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I will only keep it online till Mantakus finds the time to fix this version.
https://gtm.you1.cn/sharedfiles/filedetails/?id=3088461193
This is one sob :( The others is more oldest Skill Tweakings.
Hope Mantakus can update this.
Just by digging and then using a few other things it's possible to delete all the energy coming from volcanoes and 50% of that deleted energy and mass is from mining.
The one big imbalanced thing about 100% digging yield is that it doubles oxygen generation from oxylite.
Since blocks only turn 50% of their mass into oxygen while the drops turn 100%.
But that's not the modder's fault, it's Klei's.
I used to use the Super Miner mod, but that one hasn't been updated to the DLC
So, if I used your mod, will I get the full mass of the tile even if the dupe has no digging skill (start of the game).
Otherwise, it still won't make sense, really...
<ShowRatio>true</ShowRatio> TO => <ShowRatio>false</ShowRatio>
现在,采矿效率取决于挖掘统计数据和采矿技能。
有一些数学:
如果Duplicant没有采矿技能:
效率= 0.5 +挖掘/ 120
如果Duplicant具有“硬挖掘”技能:
效率= 0.55 +挖掘/ 100
如果Duplicant具有“超硬挖掘”技能:
效率= 0.6 +挖掘/ 90
并且如果duplicant具有“改进的挖掘I”技能:
效率= 0.65 +挖掘/ 70
如果重复者对挖掘感兴趣:
效率=效率+0.07(+ 7%)
<CanEfficiencyGoesOver100>false</CanEfficiencyGoesOver100>
to
<CanEfficiencyGoesOver100>true</CanEfficiencyGoesOver100>
<DumbDiggerSkill>1.0</DumbDiggerSkill>
<HardDiggingSkill>1.0</HardDiggingSkill>
<SuperHardDiggingSkill>1.0</SuperHardDiggingSkill>
<ImprovedDiggingSkill>1.0</ImprovedDiggingSkill>
The smiley is the hint :)
I.e,
If researchedX = false
<NonDuplicantMiningEfficiency>0.5</NonDuplicantMiningEfficiency>
If researchedX = True
<NonDuplicantMiningEfficiencyWith>0.75</NonDuplicantMiningEfficiency>
I understand that there's no such thing in the config, but i'm wondering if you'd be willing to add it to the mod. I'd do it myself.. But i'm fairly new to coding, and i'm not really sure what programming language ONI uses..