Garry's Mod

Garry's Mod

Scrap Metal: Final Edition
Lambda 14 Nov, 2021 @ 9:41pm
Office windows
I think it'd be great if the windows on the office floor were actual transparent breakable glass, the interior window decals match up perfectly with the exterior window textures on the building.
https://gtm.you1.cn/sharedfiles/filedetails/?id=2655255571
https://gtm.you1.cn/sharedfiles/filedetails/?id=2655255661
Last edited by Lambda; 14 Nov, 2021 @ 9:42pm
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Kawoofish  [developer] 9 Jan, 2022 @ 11:20pm 
This was the original idea, as of Beta 5 and Beta 6 these are functional and become transparent up close, but at distance become opaque. One improvement I wanted to make since V2 was to have window textures on the exterior correlate to actual windows on the interior. The main challenge with introducing transparent windows becomes optimization, as everything inside that room when viewed from the outside (and vice versa looking from the inside) has to be rendered. With the way it's done now, once you get a certain view distance away from the window, it becomes opaque and stops rendering whatever's behind it
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