Torchlight II

Torchlight II

Mercenaries Lite (v.34)
21 Comments
TOG | Phanjam  [author] 5 Jul, 2023 @ 8:20am 
glad its working for you now :BL3Thumbsup:
Turbo 5 Jul, 2023 @ 3:14am 
Yeah soon as I put it up top it worked lickity split. I completely forgot about the significance of load order.
TOG | Phanjam  [author] 5 Jul, 2023 @ 12:37am 
yeah that's a safe bet. I'll also say it shouldn't interfere with other mods even if you put it up top, bcos I did my best to make it "standalone" :steamhappy:
Turbo 4 Jul, 2023 @ 7:22pm 
Ohhhhh maybe that's my issue. I imagine it should be first in load order?
TOG | Phanjam  [author] 4 Jul, 2023 @ 6:29pm 
Hi @Turbo. What order do you have your mods in?
Turbo 4 Jul, 2023 @ 3:40pm 
Playing a Paladin using the synergies mod and I tried summoning 3 so far with no luck. Mercs don't appear and im out 12k gold. Any ideas as to why im having trouble?
TOG | Phanjam  [author] 24 May, 2022 @ 3:15am 
hey @lo0mid! This version of the mod is stand-alone. But I have tested it wth other merchant mods and so far I have not seen any conflicts ;)
lo0mid> 23 May, 2022 @ 5:55pm 
Will this mod be loaded alone or with others?thanks again for your great work :)
TOG | Phanjam  [author] 29 Aug, 2020 @ 8:59pm 
Hi @lemzkie666 thanks for trying it out! So is that Synergies youre playing with? Ye i didnt test with that mod active but not surprised its killing the mercs quick since it really ratchets up the difficulty.
Beefing them up will make them OP for non-Synergy play, so what u suggest is retreat more often - they all have some hp regen, so retreating will build their hp back up before u go in again.
KALEM 26 Aug, 2020 @ 4:21am 
Bro Love this mod, sad thing is I have a mod where everything is like Hardcore Elite and mercenaries just die with several hits, also it's just me can you include like NPC's like the Arrow Guards or Female Mercenaries. If not thanks anyways really appreciate your work.
TOG | Phanjam  [author] 29 May, 2020 @ 10:15am 
hi Cyric. No im afraid not. "Simplicity" was a main consideration in making this mod. I mean I am really blown away by how polished the Warbounds mod is, but i just got too distracted having to manage all those features on my companion :P
Cyric 29 May, 2020 @ 1:15am 
Will we ever see mercenary equipment?
TOG | Phanjam  [author] 22 May, 2020 @ 10:35pm 
Hi Daynox i will try to post some guiding pictures later.
Longhaul 22 May, 2020 @ 9:26am 
Merchant is not ingame...
TOG | Phanjam  [author] 19 May, 2020 @ 8:51pm 
Small bugfix update to version 34 (gunner and caster unit code problems, sorry about that)
TOG | Phanjam  [author] 19 May, 2020 @ 3:49am 
Okay, just updated to v.33 which adds a caster mercenary ;)
TOG | Phanjam  [author] 18 May, 2020 @ 3:22am 
Hey @Feelgood, thanks so much for the kind words :D Hope this mod performs well for u ;)
Feelgood 18 May, 2020 @ 2:28am 
Thank you so much.

it's so nice to see such a generous active community. I love mods and people like you.
TOG | Phanjam  [author] 17 May, 2020 @ 8:59pm 
Hey thanks v much @Anarch and @steffire!
steffire3 17 May, 2020 @ 12:12pm 
Congrats! So good to have this mod available for all! ^_^
Anarch16Sync 17 May, 2020 @ 9:19am 
It's always good to see more options in the companion department of mods :lunar2019grinningpig: