Tabletop Simulator

Tabletop Simulator

Hanafuda
31 Comments
quetuo 10 Jul @ 9:39pm 
Mostly, this works great, and me and my partner and a nice time with it. However, the automatic scoring does not seem to notice when you have all 4 cards in a month? despite that being listed on the reference cards as a scoring hand.
The Doopus 12 Mar @ 11:25am 
Seems that the assets aren't working? I'm getting Access denied, and chry.me doesn't seem active
Europa 21 Feb @ 3:21pm 
Are you still working on V3? :)
Thank you!
Sha 15 May, 2022 @ 12:12pm 
The texture of the trim on the cheat sheets is missing. It shows bright magenta instead of the texture shown in the screenshots.
ulia  [author] 31 Jan, 2022 @ 11:32am 
@Red

Hanafuda V3 is in development with many features and visual improvements. I will no longer be updating this mod but instead focus my efforts on the rework. You can join my Discord as linked in the description if you want to provide in depth feedback during development, thanks!
R3D [Fellow Human] 31 Jan, 2022 @ 11:21am 
:stars: Suggestion: Could you add a means for the board to automatically count all the Plains, Light, Animal, and Ribbon cards each player has in their stockpile? Of course, with the option to turn off the counters for anyone that wants to play a more natural game.

I played an older scripted table that had such a thing and it was super helpful when I was learning the game. :autonautsparky:
ulia  [author] 16 Jan, 2022 @ 9:29pm 
Scoring is only calculated as you click end turn. If you have a new yaku, it wont skip the turn but bring up a "stop/koikoi" panel. Having to click the end turn button might be a bit confusing, but it's a lot more efficient than running score calculation each frame, and prevents making mistakes by dropping cards.

That said, this mod is old and the script definitely needs updating.
SnailGod 9 Jan, 2021 @ 9:31am 
The game seems to work well, until the scoring comes into play. Am I missing something or is the scoring portion of the game just broken?
FireAcolyte 20 Aug, 2020 @ 7:51pm 
Having some issues getting your mod to work. I want to show a friend how to play, so I decided to get this cause automated scoring will help keep things straight. I start the game, first time it recognizes the Yaku. Now it doesn't. I'm also not sure if you are supposed to put Yaku in your hand for the game to recognize it? It seemed to be this way, but now it doesn't work like that.

I was gonna watch this YT video you mentioned, but it is set to private, and the tablet doesn't have a tutorial video on it as the screenshot implies. Your mod look great, and I'm sure when I get it working it will perform beautifully! Right now, there are just some issues I can't seem to get sorted out
Cake 29 Jul, 2020 @ 8:06pm 
WHOA. This table is GORGEOUS and the script helps a lot. Nice!
Forbidden Exodia Head 13 Jul, 2020 @ 7:41am 
My friend and I have been playing this script to death. Thank you so much!
aaronfin 16 Jun, 2020 @ 1:06am 
I'm having the same trouble as Sweglard. The video you link to is listed as private, and the in-game tablet just opens google. Is that supposed to open the tutorial video?

The mod looks beautiful though and I'd love to be able to use it properly.
Takise 11 Apr, 2020 @ 1:58pm 
You need uncheck option Mod Threading i game options tab. I was fight so long to figutre this.
Rekt Rolfe 10 Apr, 2020 @ 3:01pm 
Can't get the hands to work....
Flutterbat 10 Dec, 2019 @ 12:28pm 
This table is so goddamn gorgeous. Outstanding work again, CHRY. This'll definitely see some use in my RPG games.
ulia  [author] 23 Oct, 2019 @ 2:47pm 
Late response, but cards clipping through the table is an issue with physics that I can't resolve when it's as bad as box colliders breaking. Don't max out your lift height, 10-40% lift should keep cards from clipping through.

If you can't load assets then it is an issue with your network config blocking my server. Check your firewall and AV settings.
Takise 12 Jul, 2019 @ 12:49pm 
Still the same after caching off, WWW image error Cant connect to destination host <2> Tabble is loaded card piles are blank white and no additional buttons.
ulia  [author] 12 Jul, 2019 @ 12:09pm 
Disable mod caching and try again, all the resources work just fine.
Takise 11 Jul, 2019 @ 10:09am 
Cant load this game is stacking at loading 28/34 82%, and during this have some WWW image host error.Can somebody help with this?
ulia  [author] 7 Jun, 2019 @ 7:05am 
Do you have framerate issues? Dips that go substantially below 60? It appears the collider breaks on the card resizing script, potentially due to frame drops.

Does it happen for you as a host or just for connected clients?
machineguy 6 Jun, 2019 @ 4:01pm 
It seems to occur a lot when I'm hosting.
Here is a gif I captured
https://i.gyazo.com/37f97a56d00db3a8a959f512c395df64.gif
ulia  [author] 6 Jun, 2019 @ 8:13am 
I have no issues with cards falling through the table. Reload the mod.

@Sweglard
https://www.youtube.com/watch?v=VMFuInV5Xsg&feature=youtu.be

Script automatically detects yaku for you, watch this video for usage instructions.
machineguy 5 Jun, 2019 @ 10:03pm 
Beautiful mod. The cards keep falling through the table though
Sweglard 3 Jun, 2019 @ 5:41am 
After i get a yaku, how do i end the round. The "koi koi" and "stop" button are blocked off.
Kass401 15 Apr, 2019 @ 1:21pm 
@gryph202 Fun fact: Nintendo are still making hanafuda cards, you can find them (still almost brand-new) on Amazon. One of the sets even features Mario in the artwork of the cards.
Ice Cold 9 Apr, 2019 @ 6:28pm 
Oh my gosh, this design is... beautifull
gryph202 8 Apr, 2019 @ 5:20am 
Fun fact: Nintendo, the now-internationally beloved video game company, was founded in the late-nineteenth century as a hanafuda manufacturer. :)
SaltyO 6 Apr, 2019 @ 4:18am 
this is beautiful
_WindBreaker 5 Apr, 2019 @ 10:19am 
Alright that's cool.
Phen 4 Apr, 2019 @ 10:53pm 
CHRY is back! :dwayneelf:
Musou 4 Apr, 2019 @ 5:38pm 
This looks incredible, can't wait to try it out sometime! The lack of Hanafuda content on TTS should be a crime.