RimWorld

RimWorld

Guns Galore - American Civil War
95 Comments
female power 27 Dec, 2024 @ 7:21am 
The cost of these projects makes it completely unnecessary to produce them, and it would be better if the component requirements were removed
Slippin' Jimmy  [author] 7 Jun, 2024 @ 4:18pm 
Pushed an update, hopefully this should fix the issues with the weapons.
thisisa************32 7 Jun, 2024 @ 3:05pm 
Upon forcing steam to redownload, the errors persist. They aren't just an eyesore, the correspond with guns that cannot manually target or fire at enemies.
Checked with all DLC but Anomaly and dependencies.
Slippin' Jimmy  [author] 7 Jun, 2024 @ 12:08pm 
@월이

You’ll need to redownload this mod. I changed those ammo types for the last update.
월이 7 Jun, 2024 @ 4:43am 
@Slippin' Jimmy

when runs 1.5 An error log similar to this appears:
Could not resolve cross-reference: No Verse.ThingDef named CGF1_MWP_Bullet_54CaliberBall_Pistol found to give to Verse.VerbProperties VerbProperties(Johnson M1836)

I omitted it, but it seems like there are more than 20 similar logs instead of just one log.
(like Could not resolve cross-reference: No Verse.ThingDef named CGF1_MWP_Bullet_52CaliberBall_Rifle found to give to Verse.VerbProperties VerbProperties(Sharps M1863 Carbine)...)

IDK if this is a problem while playing the game, but this log is quite eyesore.
crayhollen 23 Apr, 2024 @ 7:54pm 
@Slippin' Jimmy

okay i see thanks again bro
Slippin' Jimmy  [author] 23 Apr, 2024 @ 7:40pm 
@crayhollen

Local means if you have a version in RW folder downloaded from elsewhere, besides the Steam Workshop.
crayhollen 23 Apr, 2024 @ 7:32pm 
@Sippin' Jimmy

Thanks for your help bro and i love your mods cant wait to see what you make next
crayhollen 23 Apr, 2024 @ 7:23pm 
@Slippin' Jimmy

Sorry bro im not smart what is a locale copy of CE?
Slippin' Jimmy  [author] 23 Apr, 2024 @ 7:21pm 
Ah, wait, I found the issue with flecks. It appears the newest CE 1.4 update changed it. Will update.
Slippin' Jimmy  [author] 23 Apr, 2024 @ 7:19pm 
@crayhollen

Do you have a local copy of CE installed too?
crayhollen 23 Apr, 2024 @ 7:18pm 
@Slippin' Jimmy

Im running the steam CE and Rimworld 1.4
Slippin' Jimmy  [author] 23 Apr, 2024 @ 7:12pm 
@crayhollen

Ah, are you playing on the 1.5 beta version of CE?
crayhollen 23 Apr, 2024 @ 7:09pm 
@Slippin' Jimmy

thanks for the qiuck reply bro i gave unsubbing from both with the game not running and it also did not work here is the error it throws if it helps Failed to find Verse.FleckDef named Mote_shotgunshell.there are 101 defs of this type loaded.
Slippin' Jimmy  [author] 23 Apr, 2024 @ 6:52pm 
@crayhollen

Try unsubbing/resubbing to both this mod and the core, then. Make sure your game is closed when you do it so steam automatically redownloads both.
crayhollen 23 Apr, 2024 @ 6:49pm 
the cooper shotgun and its variants does have no sound and throws errors i tried to unsub to core and resub it did not work im running CE and some vanilla extended if that helps i spent some time with load order and it dident help
Slippin' Jimmy  [author] 30 Mar, 2024 @ 12:17pm 
@John Baxter

That's probably an issue with your Core download. I would unsub to Guns Galore - Core and resub to it.
RazorBlade 30 Mar, 2024 @ 10:44am 
All variants of the Cooper shotgun have no sound when fired
AcetheSuperVillain 5 Jan, 2024 @ 1:28am 
Consider allowing rounds like 56 spencer and 41 volcanic to be crafted at the guns galore workbench. Otherwise, you need to have researched gunsmithing to make these ammos, at which point, you're better off making default weapons.
MagnusCerebrum 19 Dec, 2023 @ 8:36pm 
Nice, can't wait
Slippin' Jimmy  [author] 19 Dec, 2023 @ 7:25pm 
@MagnusCerebrum

Capacity will be fixed in the next update. LeMat carbine is gonna be in a future pack.
MagnusCerebrum 19 Dec, 2023 @ 6:34pm 
the lamson ball carbine description says it has a 7 round tube mag, actually holds 15 balls in game
also, LeMat carbine when?
Slippin' Jimmy  [author] 24 Oct, 2023 @ 10:36pm 
@Gogu Wu

Probably the LeMat - has a powerful .44 cal main round and a secondary 20 gauge shotgun function to make it devastating at close quarters. Very good go-to revolver.
Gog?? 24 Oct, 2023 @ 9:43pm 
best weapon?
Slippin' Jimmy  [author] 26 Sep, 2023 @ 1:26pm 
@Tominator

Yes
Tomanitor 26 Sep, 2023 @ 9:25am 
hey do you plan to do the british like this as well. Would love to see more of weapons like this for other countries as well.
wonkis bonkis 5 Aug, 2023 @ 4:38pm 
thank you i was told on the CE discord to check for the local copy of the opld beta for CE and that was the problem. thank you for the help. i cant wait to try out all the updates to your packs. keep up the amazing work.
Slippin' Jimmy  [author] 1 Aug, 2023 @ 1:08pm 
@wonkis bonkis

Two things to check:

1- Do you have the Guns Galore - Core mod installed? The ammo for those guns is contained in that pack, so if it's not running, they might not be patched.

