Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
迷迭香才是数值怪!
没太多时间测试,考完恢复更新
I deduce Cross Defense is description goes wrong. this card have been balanced maybe i forget to fix it. And other cards i will fix them soon, no longer than monday.
1. As You Wish for some reason only double the cost of the first Attack card each round. Once I play a 0-cost attack (Quick Attack/Mind Extension), every Attack in my hand becomes 0 cost, which makes it absurdly OP
2. Shield Attack is too strong, especially paired with Peripheral Blockade. You can pretty much beat Ascension 15 with upgraded Peripheral Blockade and 3-4 Shield Attack.
3. Some cards doesn't get any extra power from upgrade, but still show up for Upgrade at bonfire/Warpaint/Wetting Stone
As a side note, Infected as a status card is rather weird. The build which make use of the minor Strength increase (Mind Extension/As You Wish and attack spam) doesn't play many skills to make use of Millia's Disaster, while the build which turn block into attack power doesn't really need the strength.
Also, 'lullaby' is beyond absurd as a card, 'command terminal' appears to be a bit too powerful and encourages stalling to heal to full every fight, and I think touching stars either is not innate or does not have an upgrade. Also, apologies for writing this out in English, I do not speak Chinese.
蓝白卡太强了,金卡相比之下弱的像白卡。