SHENZHEN I/O

SHENZHEN I/O

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DRINKING GAME SCOREKEEPER (V1)
   
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1.706 KB
3 Dec, 2016 @ 12:48am
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DRINKING GAME SCOREKEEPER (V1)

Description
This puzzle used to be in the game until it was dumbed down, and it wasn't even preserved in the puzzle archive. I liked it because it was the only puzzle that required a rising edge detector, allowing for really clever solutions. That's why I recreated it here.
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  • point and foul are simple inputs connected to buttons.
  • display is an XBus output connected to a numerical display.
  • The counter should keep track of a count, starting at 0, and constantly update display with the current value.
  • When point transitions from low to high the count should be incremented.
  • When foul transitions from low to high the count should be decremented.
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Simple explanation of PGA33X6 (you might need it)
4 Comments
armin.rigo 1 Dec, 2017 @ 7:24am 
Yay, managed in 4 lines of code, with the help of a PGA33X6, a 200P-14, and a DX300.
Mahmoud AL Gin 9 Dec, 2016 @ 1:56pm 
nice
Dave 8 Dec, 2016 @ 4:31pm 
Fun :)
SAINT* ⚜ 7 Dec, 2016 @ 3:57am 
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