Garry's Mod

Garry's Mod

Superpaint Tool
10 kommentarer
Rad 16. nov. kl. 22:26 
the ground in thumbnail look great!
Mercury, 80Hg  [ophavsmand] 22. juni kl. 8:48 
It depends on how the object you're painting is rotated. Manual decal rotation is not a thing until Rubat adds support for it.
grey 22. juni kl. 0:15 
the graffiti is mirrored, how do i make it normal / make it look like it's part of the map?
RECON-Long-Range Unit 207-A 5. maj kl. 12:46 
this is great, but the only problem is i can't apply it to ragdolls. is this intended?
Mercury, 80Hg  [ophavsmand] 4. maj kl. 11:02 
urine mentioned
Scum 4. maj kl. 10:43 
paint the town yellow
Geisteskrankenchan 30. apr. kl. 5:48 
Ah bummer, having support for brushes would've made it Deluxe Paint, but guess I'll have to settle on Super prefix instead
Mercury, 80Hg  [ophavsmand] 26. apr. kl. 7:21 
You gotta select the prop with right click first. I made it this way so you can have a preview before you place the prop, and also so you can do "transitional" decals between two props.

World geometry is specifically not supported, as it only caused trouble trying to support it during dev. Technically the tool should work with any other entity class, but the main use is meant to be with props.
creepernator152 25. apr. kl. 23:26 
is there a way to apply these decals to world geometry and props? i cant seem to apply decals to anything, it just says "No Target Entity!" when i try and put one on a wall
Veeanith 25. apr. kl. 13:27 
Peak addon +rep