Stellaris

Stellaris

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Extra Ship Components 1.9
   
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5.660 MB
26 Dec, 2016 @ 6:32am
17 Feb, 2018 @ 11:53am
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Extra Ship Components 1.9

Description
!!! This is the Stellaris 1.9 version of this mod !!!
You can find 2.0 version here
You can find 2.2 version here (public beta)


The aim of this mod is to expand upon the vanilla technology tree of Stellaris with new tiers of weapons, shields, reactors, armor and thrusters. It also adds several new subtrees with technology based on crystals, psionics, gravity manipulation and Nanomachines. This mod adds:

Missiles and Torpedoes
- Tiers 6 & 7 to basic Missile weapons.
- Tiers 3 & 4 to Swarmer Missile weapons.
- Tiers 4 & 5 to explosive Torpedo weapons.
- Corrosive Warhead Torpedo as tier 6 explosive Torpedo weapon.
- Exotic Matter Warhead and Strange Matter Warhead as missile x-slot weapons.

Energy Weapons
- Tiers 6 & 7 Combat Laser.
- Tiers 4 & 5 Disruptor weapons.
- Tiers 4 & 5 Plasma Cannon weapons.
- 2 tiers of Plasma Missile weapons.
- Tiers 3 & 4 Energy Torpedoes.
- Tiers 3 & 4 Particle Lances.
- Tiers 3 & 4 Arc Emitters.
- Laser-based Point Defense System.
- Chrono-Vortex Cannon.
- Arc-en-Ciel Cannon (x-slot weapon).
- Wave Motion Gun & Dimensional Wave Cannon (x-slot weapons)

Kinetic Weapons
- Tiers 6 & 7 Gauss Cannons.
- Tiers 4 & 5 Autocannons.
- Tiers 3 & 4 Kinetic Artillery.
- Tiers 3 & 4 Flak Artillery
- Tiers 3 & 4 X-slot cannon.
- Tiers 4 & 5 Point Defense cannons.
- 3 tiers of weapons that use crystals + X-slot crystalline cannon.
- Tier 4.5 kinetic X-slot cannon.

Psionic Weapons
- Psionic Energy Torpedo.
- Psionic Beam Cannon.
- Psionic Lance (x-slot weapon).
- Psionic Suppressor (hostile aura).

Gravity Manipulation Weapons
- Microsingularity cannon.
- Super-Graviton cannon (x-slot weapon).
- Artificial Gravity Well (hostile aura).

Nanomachine-based Components
- Nanity Cannon.
- Gray Goo Torpedo.
- 2 tiers of Nanomaterial armor (auto-repairs hull).
- 3 tiers of Shielding armor (armor that also generates shields).

Defense and Utility Components
- Tiers 6 & 7 armor.
- Tiers 6, 7 & 8 standard shields.
- 3 Tiers of Cyclonic shields (faster regeneration at the cost of reduced toughness).
- Tiers 5 & 6 thrusters.
- Tiers 5, 6 & 7 sensors.
- Psionic sensors.
- Tiers 6, 7 & 8 reactors.
- Repair drones (aux component).
- Improved Shield Capacitors (aux component).
- Crystal-Infused Shield Capacitors (aux component).
- Crystal-Forged Shield Capacitors (aux component).
- Standardized Warheads (aux component).

Other stuff
- Advanced planet-side power plants (2 tiers) (planet-unique).
- Advanced planet-side mineral mines (2 tiers) (planet-unique).
- 2 Empire-unique science building.
- Frontier Settlement, Frontier Farm, Frontier Mine and Frontier Power Station buildings.
- Neutronium Foundry building.
- Dark Matter Reactor building.
- Orbital Power Station (spaceport module).

DLC bound content
- Improved Enigmatic Power Core (Leviathans DLC)
- Improved Enigmatic Shield (Leviathans DLC)
- Enigmatic Energy Discharger (weapon) (Leviathans DLC)
- Enigmatic Energy Lash (weapon) (Leviathans DLC)
- Enigmatic Energy Autocannon (weapon) (Leviathans DLC)
- Dreadnough Protocols (combat computers) (Leviathans DLC)
- Nanomachine-Infused Dragonscale Armor (Leviathans DLC)
- Stellarite Power Core (aux Component) (requires Leviathans DLC).
- Hardlight Armor (armor + shield regen) (reuiqres Leviathans DLC).
- Stellar Energy Tower (building) (requires Leviathans DLC).
- Dimensional Horror Armor (armor) (requires Leviathans DLC).
- Extradimensional Spike (weapon) (requires Leviathans DLC).
- Quantum Computation Node (building) (requires Leviatans DLC).
- A.T. Field (shield) (Utopia DLC)
- Psi Reinforcement (aux component) (Utopia DLC)
The mod should work even if you don't have these DLCs, you just won't be able to get these components.

!!!
This mod allows you to get every Enigmatic tech from the fortress regardless of what PDX did to it. That said, since this is done via silent events, it might take a few days for the extra research options to show up.

* Overwrites supplementary mod: allows for smooth upgrades from vanilla components to their advanced version from this mod. Also updates Fallen Empires' and crisises' ship designs with new components.
* Has in-built support for ExOverhaul: Core Game Mechanics and AI and ExMechanics: Debris Tech Boost
* Proper RU localization
* JP localization
* Miliatry Statons Reborn compatibility patch
Popular Discussions View All (1)
4
26 Feb, 2018 @ 5:40pm
Suggestions
NHunter
358 Comments
NHunter  [author] 12 May, 2020 @ 8:56am 
this is a legacy version and will NOT be updated
princess69420 12 May, 2020 @ 5:07am 
will this be updated to 2.7?
NHunter  [author] 9 Dec, 2018 @ 5:44am 
" Extra Ship Components 3.0 " (public beta) is up.

https://gtm.you1.cn/sharedfiles/filedetails/?id=1586639570
Galaxar7 8 Dec, 2018 @ 5:46am 
update please to 2.2.1 ver
Archemyre 3 Mar, 2018 @ 6:51am 
That's in the attached overwrite mod
<blank> 2 Mar, 2018 @ 9:03pm 
Can fallen empire and crisis use those components?
NHunter  [author] 28 Feb, 2018 @ 6:15am 
Extra Ship Components 2.0 is out!
Scrambles 28 Feb, 2018 @ 2:50am 
That's awesome - genuinely had to think twice about playing 2.0 at all without this mod :D
☆魔法少女呜喵子☆ 27 Feb, 2018 @ 11:03pm 
looking forward to it~
Ishantil 27 Feb, 2018 @ 9:39pm 
Looking forward to it!