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Just a heads up @SAXON
I didn't want to screw over the players who had already built them in the old version. So as a compromise I have turned them into "withering spires" with the same stats, but with a lore-friendly description explaining that these are relics of the past which can no longer be created in such large and game breaking numbers. Enjoy them while they last!
https://gtm.you1.cn/sharedfiles/filedetails/?id=2700638857
Also want to report a bug; none of these buildings it seems are in the correct building category (Housing) so they don't show up at all in any list except "All".
Mod works very well with pop-cap remover and carrying capacity mod.
Bio-trophy spire, for consolidating all the pampering into one area.
so it wouldn't be too far fetched if it gave about 5 city districts worth of building slots
Sadly I can't help you with issues regarding the Mod Launcher, which I highly suspect isn't working correctly. This is a common problem at the moment wich Paradox will hopefully address soon. Meanwhile the older versions of the mod are still working, fortunately.
@NiceGuy_GS: You may already know this, but just in case:
To build these buildings you need to unlock the arcology project, Machine Worlds (for synthetic races) or Hive Worlds (for hive races).
If that wasn't the issue hopefully re-downloading the mod will do the trick, it did for me.