Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
-Not sure what you're asking, but I don't have plans to shorten the fast game speed, as imho it's already on the shorter side, but I can understand why some would want it to be more like a blitz.
-Science : I have plans for that as the last balance pass was made pre-rework of the science buildings.
-Food : I have plans for that too, same as above.
-Influence/diplo : those are in need of a balance pass too, I am aware.
Also I think it could be nice two additional Planet Improvements, one for Approval and another for Defense.
For the person asking for fewer turns, why not play small galaxies and target a path to victory?
I'll post on the mod itself, but are exploration probes supposed to give ship movement? That seems like a hefty amount of movement and thought that value applied to the movement speed of the probe itself.