Total War: WARHAMMER III

Total War: WARHAMMER III

Wondrous Wizard Levels - Magic skill tree overhaul
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Update: 3 Sep, 2023 @ 6:46pm

Updated for 4.0
Added new tables required for skills.
Includes support for the new DLC spellcasters.
Blue Scribes are not supported because they don't have a Wizard Level in the tabletop.
Changeling won't have the transformed characters Wizard Levels but will function correctly in their base form.

Update: 13 Jul, 2023 @ 2:42am

Fixed Arcane Conduit so it correctly shows many prior skills are required.
This applies to other similar capstone skills like Greater Arcane Conduit as well.
This change has been applied to all submods as well.

Update: 13 Jul, 2023 @ 1:28am

Update: 1 Jul, 2023 @ 4:36pm

Added core support for Mixu's Moussilon.
Added the ability to enable spell generation based conditionally based on traits.
In the base game this only applies to Luthor Harkon.

Update: 23 Jun, 2023 @ 4:58pm

Added support for Wez Speshul submod.
Fixed Devolve receiving a cooldown bonus at level 1 skill rank.

Update: 9 Jun, 2023 @ 3:38am

Fixed crash that can occur when starting a campaign as one of Mixu's Moussilon factions.
This does not include support for the new wizards in Mixu's Moussilon.
That will be arriving soon.

Update: 26 May, 2023 @ 3:00am

Bumped for 3.1.
No changes.

Update: 21 Apr, 2023 @ 4:52pm

Fixed Burning Wrath not being enabled for Astragoth Ironhand

Update: 15 Apr, 2023 @ 2:45am

Added support for new Daemon Prince bodyparts.

Update: 14 Apr, 2023 @ 6:39pm

Bumped for 3.0
Added support for Chaos Dwarfs.
Added support for Ulrika.
See sticky post for details.
Fixed duplicate skills for Morathi.
Reworked Dark Elf Sorceress/Supreme Sorceress/Morathi to have Hekarti's Blessing instead of Evasion.