Torchlight II

Torchlight II

Variant Classes by Viz
594 Comments
steffire3  [author] 26 Jul, 2023 @ 1:50pm 
@ china unicom : "Phanjam (TorchModders)" knows more about that topic; message him and he'll be able to help provide an idea on the tag correction.
Mikuro 26 Jul, 2023 @ 5:41am 
Hi mate, I am recently trying to fix some bug in other mods, and comes into some tags unmatch problem, and I notice that the mod I am working on involves some files of your mod.
I have already manage to fixing some hashcode matching, but there is still one tag might need some help from you here.
It is last few lines inthe file of
.\MEDIA\UNITS\MONSTERS\DRUID\DRUID_THUNDERSPIRIT.DAT


[658922962]
[TRIGGERABLEACTION]
<STRING>GAMEEVENTTYPE:CHARACTER
<STRING>EVENTCREATOR:SELF
<INTEGER>LEVEL:1
<FLOAT>FLOATCONDITION:0
<INTEGER>COOLDOWN:2000
<BOOL>1906807941:true
<BOOL>FILTERSELF:true
[TRIGGERSKILL]
<STRING>SKILL:Thunderspirit_shock
[/triggerskill] [/triggerableaction][/658922962]

Do you mind giving me a hint what this tag(658922962) should really be?
Best regards.:steamhappy:
Karas 24 Jul, 2023 @ 3:05am 
Thanks again, you are a life saver.
steffire3  [author] 23 Jul, 2023 @ 10:33pm 
@ Karas : Drew's Class Pack is an exception. The Drew Classes in Variant are from his normal version as he manages two packs; one of them for Synergies specifically. Because of the special requirements; best to follow his instructions.
Items above Pets above Classes is the usual recommendation for Variant mods.
Karas 23 Jul, 2023 @ 6:10pm 
Btw does Variant mods (classes, pets, items) order matter? I go with:
Var Items
Var Pets
Var Classes
Karas 23 Jul, 2023 @ 3:56pm 
https://gtm.you1.cn/sharedfiles/filedetails/?id=625832587
Drew says: "This mod needs to be loaded before the SynergiesMOD in order to work correctly"
You say after. I don't know what to do.
steffire3  [author] 23 Jul, 2023 @ 3:48pm 
@ Karas : You're Welcome; glad to help where I can.
You'd want the classes and items above the big mods.
Karas 23 Jul, 2023 @ 3:36pm 
One last thing. This:
ACE-ESS-SYN trio
class-pet-item mods
Or this:
class-pet-item mods
ACE-ESS-SYN trio
Karas 23 Jul, 2023 @ 2:30pm 
I successfully merged texture packs, works fine in game. Time to merge other stuff too. Thanks for everything.
steffire3  [author] 23 Jul, 2023 @ 1:20pm 
@ Karas : There are modders who know more about Guts than I do; ask Phanjam on Runic Games Discord (he's here on Steam too) and he'll provide the info needed when he has time.
Steam doesn't usually allow outside links so you'll have to use another browser most likely:
https://discord.gg/5deD6XCa
https://gtm.you1.cn/id/torchmodders/
Karas 23 Jul, 2023 @ 1:12pm 
Another thing: "Auto fill target directory based on file name" Is this required?
Karas 23 Jul, 2023 @ 1:10pm 
Thanks for the tip for merging, downloaded GUTS, found "how to merge mods" guide, unpacking my mods now. Seems simple enough so far. One question: There is no size limit for merged mod right? I can go merge everything regardless of size?
Karas 23 Jul, 2023 @ 12:54pm 
Thanks for the reply.
"memory limit on Steam TL2 mods of 200mb."
I had no idea.
steffire3  [author] 23 Jul, 2023 @ 12:45pm 
@ Karas : There used to be many more available modders than are currently available today to fulfill requests. At this point; (although it's admittedly difficult to learn and many errors can occur) it may be best for players to try and merge the mods directly as the main Author who could update this mod is no longer active. The idea for the Variant mods as a series was more various mod auhtors to focus on different projects and hence bridge their work without reaching the memory limit on Steam TL2 mods of 200mb. Class Mod Source Authors like Drewrobi has continued to update his pack even after this one stopped updating years ago. I would've liked if Electrical Engineer, Otaku Fighter, and FEP+ would've been added however that decision was above my vote at the time. I hope if anything that this mod serves as an inspiration for what can be done in the future by mod authors who join this community. My apologies for the lack of updates here.
Karas 23 Jul, 2023 @ 12:39pm 
Thanks for this great mod. I have one question. You added all of Drew's classes except Psion, Blighted and Gunslinger. Can you add those too? Also can you add Far East Packs Plus too?

