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1. unknown - lua/entities/csgo_molotov_projectile.lua:115
1. unknown - lua/effects/env_csgo_particlesmokegrenade.lua:3
2. Effect - [C]:-1
3. unknown - lua/entities/csgo_smokegrenade_projectile.lua:42
1. unknown - lua/effects/env_csgo_particlesmokegrenade.lua:2
2. Effect - [C]:-1
3. unknown - lua/entities/csgo_smokegrenade_projectile.lua:42
1. unknown - lua/entities/csgo_incgrenade_projectile.lua:115
how do i fix this?
[Counter-Strike: Global Offensive Miscellaneous Pack] Trying to remove server entity weapon_csgo_smokegrenade#159 on client!
1. unknown - lua/weapons/weapon_csgo_smokegrenade.lua:236 (x21)
1. unknown - lua/weapons/weapon_csgo_c4.lua:218
1. unknown - lua/weapons/weapon_csgo_molotov.lua:250
[Counter-Strike: Global Offensive Miscellaneous Pack] Trying to remove server entity weapon_csgo_c4#245 on client!
1. unknown - lua/weapons/weapon_csgo_c4.lua:218
Lua Errors:
[Counter-Strike: Global Offensive Miscellaneous Pack] Trying to remove server entity weapon_csgo_hegrenade#70 on client!
1. unknown - lua/weapons/weapon_csgo_hegrenade.lua:236
объедини все паки для удобства
1. LUA errors get spammed when you throw a nade (Mettaton also mentioned it)
2. When you throw a nade, it doesn't go forward but it instead heads to a random direction (Mostly occurs with flasbang and smoke)
3. The flashbang is pretty bad. When you look away, you're still gonna be blinded by it. It also blinds you through props.
4. The bomb isn't defuseable, you can spam the shit out of the use/E button and it will do nothing.
Ideas: Add a defuse kit
1. EmitSound - [C]:-1
2. unknown - lua/entities/csgo_planted_c4.lua:47
[Counter-Strike: Global Offensive Miscellaneous Pack] Trying to remove server entity weapon_csgo_taser#42 on client!
1. unknown - lua/weapons/weapon_csgo_taser.lua:250
[Counter-Strike: Global Offensive Miscellaneous Pack] Trying to remove server entity weapon_csgo_smokegrenade#42 on client!
1. unknown - lua/weapons/weapon_csgo_smokegrenade.lua:236
Не знаю. Может быть поможет чем-то.
1. unknown - lua/weapons/weapon_csgo_molotov.lua:250
csgo_molotov_projectile[13]: Changing collision rules within a callback is likely to cause crashes! (x2)