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I took months to find it which SMG4 used this map...
env_cubemap used on world geometry without rebuilding map. . ignoring: floor/bathroom_tile_floor_lg
env_cubemap used on world geometry without rebuilding map. . ignoring: mirrorsedge/reflect_tile_flat
env_cubemap used on world geometry without rebuilding map. . ignoring: ceiling/ceilingtile2_ivy
env_cubemap used on world geometry without rebuilding map. . ignoring: mirrorsedge/glass
Something tells me theres some deeper thing into the deeper code...
So in returned i spawned a helicopter