Another thing, can you merge all Variant mods into one big mod? (As an additional one of course, without deleting these seperate mods.) 10 mod limit ruins all the fun, merging them would give us more mod slots to use for other stuff, i would really appreciate it.
Kreed 26 Jun, 2023 @ 10:15pm 
Ah what a pitty :(
Still thanks for this mod.
steffire3  [author] 26 Jun, 2023 @ 10:36am 
@ Kreed: Thanks for the reports. I'm only a contributor hence I'm limited to only fixing the link for the Lightbringer Class. I tested and the link directs correctly now.
It appears that the author of this mod-pack is retired; sorry to say on class fixes.
Kreed 26 Jun, 2023 @ 7:31am 
First of all thanks for this great mod.
I have found two issues.
First the link above leading to the lightbringer mod page leads to the light warden instead. No big deal.
Second the sacrament of faith skill of the lightbringer should passivly add a fire aura. However i can spend only one point and must activate it but still do not get a fire aura. Animation is there but no damage applied.
Would be cool if you could look into that case.
TY
steffire3  [author] 26 Mar, 2023 @ 9:25am 
@ Pau Fofinhoo : I'm glad you're enjoying the mod!
There is a Psion class with Drew's Class Pack. It's not listed here hence Drewrobi would have to be messaged to see if he'd add the request to his class.
https://gtm.you1.cn/sharedfiles/filedetails/?id=660068853&searchtext=psion
Pau Fofinho 25 Mar, 2023 @ 9:16pm 
Please add embermage's "Wand Chaos" skill to (PSION) it will make it amazing and a lot of fun, the class is fantastic. but autocasting this skill is a lot of fun.
Pau Fofinho 25 Mar, 2023 @ 9:09pm 
Anyway, this mod is amazing I'm using it with 4 more friends in coop, I really found these classes very good, currently I'm using 12 classes hehehe
steffire3  [author] 23 Mar, 2023 @ 4:27pm 
@ Pau Fofinhoo : The decision to keep FEP+ separate is for the many items that FEP+ adds to the game. Some players want the option to choose whether to include or not include FEP+ hence it remains outside of Variant Classes. Another motive is possibly to keep the total file-size smaller.
HiFive 23 Mar, 2023 @ 1:05pm 
Pau Fofinhoo,
I don't think the creators of this mod changed the names of any of the classes they've included. I checked the Far East packs, and none of the classes listed for any of them seems to be included in the list of classes in the description of this mod.
Pau Fofinho 23 Mar, 2023 @ 7:39am 
the EFF+ by "Viz". (Far East Packs Plus) (v.13) is included in this mod?
steffire3  [author] 18 Mar, 2023 @ 11:20pm 
@ Braxus : It would have to be messaged to Torch Modders on Discord by accessing their website: https://wiki.torchmodders.com/modder-resources/torchmodders
HiFive 14 Mar, 2023 @ 10:15pm 
Steffire and Torchmodders are the best people to coordinate with for fixes on this mod, however. I'm just a fan of the mod.
HiFive 14 Mar, 2023 @ 10:13pm 
Braxus, that is great of you to do help the community with some fixes for this class pack. I really like it, but stopped using it because it severely nerfed the phase portal with the gels, and the same gels in Tarroch's Tomb (or is it Tarroch's Trials?). I don't know if this happens only when I combine this mod with the TL2-ACE mod or if doudley was just trying to make things a bit easier for us with that phase portal. Anyway, yes, some of the classes have issues so any fixes would be welcome.
Braxus 14 Mar, 2023 @ 7:46am 
Love this character pack. Found a few bugs with different classes and I think I tracked down a fix for some of them poking around the guts editor. Can I run them past you? Thought it would be better to do an official fix rather than just patch it for me and friends to play since so many people love this pack.
Vellis Vel 4 Mar, 2023 @ 11:37am 
Thank you for the response. Hopefully that idea can get pinned somewhere to revisit :)
steffire3  [author] 4 Mar, 2023 @ 10:20am 
@ suffx : We're currently low on experienced modders who are available to achieve modded classes as Pets. The ones who are available are committed to other projects.
Vellis Vel 3 Mar, 2023 @ 7:46pm 
I absolutely love this mod!!!! But I also reeeeeeallly love the mod Humans as pets.
What do you think about getting modded classes as pets in the future? Know anyone who might be up for such a task? It would be cool to travel around TL2 with a Warchief or Priest Pet.
steffire3  [author] 29 Jan, 2023 @ 6:07pm 
@ kifall : I've made a new year 2023 Discussion for listing any and all bugs found by players. I've posted your report there.
https://gtm.you1.cn/workshop/filedetails/discussion/900049612/3762229756530866259/
(Uploader) Doudley has been gone for years however it's possible that (Contributor) TorchModders may be able to have a look to see if there's anything that can be found when he has time and if fixes can be made then the Runic Games Fansite version would be updated with the changes.
kifall 29 Jan, 2023 @ 3:35pm 
There may be an issue with the prophet class with multiplayer. When i play the Prophet and someone connects LAN (and online) and plays the blade dancer it causes the person to crash when the prophet swings the staff. It could be the conviction proccing. Another class (druid) can be played with the prophet without any issue.
I have not tried with all class combinations but i believe when another friend played the archer it crashed as well. We have slowly removed every mod but this one and the result is the same.
HiFive 4 Dec, 2022 @ 8:58am 
Shield Bash is at level Level 1, and Fire Bash at Level 35, on the vanilla game.
LemurM 4 Dec, 2022 @ 8:21am 
I'm sorry if this has been asked before but I've installed this mod + reduced particles + respec/restat potion and now engi's shield bash starts at level 42, I don't exactly remember but I think it used to be around level 4-5. Is this a rebalance thing from the mod or a bug I could possibly fix?
steffire3  [author] 12 Aug, 2022 @ 6:35pm 
@ Khellion : The Shared Stash can be saved by copying it out of the folder where it's located. The normal Stash is tied to the character save file.
I also realize that Steam might have it's Cloud Save active which would keep the Bind intact on re-install since it's tied to the Mod Save Folder. It's located within Documents > My Games > Runic Games > Torchlight 2 folder directory.
steffire3  [author] 12 Aug, 2022 @ 1:05pm 
@ Khellion : Character Saves usually require the Mod Unbinder to salvage the file: https://gtm.you1.cn/sharedfiles/filedetails/?id=137868436&searchtext=unbinder
Do any of the other character classes from the Variant Classes mod also suffer from this issue? Does it affect Single-player and / or Multiplayer?
Khellion 12 Aug, 2022 @ 11:24am 
@steffire3: we also ran into this issue on a brand new install as well. Also having the same issue with Warchief.
Khellion 12 Aug, 2022 @ 11:01am 
@steffire3: Interesting. So you are saying we can potentially keep our character saves or are all of those lost?

