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Nahlásit problém s překladem
One of the 2 item mods were causing the problem. It seems it also messes up Archive Shalem's portrait in the character select menu when it's installed, but not enabled as well.
I suggest that people just check to confirm if this is the issue for them as well.
What seems even stranger is that this mod doesn't seem to work even without any other mods installed ... I wonder what the problem could be ....
I'm subscribing to this board, if you manage to find out the problem, then please do let us know.
Thanks very much for designing this mod =]
@glass_pencil: I have noticed some compatibility issues with other mods but I haven't been able to pin it down to a specific mod. If someone else happens to find compatibility issues, let me know and I'll see if it's reasonable to fix.
Would you please re upload your Olivia Subdermal PDA mod?
In your oliviaUpdate.lua file, simply comment out the second "installed=true" statement.
I tested by spawning multiple large nanofabs in a 2 security facility until the Ambient Turbine augment showed up, and this time I could actually buy it! Thanks for making this mod, I actually quite enjoy using Decker now, cheers!
Have fun!
cuz i would rather have them because i dont see whats wrong with them
1. Dereks Tag Scanner Augment from the API Example Mod
2. Your Shalem Mod
3. Your Olivia Subdermal PDA Mod
4. The Remove Stat lock Aug (God bless you for that one!)
and finally,
5. Prism. Prisms On File form has a pathetic mod, while her Archive form has an awesome game changing holodisguise.
IF POSSIBLE, It would be to rescue the Archive version from detention cells rather than the On File version.
IF NOT POSSIBLE, than at least give her On File form a better aug. I was thinking maybe Internationale's Archive Aug might fit with her flavor of turning the enemy against itself.
Thanks a million!
That's when it occurred to me that Shalem's big advantage is in armor piercing in general. Looking at his archive version shows us this, as well. That's why I boosted him as such.
As I see it, Shalem's role is to be sniper and his augment should be about shooting things, there were good ideas proposed over time:
"Hunter's Mark" - additional or multiplicative Range Armor Piercing vs tagget targets
"Long range Scope" - additional Range Armor Piercing depending on range to target
"Prepare position" - additional Range Armor Piercing if Shalem stay in one place for a turn
"Killer" - double Armor Piercing vs living targets