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Bob's Advanced Arsenal (SAS4-based mod)
   
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Asset Type: Item
Item Type: Gun
File Size
Posted
Updated
9.599 MB
30 Jun, 2016 @ 6:15pm
4 Feb, 2017 @ 12:44pm
22 Change Notes ( view )

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Bob's Advanced Arsenal (SAS4-based mod)

In 1 collection by durag shawn
BobDaHat's Old Mod archive
8 items
Description
I AM PLANNING ON MAKING A REMASTER OF THIS MOD, maybe focusing a little more on SAS4
...hopefully I can start soon if my schedule finally lightens up a little, as school has been busy these past few years.
Updates on that will be posted once I begin.



A modpack containing many powerful and crazy weapons!
Inspired by SMD's Furturistic Weapons Mod, Desert Moon, Robocraft, SAS:Zombie Assault 4 (mostly) and Fallout!
I am currently working on NEWER textures that will not glitch out when there is an update.

"Anyway, yes I know that the fusion mag loads into all weapons but I have not been able to fix that no matter how hard I've tried. (Also people seem to like the all-caliber magazine)

As for spawn rates, I've never tested it so now that you mention it I will probably lower the spawn chance. It's probably a bit overpowered for servers.

As for TEXTURES, this may be the most work I will ever do because I made this mod before I learned Blender tricks and how EASY low-poly models were. But since I used a lot of unnessecary models I have a lot more "texture" to edit so it may take a while because of my busy schedule.

I hope you understand my explanation."
Please rate!


To spawn these weapons, enable Cheats, go into the world, and type in this format:
@give [charactername]/[id]/[amount]

(this should be common knowledge by now)

Weapons:

LSR Rifle (ID:4221)
Magazine: Crystal Battery (ID:4222)
Description: An extremely accurate Light Searing Radiation Rifle that is useful at mid-long range. It has a moderate capacity of 18 shots per magazine.
Pros:
+Pinpoint accuracy
+High firerate
+No bullet drop
+Takes up as much space in the inventory as other assault rifles
Cons:
-Low capacity when compared to Military Magazines
-High recoil (when scoped)

Tombstone (ID:4283)
Magazine: Fusion Magazine (ID:4284)
Description: A powerful plasma rifle (based on the Tombstone from SAS: ZA4) that fires two shots at once. Its inaccuracy makes it useful at close-mid range. It can also be useful to take out hordes of zombies with its large magazine of 100 rounds.
Pros:
+Multiple shots per round (2)
+High damage and capacity
+Fits in secondary slot
Cons:
-Is not as accurate as most rifles
-The Tombstone's range is limited

Proposition (ID:4231)
Magazine:Proposition Drum (ID:4232)
Description: A large, heavy, 3x 3-barrel rotary machine-gun (Based off of the Proposition from SAS:ZA4). It fires three pellets in each shot, making it extremely effective at mowing down hordes of the undead, especially when paired with its 210-round drum.
Do the math. 3 x 210=630 bullets.
Pros:
+Multiple shots per round (3)
+High firerate and capacity
Cons:
-Poor accuracy
-Limited range
-Takes up 7x2 slots in the inventory, making it extremely large! (and it cannot fit into a Sentry Gun)

Gebirgkanone (ID:4281)
Magazine:Rocket Box (ID:4282)
Description: A powerful, fully automatic Rocket Launcher (based on the Gebirgskanone from SAS:ZA4) that holds 20 mini-rockets. It is very good at taking out large hordes of zombies, yet it cannot damage buildings (because that would be overpowered).
Pros:
+High firerate
+Blast damage
Cons:
-The Gebirgskanone runs out of ammo quickly
-Limited range
-Lower damage and blast radius when compared to the standard Rocket Launcher.

Gauss Rifle (ID:4223)
Magazine: Sabertooth Magazine (ID:1020)
Description: A powerful rifle that uses electromagnets to fire rounds at amazing speed. It is based off of the Gauss Rifles from the Fallout games. It does 2x headshot damage to players, and 1.5x headshot damage to zombies (compared to the 1.1x headshot damage of the Timberwolf).
Pros:
+Very high damage
+Long range
+Hitscan bullet speed and no bullet drop
Cons:
-Slow firerate

SCU Armor
IDs:
Forest:
Helmet: 4271
Vest: 4272
Desert:
Helmet: 4274
Vest:4273
Description: Highly protective Special Combat Unit armor made of highly resistant material. The SCU Helmets reduce 50% headshot damage and act as Gasmasks, while the SCU Vests reduce 65% body damage.