Would we also be able to lose the stash or can that be copied out and then added afterwards?
steffire3  [author] 11 Aug, 2022 @ 12:47pm 
@ Khellion : If a Bind has occurred then the entire "mod_save" (not the mods) folder will have to be deleted. It's optional to move the bugged character save file out of the folder. A new character will need to be started to test the status of the mod. Summary: Binds are always an issue that has occurred with save files during mods moving in and out of the Load Order. Not all mods Bind however when they do; this error usually occurs.
Khellion 11 Aug, 2022 @ 6:20am 
@steffire3: That may have happened when I was adding the Variant Classes mod and setting the order. Do I need to remove the Variant mod and load the game to remove that requirement or is it now bound to the install?
steffire3  [author] 10 Aug, 2022 @ 11:42pm 
@ Khellion : No other mods were removed before Variant Classes was loaded?
Khellion 10 Aug, 2022 @ 7:58pm 
Elemental Blade Dancer is not allow me to see any customization options and states that I am missing a mod in order to use it, but does not state which mod is missing.
steffire3  [author] 10 Aug, 2022 @ 11:35am 
@ nah : It could be because the default Fist Wraps are designed to level up with it's present yellow affixes if I remember correctly. The Monk was updated to drop more Fist Wraps within it's origin mod however I'm uncertain if that version is present within the Variant Classes mod here.
nah 10 Aug, 2022 @ 10:54am 
Hi steffire3, this mod is awesome and I am enjoying it.
I am not sure if it is about the mod order or some other problem but I can't find any "fist wraps" item for the monk (except the default one), this is my Mod orders:

FEP+
SynergiesHIGHLOOT
Variant
Synergies and Essentials Patch
Torchlight II Essentials
SynergiesMOD

Thank you
steffire3  [author] 3 May, 2022 @ 8:28pm 
@ daniel.close: Unfortunately these issues can occur as some bugs persisted through development despite best efforts. I'm not sure if the mod is being updated by it's main author however I'll ask about this on the Torch Modders Discord.
daniel.close 3 May, 2022 @ 9:51am 
Hey author... I'm wanting to use this mod to play with a friend and I am trying to use the citizen class... but whenever I do, it causes both of us to have a hard crash to desktop once he tries to join my game. Our mods are in the same order and we've been able to play together with the other classes, just not the citizen. Is there a problem I don't know about and if so, can it be fixed? I REALLY want to play that class!
steffire3  [author] 21 Apr, 2022 @ 1:41pm 
@ Mortis : I would say that the General Discussion where this same question was asked offers the same answers I would give and I agree that it provides the best chances of success for Multiplayer:
https://gtm.you1.cn/app/200710/discussions/0/3273563387050971710/
Mortis 21 Apr, 2022 @ 5:42am 
Hi,
first of all thanks for the nice mod... my question is it possible to play with friends online with this mod or does that cause problems?

and does my mod list work like this or are there improvements? or will there be difficulties with this composition ....
had only read that it can come to laggs etc ...

Thanks so much ....

my list:

-Enhanced Retex Part 1 of 2
-Enhanced Retex Part 2 of 2
-?????( variant) ?????
- diablo complete pack
-Synergies and Essentials Patch
-Synergies MOD
-Torchlight 2 Essentials
steffire3  [author] 21 Dec, 2021 @ 11:23pm 
@ pain : Blood Body skill is what modders term as a Persistent Skill that tends to have Multiplayer issues due to it's coding. Despite months of attempted fixes years past - modders have yet to find a consistent solution for Skills with this specific issue.