Riptide GP2
rowan_u 19 Jun, 2018 @ 3:29am
Any plans for a VR version? See Wipeout on PSVR for a nice example.
Any VR platform would be fine by me. Heck you could probably even pull off a mobile platform coming from the shield like you guys did. Thanks!
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Showing 1-4 of 4 comments
Poison Dart Frag 26 Jun, 2020 @ 8:36am 
If the cockpit-less racing doesn't do it, the up and down bobbing is likely to make tons of people sick...

I would love to give it a try though
rowan_u 5 Aug, 2020 @ 9:15am 
Originally posted by Poison Dart Frag:
If the cockpit-less racing doesn't do it, the up and down bobbing is likely to make tons of people sick...

I would love to give it a try though

This could all be solved with a floating 3rd person steadicam :)
OtterX 17 Jan, 2023 @ 1:44am 
Originally posted by Poison Dart Frag:
If the cockpit-less racing doesn't do it, the up and down bobbing is likely to make tons of people sick...

I would love to give it a try though

I'm so tired of hearing the motion sick excuse. Many of us do not experience motion sickness at all, so why is this ever a reason not to make something in VR? Put a motion sickness warning for those who are frail.
Poison Dart Frag 17 Jan, 2023 @ 4:42am 
Originally posted by OtterX:
Originally posted by Poison Dart Frag:
If the cockpit-less racing doesn't do it, the up and down bobbing is likely to make tons of people sick...

I would love to give it a try though

I'm so tired of hearing the motion sick excuse. Many of us do not experience motion sickness at all, so why is this ever a reason not to make something in VR? Put a motion sickness warning for those who are frail.

I suspect companies are hesitant because the development cost and the impact people wanting their money back and talking bad about their experience could have on their ability to recover that investment. I'm not sure if the numbers actually add up that way, but I do suspect that's the way most companies tend to think.
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