Imploder (ID: 4285) NEW!
Magazine: Electrical Battery (ID:4286)
Description: A powerful energy weapon which tears anything in its blast radius into individual atoms. Use the "Flight" perk with this weapon for lots of fun! ;)
Pros:
+Super high damage
+Explosive blast damage
Cons:
-Small magazine
-Short range
-You cannot fire at point blank as it will kill you from the blast damage :P

ION Distorter (ID: 4287) NEW!
Magazine: Protonium Crystal (ID:4288)
Description: An explosive energy shotgun that fires many projectiles from its small barrel. It fires over 20 pellets, compared to the Bluntforce's 6 pellets.
Pros:
+Insane damage at close range! (potential 20x damage)
+More range than most shotguns
Cons:
-Small magazine
-Bad accuracy

EM Tesla Arc (request) (ID: 4331) NEW! (suggested by Electroman0*54)
Magazine: Energy Crystal (ID:4332)
Description: An extermely accurate high-energy weapon which releases streams of electricity at its target.
Pros:
+Insane firerate
+Pinpoint Accuracy
+High mag size
Cons:
-Poor range

UPCOMING ITEMS!
-CM Planet Stormer!
-Refillable ammo!
-Needler (from HALO, if I can even make it xD)
-Power Armor???

Known Glitches and Bugs (that I have tried to fix, please help!)
-Fusion Magazine and Crystal Batteries can fit into all weapons (Caliber problem)
-Gauss Rifle model and animation is weird on Sentry Guns.

IF ANY ID'S CONFLICT WITH OTHER MODS, PLEASE LET ME KNOW! (and what I should change the id's to)

Check out me Youtube channel: (it's not that great, but not bad either)
https://www.youtube.com/user/BobDaHat

Check out other mods by me:
Minigun mod: (my best and first mod)
http://gtm.you1.cn/sharedfiles/filedetails/?id=461557590
Mars Map: (spooky)
http://gtm.you1.cn/sharedfiles/filedetails/?id=726079131
Russian Radios mod:
http://gtm.you1.cn/sharedfiles/filedetails/?id=747924464
Popular Discussions View All (2)
48
16 Jan, 2018 @ 6:18am
Advanced Arsenal Random Discussion
durag shawn
10
5 Jan, 2019 @ 9:53am
Pink weapons
'vari
322 Comments
Viper 12 Jan, 2023 @ 12:07am 
does it still work cus i never used a old mod
Fishcookie 17 Sep, 2022 @ 6:44pm 
It has not been updated for 5 years, so no. I'd imagine there will not be an update.
Curkyl1 17 Sep, 2022 @ 5:25am 
Can you please update this mod
durag shawn  [author] 15 Sep, 2020 @ 9:52am 
@WILLY BILLY Go for it! If you can do it I think it would be a great service to everyone.
WILLY BILLY 7 Sep, 2020 @ 4:29pm 
Hey would it be alright if we fixed this mod up and added it to a server shell mod... we would give proper credit and links to this... a shell mod if you dont know is a hard to find mod with a random name where we can edit and change stuff for the server we use said content on...
I understand if your not alright with it but i wanted to ask becuase this mod is lit and is worth a try to fix/use
Ungarr 22 Jul, 2020 @ 5:21pm 
@bob the hat could you make a newer mod that just has the fusion mag in it with a new id?
Zealt 2 Jul, 2020 @ 9:05pm 
never thought id ever see another SAS fan in my life.. thank god im not the only person who liked those games
Holladen 13 Jul, 2019 @ 6:53pm 
Hey Bob... I hope you continue this mod cause it has a lot of potential... especially if you add more weapons from SAS4 in.
durag shawn  [author] 27 Jun, 2019 @ 12:47pm 
@Fishcookie [Trainer] Right you are! Unless I relearn a lot of the updated Unity stuff...I mean Unity is just chilling there on my computer....
Fishcookie 30 May, 2019 @ 1:52pm 
The mod hasn't worked in months, perhaps over a year or two now, and it doesn't seem like it is going to be fixed anytime soon. Bob The Hat seemingly has moved onto other things, leaving this discontinued. It is unlikely we will be getting an update anytime soon.