Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But I think "difficulty" should be a kind of thinking difficulty rather than a kind of operational difficulty
For example, the black active panel is theoretically (should be fully enclosed in principle)
I love the laser idea but it's finicky. It took me at least 10-15 minute of fine-tuning to get it right.
Also beat lazer puzzle on 2nd try ( realy like lazer puzzle )
T4TT
ps T4TT = thanks for the test
I'll try it out soon
http://gtm.you1.cn/profiles/76561197998431071/myworkshopfiles?appid=620
So I tested this test and woaw ! That was good ! I loved that first trick, and the second one is very creative. I wonder how you could do the first trick without the funnel...
Definitly one of my favs 3x3x3
But this is a puzzle for insane peoples.................like me! :D
That's why I like this game ^^
I can express all my creativity here :p
@cyron43 : Well to be honest I was looking for a new tricky method that requier only portals when I found this one :p And what about the second angled pannel thing? ^^