Stellaris

Stellaris

Ancient Cache of Technologies
9,381 Comments
H11DN-D4NG3R  [author] 18 Dec @ 11:20pm 
@Rosa, odd, acot shouldnt cause lag like that.
Rosa Parks Bus Seat 18 Dec @ 6:32pm 
Why does it make my species creator lag so much? Its specifically this mod that makes mine slower by a lot.
Ark Onslaught 18 Dec @ 4:35pm 
Alright it worked, thank you so much for this.
Ark Onslaught 18 Dec @ 2:51pm 
Didn't know about merger of rules, will try doing that now.
Nova Solarius 18 Dec @ 2:38pm 
@DragonWings: What language is your game in?
DragonWings 18 Dec @ 2:31pm 
Hi, I m getting some text errors here, events text not showing, instead they are showing things like gun_ship_acot_barrier some sort of things, is this because of a mod order error?
H11DN-D4NG3R  [author] 18 Dec @ 12:29pm 
@Ark Giga is fine. Planetary Diversity should be fine... Unsure about Real space.(and its submods).

You are Running Merger of rules...right?.
Ark Onslaught 18 Dec @ 12:28pm 
the only major overhaul mods that i can think of that could cause a crash is Gigastructures, Planet Diversity, and Real Space 3.9 (with it's submods: Frontiers, and Stations).
H11DN-D4NG3R  [author] 18 Dec @ 9:46am 
@Zoro thats not from acot.
ZoroastroBR 18 Dec @ 9:42am 
@H11DN-D4NG3R Thank you! SOPHIA is back! :D
Now another question, I got the star system ship (the one with multiple attack moons and attack planets) but it says that it has 1 mil power. Is anything broken or is it normal: Thanks again.
H11DN-D4NG3R  [author] 18 Dec @ 4:57am 
@Ark the Panda message is because the Save in question was made before Paradox update so thats normal.

It shouldnt crash on startup, unless you running like a Major overhaul mod
Ark Onslaught 18 Dec @ 4:54am 
So every time i try to play with this mod, my game crashes once it fully loads in. (this only happens when i try to start a new game. and if i try an existing save, the Panda message pops up saying i can't play on this save or it would crash.) Is this because of mod incompatibility or is the mod not up to date yet?
Nova Solarius 18 Dec @ 3:20am 
You can not. You used to be able to, but that was removed when path to void spheres was reworked.
Dr.Vaфе!ь 18 Dec @ 2:37am 
Can you settle on ultrafractured planets? I only get unstable ultrafractured planets, but can colonize fractured. I've got technology that does something with districs on both fractured and ultrafractured worlds. The final word protocol allows me to create shattered, fractured and ultrafractured(that "nobody can use") planets.
Cannot use final word protocol on some planets and on terraformed also
H11DN-D4NG3R  [author] 17 Dec @ 12:15pm 
@Zoroatro A likely thing that happend that the contact flag broke. please use the acot edict Debug menu. and clear the flag
ZoroastroBR 17 Dec @ 12:04pm 
Hi quick question. So SHIPHIA stoped answering my calls (the dialog popup doesn't show) after I only got 3 ships designs + the hyperion from a broken world, is that normal or is it a bug? :(
Dr.Vaфе!ь 17 Dec @ 2:41am 
Thanks, I have AoT and stuck on 2 phanon ships with 1 billion power combined. Seems I need to pump those alloys up
MegaPro1921 16 Dec @ 5:22pm 
Whats the command for the Phanon reactor?
H11DN-D4NG3R  [author] 16 Dec @ 7:06am 
@Dr.Va if depending on mods you run. Stellarite haves different requirements.

Without AoT. its 50 years pass midgame timer.

