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The facts:
*nice that anybody uses the COMPANION cube in the right way :)
*toooo dark -> especially the first part, please add light on better places
*it is a must that all rooms are so big? I think you can build the whole puzzle smaller in a clearer style
*unfortunatly the playtesters don't need the laser cube for the following parts, it would make the map more complex to use all cubes until the end
*but I can take the 2 cubes to the third part ...so i have 5 laser cubes, for... ? -> remove the cube dropper in part 3 (i think 2 lasers and two cubes are enough to solve it, right?)
*I have to noclip sorry ...failed to understand your logic behind your funnel puzzle
I played the "best 10 of the last week" at the workshop and recorded all gameplays/blindruns.
Gameplay: https://youtu.be/bH34UeUAfpI
Please have a look at the description, you can find a timestamp for your map.
It's not my intention to vote down or up only, it's more important to increase your understanding to make a better map.
I want to give you feedback to your map. What is good and was not?
Maybe a way to make it better, if I have an idea. :)
I hope you accept my critique and ...maybe your map will get an update or you adapt what you have learned to your next map?! ;)
Keep it up!
PS: If you are searching for a beta tester ...I would be glad to help you ...and anyone else.
And don't forget to have a look on this Guide by RectorRocks: http://gtm.you1.cn/sharedfiles/filedetails/?id=642040698
It is very helpful and a must-have-reading for all mapper newbies. :)
@KoastKatz Thanks !
Your feedback is really appreciated guys :)