Garry's Mod

Garry's Mod

2DPM - 2D Player Model System
 This topic has been pinned, so it's probably important
.  [developer] 10 Apr, 2020 @ 10:32am
New function report
If you think there are too few functions now, you can tell me here, I will adopt reasonable requirements
Last edited by .; 10 Apr, 2020 @ 10:33am
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Showing 1-10 of 10 comments
.  [developer] 10 Apr, 2020 @ 10:37am 
Current support features
  • death
  • duck
  • jump
  • noclip
  • weapons
  • siting
  • workshop model download
  • Swimming
  • back

Unfinished features:
  • View model hands (c arms)

Unsupported features:
  • Doom rotational sprites - Poor optimization
  • Internet model - Too few features
Last edited by .; 27 Aug, 2020 @ 9:58pm
Rust 11 Apr, 2020 @ 2:31pm 
Perhaps(and these are just suggestions):

The ability to make custom facial expressions? Perhaps through the body groups in the Player Selector screen.

A sprite for swimming.

ArgentVASIMR 13 Apr, 2020 @ 8:07am 
As a suggestion for the Doom Billboard, perhaps a custom number of sprites+angles instead of an 8-angle (45 degree difference) limit like Vanilla Doom?
M3M3LuRd 23 Apr, 2021 @ 8:43am 
Is there holding animations, if not can they be added
giugirl 25 Mar, 2022 @ 4:43pm 
How about add the ragdoll feature?
giugirl 25 Mar, 2022 @ 4:46pm 
Originally posted by giugirl:
How about add the ragdoll feature?
Like a flat doll that can be manipulated, put to stand up either manually or with the use of the stand pose tool’s help and bodygroups to set facial expressions and poses
Last edited by giugirl; 25 Mar, 2022 @ 4:49pm
big cool 29 Oct, 2023 @ 10:19am 
i think some form of speed setting for different animations would be cool. I want my animations to be 3x as slow so I currently have to paste each frame 3 times which is very messy
When will c_hands be finished
MadKitt 31 May, 2024 @ 10:09am 
for some reason i try to use the pm, but when i reset, it just shows me as an alyx skin, anyway to fix this?
can you make it where the 2DPMs have sides to and they follow your camera where ever you look?
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