Arma 3
Vindicta (Alpha)
1-10/18개 항목을 표시 중
< 1  2 >
업데이트: 2021년 12월 30일 @ 오전 11시 55분

업데이트: 2021년 12월 30일 @ 오전 11시 43분

# Fixes
- Related to some units at airfields being always spawned in:
- Ensured that non-general garrisons (AA and helicopter garrisons) are not reinforced from general garrisons.
- Reduced anti-air garrison spawn distance to 5km (was 10km before).
- If you have this issue, campaign restart might be required!
- Fixed wrong button colors in 'arsenal to vehicle' UI, thanks to @Lazejun
- Duration of vehicle repair action by AIs increased to 45s (was 10s before).
- Fixed: friendly recruited units had no radio and no FAKs.

# ACE mod (in)compatibility
- Mission now ships with more overrides for ACE options through cba_settings.sqf:
- Disabled ACE Advanced Vehicle Damage because it prevents vehicles blowing up (and thus not compatible with how our AI works).
- Disabled 'ace_noradio_enabled'. By default it was enabled and was muting player.
- Fixed: many AI unit loadouts had ace_novoice speaker, which was muting them.

# Factions
- Removed tripods from 3CB TNA faction, by @Jasperdoit
- Added more weapon divesity to the Gendarmerie expansion loadouts, by @Jasperdoit
- Added ARVN faction from VN DLC, by @Lazejun
- Replaced civilian vehicles in VN Civilian faction with newly added vehicles in the DLC, by @Lazejun
- Added V151A1 TOW and Minigun Guntruck to US faction from VN DLC, by @Lazejun

업데이트: 2021년 6월 24일 @ 오전 1시 40분

업데이트: 2021년 5월 13일 @ 오후 12시 13분

업데이트: 2021년 2월 23일 @ 오전 5시 44분

업데이트: 2020년 11월 11일 @ 오후 12시 32분

업데이트: 2020년 10월 12일 @ 오후 4시 36분

업데이트: 2020년 8월 24일 @ 오전 4시 17분

업데이트: 2020년 8월 19일 @ 오후 2시 02분

업데이트: 2020년 8월 10일 @ 오후 12시 18분