Riptide GP2
rowan_u 19/jun./2018 às 3:29
Any plans for a VR version? See Wipeout on PSVR for a nice example.
Any VR platform would be fine by me. Heck you could probably even pull off a mobile platform coming from the shield like you guys did. Thanks!
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Poison Dart Frag 26/jun./2020 às 8:36 
If the cockpit-less racing doesn't do it, the up and down bobbing is likely to make tons of people sick...

I would love to give it a try though
rowan_u 5/ago./2020 às 9:15 
Escrito originalmente por Poison Dart Frag:
If the cockpit-less racing doesn't do it, the up and down bobbing is likely to make tons of people sick...

I would love to give it a try though

This could all be solved with a floating 3rd person steadicam :)
OtterX 17/jan./2023 às 1:44 
Escrito originalmente por Poison Dart Frag:
If the cockpit-less racing doesn't do it, the up and down bobbing is likely to make tons of people sick...

I would love to give it a try though

I'm so tired of hearing the motion sick excuse. Many of us do not experience motion sickness at all, so why is this ever a reason not to make something in VR? Put a motion sickness warning for those who are frail.
Poison Dart Frag 17/jan./2023 às 4:42 
Escrito originalmente por OtterX:
Escrito originalmente por Poison Dart Frag:
If the cockpit-less racing doesn't do it, the up and down bobbing is likely to make tons of people sick...

I would love to give it a try though

I'm so tired of hearing the motion sick excuse. Many of us do not experience motion sickness at all, so why is this ever a reason not to make something in VR? Put a motion sickness warning for those who are frail.

I suspect companies are hesitant because the development cost and the impact people wanting their money back and talking bad about their experience could have on their ability to recover that investment. I'm not sure if the numbers actually add up that way, but I do suspect that's the way most companies tend to think.
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