WIth aot. its around +30 years After RED Phanon reactors.
Dr.Vaфе!ь 16 Dec @ 6:59am 
Am struggling to find info about stellarite, am playing without secret gates mod and crawled to 2500 with blue Phi tech. All tech is researched, I have curator's archon, sophia has no projects left. What do I do?
EliteNoob 15 Dec @ 12:16pm 
@juja Acquisition of Technology has the loading order listed. You can check it there.
Slayer 15 Dec @ 3:42am 
My current game is with both Gigas and ACOT, no crashes.
H11DN-D4NG3R  [author] 15 Dec @ 3:29am 
@Juja shouldnt be caused by acot and giga specifically, loadorder of them should be irrelevant
juja 15 Dec @ 3:20am 
Can anyone tell me how to combine this mod with gigastructure? If I just turn them on, I encounter endless loading and crash at 82%
TcT Goth98 14 Dec @ 11:08pm 
Damn, that really sucks.
V.A.L. Commorby 14 Dec @ 10:26pm 
this mod just lags the fuck out of my UI, takes a good second each menu in the main screen
EliteNoob 14 Dec @ 11:37am 
The reply is intended for the displayed name that I can't recognize: no, it's not a bug. You can only upgrade them when your tech reaches the next tier. Such as from Delta to Alpha (green to black and blue). Hope this helps.
H11DN-D4NG3R  [author] 14 Dec @ 7:56am 
@Slayer they should "Suffice" for most Vanilla buildings, only time it doest if people run multiple mods that modified capital buildings, and do not have merger of rules
Slayer 14 Dec @ 7:47am 
Delta and Alpha capital buildings do not count for requirements of Vanilla buildings, so working as intended I would say.
约瑟夫・斯大林 14 Dec @ 7:42am 
After the high Construct resolution is implemented, the planetary capital is replaced with the Mystic Palace, and then the original building, if he needs a high planetary capital, such as the planet Capital, then he can't build it. Is that a bug?
EliteNoob 13 Dec @ 7:57am 
@TcT Goth98 You can just keep it unlocked, and it will take them a very very long time to even enter the Delta tier. Don't worry too much. Not to mention Runic or even Sigma.
H11DN-D4NG3R  [author] 11 Dec @ 11:59pm 
@TcT No, only disable for Everyone.
TcT Goth98 11 Dec @ 10:31pm 
Is there a option to stop the AI empires from using this tech? So we can be the only ones to advance this far?
Ced 11 Dec @ 9:15pm 
Use the Emissary's terraformer beam (Emissary's Blessing I think, check before use because of the other two one colonizes and the other deletes) to make it an Enigmatic world. I'd recommend ensuring you have a lot of spare building slots because your building cap will go down as you'll have no more housing districts to increase the cap.
Reaperrising 11 Dec @ 8:52pm 
Is there some way to make void spheres from non fractured worlds? I wanna turn my capital into one but have no method and I don't wanna console command it.
EliteNoob 11 Dec @ 8:22pm 
@Ced Thanks a lot for the info! The mirror only gives 20. Is the being so weak or what's up... (jk)
Ced 11 Dec @ 7:10pm 
Red Runic resource is gained by Enigmaliths or Star converters.
Perfect (purple) Runic is by jobs and a small income from the Atherophasic Mirror.
Sky 11 Dec @ 2:23pm 
ahhh thank you
my game is in german XD
H11DN-D4NG3R  [author] 11 Dec @ 2:19pm 
@Sky Acot does not support non english localization
Sky 11 Dec @ 2:18pm 
Hello, I have a strange problem where the Phantom Corp only shows strange id's instead of the text.
For example if you click on the faction it just says: acot_pmc.diplo_tile and acot_pmc.2.desc.e
This makes it really unplayable.
EliteNoob 11 Dec @ 9:34am 
@Ced no worries. Sorry for the reading, this might be a long one. I think i might encountered a bug. I received the runic reactor (for ships and harvest) after the first siege on the vault. I don't want to be distracted, so I put my tech research on hold. After fully defeated Phanon with the normal/direct method, then I started focusing on research. Throughout the whole time, I don't receive the runic reactor as an option (to generate the runic resource). The pop up you mentioned is actually for the Perfect Runic Power - Theta. So weird... I didn't research it because I don't want to skip any nice content. I also have Acquisition of Tech & Secret of the Shroud installed. Could it be a bug?
Ced 11 Dec @ 8:15am 
No, red (Phi/normal runic) comes first. You'll get a popup around 20 years after and there'll be a choice to get a SP called Runic Reactor Analysis, which is the start of the chain to get Perfect Runic Power (Theta/the purple stuff).
Sorry if I confused you.
EliteNoob 11 Dec @ 8:06am 
@Ced ah I see. Thanks! You mean I need to get the purple resources, then, I'll get the red runic power. When I talked to the shroud being, he gave me the purple engine first, the theta reactor.
Ced 10 Dec @ 11:59pm 
If I recall correctly, the lore behind the Dimensional Mirror Realignment is you're basically locking the door on Phanon ever returning to the galaxy.
Ced 10 Dec @ 11:58pm 
No, that's normally to stop Phanon from trashing you after you attack them.
Runic you get from the Atherophasic Mirror, not the Dimensional Mirror.
EliteNoob 10 Dec @ 10:37pm 
@Ced I see! That makes sense! The dimensional mirror event, that's for Secret of the Shroud, right? Maybe a bit of a dumb question: how do I harvest the first bit of the Runic power? To help me and get me started first. I can then use the resources to build buildings that produce the runic power. Hope I'm making sense...
Ced 10 Dec @ 5:19pm 
It also gives you the dimensional mirror realignment sp, which causes phanon to no longer accept comms.
EliteNoob 10 Dec @ 8:15am 
@H11DN-D4NG3R Thanks for your quick response and the detailed info!
H11DN-D4NG3R  [author] 10 Dec @ 1:31am 
@Elite, The regular path(Attacking them), will make you lose out on the Phanon interface+phanon coins, as wel as the megastructure,

Doing the Rival path, makes you miss out on Phanon ships, and i think a few other minor things.) but gives access to the Megastructure, and you get Permanent membership,

Aot adds the Mirror stuff, to get your own Vault. (to do vault raiding)

aots mirror is mutually exclusive to Rival path, starting 1 shouldnt allow you to do the other
EliteNoob 10 Dec @ 12:46am 
Just curious: what are the two outcomes of defeating Phanon Corps? There is a direct assault on their ships, and they will turn hustle to me. Another is to research the package provided by another agent, and they become the crisis. What do I get from the 2 different paths? Is installing the mod Acquisition of Tech make some differences? Thanks for your time