Arma 3
US Army
Showing 1-5 of 5 entries
Update: 11 Jan, 2022 @ 12:05am

v3.0.3

- ADDED ACE Cargo Crate names for Platoon Supply Crate, Fireteam Supply Box, Medical Supply Box, MAT Supply Box, HAT Supply Box, Mortar Supply Box, HMG Supply Box (high), HMG Supply Box (low) & Scope Box.

- CHANGED version number from v3.0.2 to v3.0.3

- CHANGED DMT Marksman primary weapon from DMR to AWM bolt-action rifle.

- CHANGED DMT Marksman ammo count from 100 to 50 rounds (updated PLT Resupply Crate accordingly).

- CHANGED primary weapon for Dagger, Nightbird and Falcon to 3CB MP5A4 (with vanilla 9mm mags to slightly increase damage output) due to removal of NiArms MP5A4.

Update: 27 Nov, 2021 @ 7:07am

v3.0.2

- No actual changes only adjusted version numbering to match the Default Modules (Coop & PvP)

Update: 26 Nov, 2021 @ 1:10am

v3.0.1

- CHANGED default mags from "rhs_mag_30Rnd_556x45_M855A1_Stanag" to "ACE_30Rnd_556x45_Stanag_Mk318_mag" and "rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red" to "30Rnd_556x45_Stanag_Tracer_Red".

Update: 19 Jun, 2021 @ 12:39pm

v3.0.0

ADDED three coloured smoke grenades (2 green, 1 blue) for ENG leader.

CHANGED LAT launcher from M72 Law to M136 HEDP, including Fireteam Resupply Box and Platoon Resupply Crate.

CHANGED default loadout for PLT Sgt role. PLT Sgt now has the same loadout as the PLT Leader, though slightly visual differences in vest and helmet.

CHANGED ammo count for ENG members to be identical to regular squad members (10 mags + 1 mag loaded).

CHANGED parameter for VISCOM to avoid DUI bug regarding squad order.

REMOVED epi-pens for all non-medic roles.

FIXED inconsistent variable naming convention.

FIXED wrong MAT ammo in resupply crates.

FIXED overfilled unit loadouts.

FIXED unit insignia not respawning.

Update: 20 Mar, 2021 @ 12:41am