Torchlight II

Torchlight II

Far East Pack 1 (v.393)
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Update: 19 Feb, 2014 @ 2:07am

GENERAL:

***Hook Punch
- Made tier bonuses working

***Flip Kick
- Removed flat physical damage
- Reduced stun duration to 2 seconds
- Rescaled shield break chance and stun

***Unstoppable River
- Removed immobilization, silence, and stun
- Reduced cooldown to 1 second
- Replaced tier1 bonus with movement speed reduction
- Replaced tier3 bonus with cooldown removal
- Increased weapon DPS to 80%-122%

***Finish the Move
- The skill is reworked to randomly hit enemies around you in a flashy stlye with new affixes! However, it won't give you mobility like before though.
- Switched places with Typhoon Technique

***Typhoon Technique
- Tier3 bonus (+1 meter aoe) now works properly
- Replaced stun and armor reduction with blindness
- Reduced casting speed
- Switched places with Finish the Move
- Fixed animation when not dual-wielding claws for both male and female versions

***Dim Mak
- Rescaled silence duration
- Removed immobilization and weapon DPS component as it wasn't even working before
- Slightly reduced casting speed
- Added a 1 second cooldown

***Leaping Dragon
- Slightly reduced mana cost
- Removed cast speed bonuses from tiers but increased initial casting speed
- Removed stun from tier3 bonus
- Increased weapon DPS to 85%-155%
- Added fire damage amplification
- Added minor particle effect
- You now land on targeted location rather than at a fixed distance

***Miscellaneous
- Added a 4th tab in the skill tree for combo references (complete with pictures and descriptions)
- Added 12 combo systems with custom particles and effects (7 "two-skill combos", 3 "three-skill combos", 2 "four-skill combos")

TECHNICAL (for compatibility references only):

Update: 18 Feb, 2014 @ 3:58pm

Published v.324

Far East Pack 1: Documentation
Welcome to the Far East Preview! We are proud to give you this small glimpse into what will become the larger and more complete Far East Expansion Mod. My name is Zyph, and I am going to attempt to document what this preview contains, and let you know what it may be incompatible with.
I will start with a list of the new classes, those who have documentation else will be described only briefly. I will then move on to the amount of items we have added, and close the document with the one incompatibility we have found.
I would ask that you understand that this release is the open beta release. There are still bugs here and there, and we hope you will point them out to us so we can fix them.
Credit needs to go to the team I work with before I move on, and I would like to give you the name of the team who has gotten to this point. I would like to say I feel this team is going to bring you much more Far East greatness!
�Foldar: Our Web Guy, and much more.
�Epoch: Who has given us the Ninja, some amazing skill concepts, working on a UI overhaul, and is on the Shugenja team.
�Minesweeper: Brought us the completed Monster Hunter, aids in Particle creation, and is on the Shugenja team.
�Vash: Who gives us our amazing character portraits.
�Zyph: I do some of everything.
Our Testers who have ensured you didnt get a buggy and unplayable mod. If I missed one of you, please let me know so you can be added.
�Rusty
�Kyousho
�JacKc
�Jjstraka
�Cedvan
�Isaki
Thanks!
Zyph
Classes
The Warrior Monk: Description can be found on RGF <http://www.runicgamesfansite.com/vbdownloads.php?do=download&downloadid=467>
The Kensei: Description can be found on RGF <http://www.runicgamesfansite.com/vbdownloads.php?do=download&downloadid=481>
The Ninja: Description can be found at <http://www.torchmod.com/>
The Monster Hunter: Description can be found at <http://www.runicgamesfansite.com/vbdownloads.php?do=download&downloadid=530>
The Grand Master:
The Grand Masters have dedicated their lives to traveling the world and mastering various forms of Martial Arts. They are not content with the standard styles taught in villages and monasteries, they seek the exotic, and mystical.
Once they have learned a style, they will move on seeking to master and improve upon what they were taught. They do this with ease, for each Grand Master is a martial arts savant. It is as if they were destine to be masters before birth.
While they have great respect for the Warrior Monks that travel the land, they see their martial style as too limited in focus.
The Grand Master has traveled the land and discovered four training manuals for lost and mystical styles. Such is their Martial prowess that they are able to easily learn the style through these manuals.
To utilize the Grand Masters various styled new fist weapons have been placed in the game. Floating Fist, Closed Fist, Hidden Fist, and Legendary Fist. Using one of these fists weapons in the right hand will change the Idle fighting stance the Grand Master uses. While most attacks do not require one of these fists, some do, and the most powerful will require one of these fists in the right and left hand.
The Ronin:
The Ronin or Wave Man/Woman is a traveling soldier who throws in on the cause of their choice. They wander the land perfecting their combat skills in battle after battle.
The greatest of them all was a swordsman named Miyamoto Musashi. This Ronin wrote what would become the key philosophy of many warriors to come. He titled this The Book of 5 Rings, which contained the chapters Fire, Air, Earth, Water, and Void.
The Ronin lives and dies by Musashis book as they walk the land. In this their schools are each a represented as one of the elemental rings in name.
The Ronin has 3 skill trees with 12 skills in each tree. All but the Void tree contains two elemental schools.
Like the Grand Master the Ronin utilizes various stances based on the weapons they are using. We have added Katana weapons to the game, these are broken down into Basic, Air, Earth, Fire, and Water. Each weapon also has its own idle stance.
Total additions with the Preview
�6 new character classes
�20+ new animations
�50+ new weapon models
�100+ new armor items items (Gi tops, Kung Fu uniforms, Armor, Tattoos, Hakama pants, Blind Folds, and Conical Hats.)
�1 new merchant
Incompatibility: There is a single incompatibility that I am ashamed to say I cant find the source of. The Preview does not work with Brothers in Arms by Dudely. If anyone is willing to dig through to find the problem, please contact me.

