Mind Over Magic

Mind Over Magic

Преглед на статистиките:
24 дек. 2024 в 7:49
Roadmap Update and Dev Notes
We wanted to let you know where things stand at the end of 2024.

Преглед на пълната информация за събитие тук:
https://gtm.you1.cn/ogg/1270580/announcements/detail/535463129771934894
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Показване на 1-15 от 21 коментара
Will you be adding Steam achievements ?
We do plan on adding Steam achievements for 1.0 release.
Personally, I dont mind waiting another month. You guys have been pumping out updates all year and I was quite amazed by it to be honest. Really glad to see how far it has come since the playtest days. Trying to wait till the endgame update again to play so I get the full experience since I loved the early version so much. Wishing you guys good tidings and good luck on the rest of development.
Merry Christmas folks! Have a festive one :shockedstar2022:
Got the game recently. Merry Christmas!
非常期待值得重复探索的地牢
Are you guys gonna look into performance issues as well? kinda laggy sometimes
DoctorMelon: We are regularly looking at perf. If you have a particularly severe case, sending us an F8 is really useful (BTW, you can remap the Feedback key in the settings if F8 isn't available on your device). Some perf issues tend to be specific to certain play styles (like build patterns) or to a particular school. So having an evolving set of test cases is helpful.
Also, Happy Holidays to all! And thanks for being part of Early Access!
Thank you so much for all your hardwork over the entire year! I have no regretted buying this game as early access and it's been amazing to see how much has changed and how it's grown. I hope you all have a wonderful Christmas and New Years and thank you all again for all the updates and great joy this game has brought me.
Man, seeing this kinda makes me wanna start a new game again.
time to reinstall and enjoy the nexus.. thank you and happy holidays
If this is an appropriate place for feature creep requests? I'm not very good at the game yet (I've maybe only had one student and four staffers during Early Access). But when I read about kids in magic schools in Magic School Genre Fiction, the kids are usually up to mischief. Sometimes they are trying to save the world by themselves, sometimes they are just stupid kids doing stupid kid things. I'm not seeing that in this game yet: the students are as loyal, obedient, and not heedlessly self-destructive as any of the grown-ups. Would it be possible to see some kind of Stupid Kid system where students renumber their own priorities and maybe a Demerit system or other such where they are disciplined for infractions of the magic school rules? Thanks and good luck marching towards the final version!
Първоначално публикувано от djscman:
If this is an appropriate place for feature creep requests? I'm not very good at the game yet (I've maybe only had one student and four staffers during Early Access). But when I read about kids in magic schools in Magic School Genre Fiction, the kids are usually up to mischief. Sometimes they are trying to save the world by themselves, sometimes they are just stupid kids doing stupid kid things. I'm not seeing that in this game yet: the students are as loyal, obedient, and not heedlessly self-destructive as any of the grown-ups. Would it be possible to see some kind of Stupid Kid system where students renumber their own priorities and maybe a Demerit system or other such where they are disciplined for infractions of the magic school rules? Thanks and good luck marching towards the final version!

I like this idea a lot. Maybe a future update could add more traits that bring these behaviors to the kids and teachers: Curious, Adventurer, Absentminded, Reckless etc. Make it a optional setting for those who want the extra challenge of those in the school not always behaving predictably.
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Показване на 1-15 от 21 коментара
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