2- Do you have a local copy of Combat Extended installed? Delete it if you do and subscribe to the workshop version, because for whatever reason, local CE installs break weapon patches.
wonkis bonkis 1 Aug, 2023 @ 11:24am 
ive taken out all the weapon mods ive added since i had the issues but it still hasnt solved it... any ideas? thank you in advance i love the galore packs and i really want to play with them properly again
wonkis bonkis 30 Jul, 2023 @ 6:30pm 
i have kind of an extensive list but yeah i think so. my latest addition witch may be the culprit was the rimorld at war weapon packs
Slippin' Jimmy  [author] 30 Jul, 2023 @ 6:05pm 
@wonkis bonkis

Are you running the mod with any mods that add new ammo types to CE?
wonkis bonkis 30 Jul, 2023 @ 1:31pm 
ive played with this mod on befroe and it worked properly with guns using the ce musket balls but this time io made a new game it is shopwing that many of the muzzle loaders are chamberred in things like .44 magnum and 7.62x51. is this a known issue?
Pvc pipe 28 Jun, 2023 @ 5:33am 
Blunderbuss shot is an ammo type that popped out in the crafting recipies, maybe jimmy can work with that
bryn Ovem 17 Jun, 2023 @ 11:26pm 
The shotgun is using 12 gauge, and i think you need machining/gunsmithing to craft it in CE. Can you change it to a more primitive shotgun shell/scatter shot, or lowering the requirement for 12 gauge to be crafted at the smithy? This is no critic at all, I just want it to use it on a lower tech playthrough. Love your mods :)
bryn Ovem 16 Jun, 2023 @ 1:16am 
Ah great :)
Slippin' Jimmy  [author] 16 Jun, 2023 @ 1:12am 
@bryn Ovem

Yup, the Machining requirement is moving to Smokeless Powder (late industrial guns) and the Gunsmithing requirement is moving to WW2 Firearms in the next update.
bryn Ovem 16 Jun, 2023 @ 12:38am 
Can you lower the research requirements to smithing? By the time I have researched machining i have access to more advanced weapons :)
This_Guy 15 Jun, 2023 @ 12:38pm 
USA! USA! USA!
Fat Juicy Girlcock 5 Jun, 2023 @ 2:59pm 
oh i figured because they had the ammunition listed it might have a specific load, okay well thanks
Slippin' Jimmy  [author] 5 Jun, 2023 @ 2:16pm 
Most of the weapons use generic CE musket balls, only a couple like the Spencer or M1865 gatling gun use new ammo
Fat Juicy Girlcock 5 Jun, 2023 @ 12:18pm 
i can't for the life of me figure out where to make the ammo
seaurchinhead 3 Jun, 2023 @ 3:23pm 
I understand. Thank you for the answer.
Slippin' Jimmy  [author] 3 Jun, 2023 @ 1:53pm 
@seaurchinhead

It's intended, the Volcanic system only had a muzzle velocity of about 260 fps (only about twice as fast as a baseball pitch.) The other guns have a more normal bullet velocity.
seaurchinhead 3 Jun, 2023 @ 1:46pm 
Was somewhat slow bullet speed intended? I was a bit surprised when volcanic repeaters had very slow bullets. However, I'm not complaining, I was just curious if it was made to be like that or if I was doing something wrong with the mods.
Slippin' Jimmy  [author] 29 May, 2023 @ 11:19pm 
@Coolmoon25

If you're using vanilla, just steel. If you're using CE, the short M1862 Gatling Gun uses musket balls. The long M1865 Gatling Gun uses .50-70 Gov't.
Coolmoon25 29 May, 2023 @ 11:05pm 
Sorry but its not to clear but. Do i have to make ammo for the gatlings or no? if so what ammo would i craft?
Slippin' Jimmy  [author] 16 May, 2023 @ 8:36pm 
@Dip'N'Dots

Yeah, they should spawn on outlanders/pirates by default
Dip'N'Dots 16 May, 2023 @ 6:50pm 
Will factions use these guns?
JUMBLR 18 Apr, 2023 @ 11:36pm 
this is the coolest, please marry me slippin jimmy
Manuko Mollet 7 Apr, 2023 @ 11:20am 
thnx for the reply, Now everything makes sense. And congrats for this incredible mod.