Installer Steam
Logg inn
|
språk
简体中文 (forenklet kinesisk)
繁體中文 (tradisjonell kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tsjekkisk)
Dansk (dansk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spania)
Español – Latinoamérica (spansk – Latin-Amerika)
Ελληνικά (gresk)
Français (fransk)
Italiano (italiensk)
Bahasa Indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (nederlandsk)
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasil)
Română (rumensk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (vietnamesisk)
Українська (ukrainsk)
Rapporter et problem med oversettelse
-Not sure what you're asking, but I don't have plans to shorten the fast game speed, as imho it's already on the shorter side, but I can understand why some would want it to be more like a blitz.
-Science : I have plans for that as the last balance pass was made pre-rework of the science buildings.
-Food : I have plans for that too, same as above.
-Influence/diplo : those are in need of a balance pass too, I am aware.
Also I think it could be nice two additional Planet Improvements, one for Approval and another for Defense.
For the person asking for fewer turns, why not play small galaxies and target a path to victory?
I'll post on the mod itself, but are exploration probes supposed to give ship movement? That seems like a hefty amount of movement and thought that value applied to the movement speed of the probe itself.