Update: 30 Nov, 2013 @ 7:14am

Change Notes
Warrior Monk:
- Hook Punch now has a new animation
- Attack speed bonus from Golden Glow is decreased from 25% to 20%
- Rescaled Hasten's attack speed bonus from 5%-75% to 5%-45%
- Switched the positions of Abosrb Chi and Chi Explosion, Chi Pull and Burning Chi
- Reworked Absorb Chi to make the effects directly applied
- Added a new Golden Glow enhancement for all of the Tao skills: when you cast them at maximum charge, you will have a different effect depending on the skill.
• Chi Blast: fires one more missile; deals electric damage instead of fire
• Storm Fist: more damage and arcs one more time
• Hasten: gives you cast speed bonus instead of attack speed bonus
• Chi Pull: can pull up to 3 enemies
• Burning Chi: increased aoe and more damage; deals electric damage instead of fire
• Chi Explosion: increased aoe; deals electric damage instead of fire
• Absorb Chi: can leech effects for 2 more enemies

Update: 29 Nov, 2013 @ 12:38pm

Published v.391

Far East Pack 1: Documentation
Welcome to the Far East Preview! We are proud to give you this small glimpse into what will become the larger and more complete Far East Expansion Mod. My name is Zyph, and I am going to attempt to document what this preview contains, and let you know what it may be incompatible with.
I will start with a list of the new classes, those who have documentation else will be described only briefly. I will then move on to the amount of items we have added, and close the document with the one incompatibility we have found.
I would ask that you understand that this release is the open beta release. There are still bugs here and there, and we hope you will point them out to us so we can fix them.
Credit needs to go to the team I work with before I move on, and I would like to give you the name of the team who has gotten to this point. I would like to say I feel this team is going to bring you much more Far East greatness!
�Foldar: Our Web Guy, and much more.
�Epoch: Who has given us the Ninja, some amazing skill concepts, working on a UI overhaul, and is on the Shugenja team.
�Minesweeper: Brought us the completed Monster Hunter, aids in Particle creation, and is on the Shugenja team.
�Vash: Who gives us our amazing character portraits.
�Zyph: I do some of everything.
Our Testers who have ensured you didnt get a buggy and unplayable mod. If I missed one of you, please let me know so you can be added.
�Rusty
�Kyousho
�JacKc
�Jjstraka
�Cedvan
�Isaki
Thanks!
Zyph
Classes
The Warrior Monk: Description can be found on RGF <http://www.runicgamesfansite.com/vbdownloads.php?do=download&downloadid=467>
The Kensei: Description can be found on RGF <http://www.runicgamesfansite.com/vbdownloads.php?do=download&downloadid=481>
The Ninja: Description can be found at <http://www.torchmod.com/>
The Monster Hunter: Description can be found at <http://www.runicgamesfansite.com/vbdownloads.php?do=download&downloadid=530>
The Grand Master:
The Grand Masters have dedicated their lives to traveling the world and mastering various forms of Martial Arts. They are not content with the standard styles taught in villages and monasteries, they seek the exotic, and mystical.
Once they have learned a style, they will move on seeking to master and improve upon what they were taught. They do this with ease, for each Grand Master is a martial arts savant. It is as if they were destine to be masters before birth.
While they have great respect for the Warrior Monks that travel the land, they see their martial style as too limited in focus.
The Grand Master has traveled the land and discovered four training manuals for lost and mystical styles. Such is their Martial prowess that they are able to easily learn the style through these manuals.
To utilize the Grand Masters various styled new fist weapons have been placed in the game. Floating Fist, Closed Fist, Hidden Fist, and Legendary Fist. Using one of these fists weapons in the right hand will change the Idle fighting stance the Grand Master uses. While most attacks do not require one of these fists, some do, and the most powerful will require one of these fists in the right and left hand.
The Ronin:
The Ronin or Wave Man/Woman is a traveling soldier who throws in on the cause of their choice. They wander the land perfecting their combat skills in battle after battle.
The greatest of them all was a swordsman named Miyamoto Musashi. This Ronin wrote what would become the key philosophy of many warriors to come. He titled this The Book of 5 Rings, which contained the chapters Fire, Air, Earth, Water, and Void.
The Ronin lives and dies by Musashis book as they walk the land. In this their schools are each a represented as one of the elemental rings in name.
The Ronin has 3 skill trees with 12 skills in each tree. All but the Void tree contains two elemental schools.
Like the Grand Master the Ronin utilizes various stances based on the weapons they are using. We have added Katana weapons to the game, these are broken down into Basic, Air, Earth, Fire, and Water. Each weapon also has its own idle stance.
Total additions with the Preview
�6 new character classes
�20+ new animations
�50+ new weapon models
�100+ new armor items items (Gi tops, Kung Fu uniforms, Armor, Tattoos, Hakama pants, Blind Folds, and Conical Hats.)
�1 new merchant
Incompatibility: There is a single incompatibility that I am ashamed to say I cant find the source of. The Preview does not work with Brothers in Arms by Dudely. If anyone is willing to dig through to find the problem, please contact me.

Update: 29 Nov, 2013 @ 10:23am

Change Notes

Grand Master: Cold Death: Added dodge chance, replaced weapon requirements.

Update: 29 Nov, 2013 @ 3:42am

Change Notes

• Grand Master: Cold Death: This skill has been rebuilt to be more unique and exciting.

• Grand Master: Dim Mak: Damage type changed to Physical.

• Grand Master: Arterial Strike: Damage reduced.

