://gtm.you1.cn/storesteam/news/30640/
http://www.l4d.com/blog/post.php?id=30640
Trunten 30 giu 2017, ore 17:57 
An update has been released for Left 4 Dead 2.
- Fixed security issues reported by Justin Taft from One Up Security, LLC
http://gtm.you1.cn/storesteam/news/30445
http://www.l4d.com/blog/post.php?id=30445
Trunten 30 mag 2017, ore 21:16 
An update has been released for Left 4 Dead 2.
- Fixed a potential remote code execution exploit.

http://gtm.you1.cn/storesteam/news/29762
http://www.l4d.com/blog/post.php?id=29762
Trunten 12 mag 2017, ore 11:51 
An update has been released for Left 4 Dead 2.

- Fixed the Steam Controller sometimes failing to switch to the menu control set.

http://gtm.you1.cn/storesteam/news/29423/
Trunten 21 feb 2017, ore 20:40 
An update has been released for Left 4 Dead 2.

- Configuration files are no longer loaded from addon vpks. These configuration values were sometimes used for malicious purposes, and all changes remained in the user's local settings even after the addon was disabled or removed. When necessary, addon authors should inform users of any required configuration changes in the description on the workshop page.

http://gtm.you1.cn/storesteam/news/27710
http://www.l4d.com/blog/post.php?id=27710
Trunten 25 gen 2017, ore 13:06 
An update has been released for Left 4 Dead 2.

- Fixed a server lagging exploit.
- Fixed some reported security exploits.
- Fixed key bindings not displaying correctly when using the Xbox 360 controller.

New EMS scripting features:
- Added a new interface for reading/writing entity network and data table fields from script. Use "script_help NetProp" for interface details.
- New script function "TakeDamage( amount, type, attacker )".
- New script function "GetNetworkIDString()".
- Added "timeofday" keyfield to the world entity.
- Support auto_spawn of witch bride.

http://gtm.you1.cn/storesteam/news/27065
http://www.l4d.com/blog/post.php?id=27065
Trunten 3 giu 2016, ore 13:50 
An update has been released for Left 4 Dead 2.

- Fixed multiple potential remote code execution exploits.
- Speculative fix for Mac startup rendering issue.
- Updated Steam API version.

http://www.l4d.com/blog/post.php?id=22240
http://gtm.you1.cn/storesteam/news/22240
Trunten 4 mag 2016, ore 16:45 
An update has been released for Left 4 Dead 2.

- Fixed two exploits that could allow remote code execution on clients and servers.
- Disabled some debug tracking that was causing a crash.

http://www.l4d.com/blog/post.php?id=21719
http://gtm.you1.cn/storesteam/news/21719
Trunten 18 feb 2016, ore 11:49 
Left 4 Dead 2 - Update
An update has been released for Left 4 Dead 2.
- Fixed an exploit where a player could call a vote that would pass immediately without input from the rest of the players.
- Fixed an issue where sounds could start looping on Linux.
- Fixed Steam Controller issues with spectating and MOTD.
- Fixed a bug that could cause some servers to hang on shutdown, causing a temporary reduction in total server capacity after updates.
- Fixed a remote code execution exploit.
- Upgrade OSX SDK version.
http://gtm.you1.cn/storesteam/news/20436
http://www.l4d.com/blog/post.php?id=20436
Trunten 2 feb 2016, ore 16:37 
Left 4 Dead 2 - Update
An update has been released for Left 4 Dead 2.
- Fixed two exploits that could allow remote code execution.
- Fixed controller navigation of some lobby settings menus.
http://gtm.you1.cn/storesteam/news/20264
http://www.l4d.com/blog/post.php?id=20264
Trunten 18 dic 2015, ore 19:34 
An update has been released for Left 4 Dead 2:
- Added haptics support for Steam Controllers
http://gtm.you1.cn/storesteam/news/19771
http://www.l4d.com/blog/post.php?id=19771
Trunten 16 dic 2015, ore 18:51 
An update has been released for Left 4 Dead 2:
- Fixed Options menu cutting off Steam Cloud option.
http://gtm.you1.cn/storesteam/news/19732
http://www.l4d.com/blog/post.php?id=19732
Trunten 10 dic 2015, ore 17:00 
An update has been released for Left 4 Dead 2.
- Fixed some Steam Controller bugs
- Added bindings for voting with the Steam Controller
http://gtm.you1.cn/storesteam/news/19657
http://www.l4d.com/blog/post.php?id=19657
Trunten 10 nov 2015, ore 11:34 
An update has been released for Left 4 Dead 2.
- Additional bindings and fixes for Steam Controller support.
http://gtm.you1.cn/storesteam/news/19261
http://www.l4d.com/blog/post.php?id=19261
Trunten 6 nov 2015, ore 19:30 
An update has been released for Left 4 Dead 2.
- Added native steam controller support.
- Added support for surround sound on SteamOS.
http://gtm.you1.cn/storesteam/news/19226
http://www.l4d.com/blog/post.php?id=19226
Trunten 1 ott 2015, ore 11:42 
An update has been released for Left 4 Dead 2.
- Fixed several security issues.
http://gtm.you1.cn/storesteam/news/18668
http://www.l4d.com/blog/post.php?id=18668
Trunten 6 feb 2015, ore 10:31 
- Fixed a possible crash when a server goes into hibernation.
- Fixed an occasional crash in the physics system when touching entities are deleted.
- Fixed a crash in scripted_user_func command.
- Fixed Survivor bots picking up weapons from a spawner that was already depleted.

