Mind Over Magic

Mind Over Magic

View Stats:
24 Dec, 2024 @ 7:49am
Roadmap Update and Dev Notes
We wanted to let you know where things stand at the end of 2024.

View full event information here:
https://gtm.you1.cn/ogg/1270580/announcements/detail/535463129771934894
< >
Showing 1-15 of 21 comments
AshuVax 24 Dec, 2024 @ 10:51am 
Will you be adding Steam achievements ?
Sparky-Jason  [developer] 24 Dec, 2024 @ 11:01am 
We do plan on adding Steam achievements for 1.0 release.
Bueno Stainz 24 Dec, 2024 @ 3:38pm 
Personally, I dont mind waiting another month. You guys have been pumping out updates all year and I was quite amazed by it to be honest. Really glad to see how far it has come since the playtest days. Trying to wait till the endgame update again to play so I get the full experience since I loved the early version so much. Wishing you guys good tidings and good luck on the rest of development.
XP 24 Dec, 2024 @ 7:03pm 
Merry Christmas folks! Have a festive one :shockedstar2022:
Got the game recently. Merry Christmas!
403226220 25 Dec, 2024 @ 2:27am 
非常期待值得重复探索的地牢
DoctorMelon 25 Dec, 2024 @ 2:40am 
Are you guys gonna look into performance issues as well? kinda laggy sometimes
jeremyao651 25 Dec, 2024 @ 3:53am 
Merry Christmas!
Sparky-Jason  [developer] 25 Dec, 2024 @ 7:26am 
DoctorMelon: We are regularly looking at perf. If you have a particularly severe case, sending us an F8 is really useful (BTW, you can remap the Feedback key in the settings if F8 isn't available on your device). Some perf issues tend to be specific to certain play styles (like build patterns) or to a particular school. So having an evolving set of test cases is helpful.
Sparky-Jason  [developer] 25 Dec, 2024 @ 7:29am 
Also, Happy Holidays to all! And thanks for being part of Early Access!
KizuRai 25 Dec, 2024 @ 11:05am 
Thank you so much for all your hardwork over the entire year! I have no regretted buying this game as early access and it's been amazing to see how much has changed and how it's grown. I hope you all have a wonderful Christmas and New Years and thank you all again for all the updates and great joy this game has brought me.
AdderTude 25 Dec, 2024 @ 1:02pm 
Man, seeing this kinda makes me wanna start a new game again.
N! 25 Dec, 2024 @ 9:37pm 
time to reinstall and enjoy the nexus.. thank you and happy holidays
djscman 26 Dec, 2024 @ 7:20am 
If this is an appropriate place for feature creep requests? I'm not very good at the game yet (I've maybe only had one student and four staffers during Early Access). But when I read about kids in magic schools in Magic School Genre Fiction, the kids are usually up to mischief. Sometimes they are trying to save the world by themselves, sometimes they are just stupid kids doing stupid kid things. I'm not seeing that in this game yet: the students are as loyal, obedient, and not heedlessly self-destructive as any of the grown-ups. Would it be possible to see some kind of Stupid Kid system where students renumber their own priorities and maybe a Demerit system or other such where they are disciplined for infractions of the magic school rules? Thanks and good luck marching towards the final version!
Dijad 27 Dec, 2024 @ 9:06pm 
Originally posted by djscman:
If this is an appropriate place for feature creep requests? I'm not very good at the game yet (I've maybe only had one student and four staffers during Early Access). But when I read about kids in magic schools in Magic School Genre Fiction, the kids are usually up to mischief. Sometimes they are trying to save the world by themselves, sometimes they are just stupid kids doing stupid kid things. I'm not seeing that in this game yet: the students are as loyal, obedient, and not heedlessly self-destructive as any of the grown-ups. Would it be possible to see some kind of Stupid Kid system where students renumber their own priorities and maybe a Demerit system or other such where they are disciplined for infractions of the magic school rules? Thanks and good luck marching towards the final version!

I like this idea a lot. Maybe a future update could add more traits that bring these behaviors to the kids and teachers: Curious, Adventurer, Absentminded, Reckless etc. Make it a optional setting for those who want the extra challenge of those in the school not always behaving predictably.
< >
Showing 1-15 of 21 comments
Per page: 1530 50