Update: 26 Nov, 2013 @ 2:22pm

Published v.388

Far East Pack 1: Documentation
Welcome to the Far East Preview! We are proud to give you this small glimpse into what will become the larger and more complete Far East Expansion Mod. My name is Zyph, and I am going to attempt to document what this preview contains, and let you know what it may be incompatible with.
I will start with a list of the new classes, those who have documentation else will be described only briefly. I will then move on to the amount of items we have added, and close the document with the one incompatibility we have found.
I would ask that you understand that this release is the open beta release. There are still bugs here and there, and we hope you will point them out to us so we can fix them.
Credit needs to go to the team I work with before I move on, and I would like to give you the name of the team who has gotten to this point. I would like to say I feel this team is going to bring you much more Far East greatness!
�Foldar: Our Web Guy, and much more.
�Epoch: Who has given us the Ninja, some amazing skill concepts, working on a UI overhaul, and is on the Shugenja team.
�Minesweeper: Brought us the completed Monster Hunter, aids in Particle creation, and is on the Shugenja team.
�Vash: Who gives us our amazing character portraits.
�Zyph: I do some of everything.
Our Testers who have ensured you didnt get a buggy and unplayable mod. If I missed one of you, please let me know so you can be added.
�Rusty
�Kyousho
�JacKc
�Jjstraka
�Cedvan
�Isaki
Thanks!
Zyph
Classes
The Warrior Monk: Description can be found on RGF <http://www.runicgamesfansite.com/vbdownloads.php?do=download&downloadid=467>
The Kensei: Description can be found on RGF <http://www.runicgamesfansite.com/vbdownloads.php?do=download&downloadid=481>
The Ninja: Description can be found at <http://www.torchmod.com/>
The Monster Hunter: Description can be found at <http://www.runicgamesfansite.com/vbdownloads.php?do=download&downloadid=530>
The Grand Master:
The Grand Masters have dedicated their lives to traveling the world and mastering various forms of Martial Arts. They are not content with the standard styles taught in villages and monasteries, they seek the exotic, and mystical.
Once they have learned a style, they will move on seeking to master and improve upon what they were taught. They do this with ease, for each Grand Master is a martial arts savant. It is as if they were destine to be masters before birth.
While they have great respect for the Warrior Monks that travel the land, they see their martial style as too limited in focus.
The Grand Master has traveled the land and discovered four training manuals for lost and mystical styles. Such is their Martial prowess that they are able to easily learn the style through these manuals.
To utilize the Grand Masters various styled new fist weapons have been placed in the game. Floating Fist, Closed Fist, Hidden Fist, and Legendary Fist. Using one of these fists weapons in the right hand will change the Idle fighting stance the Grand Master uses. While most attacks do not require one of these fists, some do, and the most powerful will require one of these fists in the right and left hand.
The Ronin:
The Ronin or Wave Man/Woman is a traveling soldier who throws in on the cause of their choice. They wander the land perfecting their combat skills in battle after battle.
The greatest of them all was a swordsman named Miyamoto Musashi. This Ronin wrote what would become the key philosophy of many warriors to come. He titled this The Book of 5 Rings, which contained the chapters Fire, Air, Earth, Water, and Void.
The Ronin lives and dies by Musashis book as they walk the land. In this their schools are each a represented as one of the elemental rings in name.
The Ronin has 3 skill trees with 12 skills in each tree. All but the Void tree contains two elemental schools.
Like the Grand Master the Ronin utilizes various stances based on the weapons they are using. We have added Katana weapons to the game, these are broken down into Basic, Air, Earth, Fire, and Water. Each weapon also has its own idle stance.
Total additions with the Preview
�6 new character classes
�20+ new animations
�50+ new weapon models
�100+ new armor items items (Gi tops, Kung Fu uniforms, Armor, Tattoos, Hakama pants, Blind Folds, and Conical Hats.)
�1 new merchant
Incompatibility: There is a single incompatibility that I am ashamed to say I cant find the source of. The Preview does not work with Brothers in Arms by Dudely. If anyone is willing to dig through to find the problem, please contact me.

Update: 26 Nov, 2013 @ 1:58pm

Change notes
• Grand Master: Iron Skin: Fixed a but where the skill was stacking armor when the player zoned.
• Ronin: Battle Ready: This now gives –martial item requirements again.
• Kensei: Attempted a bug fix for the Respec bug that grants too many points.

Update: 26 Nov, 2013 @ 9:21am

Change Notes

Grand Master: Legendary Focus: Corrected requirments text.

Update: 26 Nov, 2013 @ 7:08am

Change Note

Ronin:Battle Ready: Was pointing to the wrong Affix. This has been corrected.