http://gtm.you1.cn/storesteam/news/15736
http://www.l4d.com/blog/post.php?id=15736
Trunten 29 gen 2015, ore 11:30 
- Fixed Steam Cloud and VPK Association dialogs appearing behind the main menu and blocking all input.
- Cheat-protected some console commands that could be used to lag servers.

http://gtm.you1.cn/storesteam/news/15633
http://www.l4d.com/blog/post.php?id=15633
Trunten 23 gen 2015, ore 19:07 
- Fixed an edge case where a Survivor that should have been incapacitated from taking damage would be killed instead, even though the Survivor wasn't on third strike.
- Cheat-protected some sound mixer commands to prevent exploits.

http://www.l4d.com/blog/post.php?id=15567
http://gtm.you1.cn/storesteam/news/15567
kcho -IGY6- 25 dic 2014, ore 12:30 
Merry Christmas Yalls!
Trunten 21 nov 2014, ore 18:56 
An update has been released for Left 4 Dead 2.

- Fixed low volume with some speaker configurations.

http://www.l4d.com/blog/post.php?id=15054

http://gtm.you1.cn/storesteam/news/15054/
Trunten 21 nov 2014, ore 13:02 
An update has been released for Left 4 Dead 2.

- Fixed an exploit that could shut down dedicated servers.
- Fixed a slow memory leak on Linux dedicated servers.
- Fixed a buffer overflow exploit in Squirrel.

http://www.l4d.com/blog/post.php?id=15048
kcho -IGY6- 16 nov 2014, ore 14:50 
lotta spam or whatever flyin around atm folks be careful with unknown links, even if its from someone in your list!!:czombie:
kcho -IGY6- 7 set 2014, ore 13:21 
kchoskrner is our groupserver and unfortunately there is only one atm. im not sure about your groupserver list but there could be more than one server related to a group.
RacistWillbeBackInWhitehouse 6 set 2014, ore 18:51 
How many servers does this group have? Just asking cause i got servers in my steam group servers 18 to be exact and i dont know where they came from. Can anyone tell me how they got on there if this group only got one server? I only got 3 groups and 2 of them don't got servers attached to it.
kcho -IGY6- 27 ago 2014, ore 17:27 
This is gonna hurt!
Trunten 14 giu 2014, ore 16:22 
:health: Schrodinger's Inception comments! :witch:
fuzbud -IGY6- 14 giu 2014, ore 12:38 
It's been a while since someone commented. :TheBureauAlien:
SqU@sH33 2 ott 2013, ore 2:14 
thx for invite
Trunten 23 set 2013, ore 14:15 
I saw you and my friend, eddywhite89, playing that. Good stuff! :)
Sherriff Huckleberry™ 23 set 2013, ore 13:11 
Check out Dead Vacation L4D2
Trunten 3 lug 2013, ore 23:46 
If you aren't already on the mailing list and you run a server, you should subscribe:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

We announce changes to servers, new ways of doing things, warn of upcoming updates and in the case of the beta, let people know the active beta depot last week was what we were going to ship this week in case they wanted to test against it.

Warning - this is for server operators only, it is not a general list for L4D2.
Trunten 19 feb 2013, ore 16:43 
- Added support for dedicated servers to load addons from the "workshop" subdirectory. Fixes consistency errors when playing workshop campaigns on dedicated servers.

NOTE TO SERVER OPERATORS: To host workshop campaigns on your dedicated server, they should now be placed in the same location as on the client (/left4dead2/addons/workshop/…) Campaigns not downloaded from the workshop can still go in the "addons" directory.
Trunten 17 feb 2013, ore 20:21 
What if I told you... that you can play the original Mario Brothers arcade game, while playing Super Mario Brothers 3 for the NES, in the Super Mario All Stars remake, run on an SNES emulator for the Wii, using a Wii U emulator, in a Windows virtual machine, running on Linux, inside the matrix?
DLR.O Ken 16 feb 2013, ore 12:23 
Not sure how much this will matter to may of you, but just so you guys will know I own a gaming community that is faily large, in left 4 Dead 2, and we've designed our own client that we let people custom content from. We use it to keep content and maps uniform on our servers and player side. Right now we run over 50 custom maps and tons of content on all 40 of our L4D2 servers. We have both modded and non modded servers, and actively promote Custom Content. Further we have close to 30 techs and are hunting more for several projects we are working on. If any of you are interested find us at: http://gtm.you1.cn/groups/DLRGaming

We also have 5 TF2 and 5 CSS servers, and are planning many more. All of our servers are designed to foster teamwork. In fact if you don't do it you will likely die.
Trunten 7 feb 2013, ore 14:42