Don't Starve

Don't Starve

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Temperature Tuner
   
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18 Jan, 2016 @ 1:48pm
28 Nov, 2018 @ 10:11am
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Temperature Tuner

Description
Allows you to tune the rate at which the temperatures of the players rise and fall using percentages (individual settings for temperature gain and loss), and change the minimum and maximum temperature caps for the players as well.

Settings Information
Temperature Increase - Can be set to a percentage between 0 and 500.
Temperature Decrease - Can be set to a percentage between 0 and 500.
These first two affect any changes to the temperature of the players. If you set 'Temperature Decrease' to less than 100%, it will take longer to freeze. Similarly, if you set 'Temperature Increase' lower than 100%, it will take longer to overheat. Setting them higher than 100% will obviously shorten the time it takes to freeze / overheat.

Cold Cap - Can be set to a temperature between -20 and 15, in intervals of 5.
Heat Cap - Can be set to a temperature between 15 and 90, in intervals of 5.
These last two simply cap off how low or high the temperature of the players can get. E.g. if you set 'Heat Cap' to 65, the temperature of the players will never get above 65, which means they will never get overheated, which happens at 70 degrees.
NOTE: The Heat Cap setting defaults to 90, because both RoG and SW use that temperature, while DS only uses a heat cap of 40.

Please do report any bugs :D

Usage notes
a. Does NOT require you to make a new world before taking effect.

Link to Don't Starve Together version

Change log
0.0.4 - Hamlet compatibility
0.0.3 - Maintenance update, because of changes in original game code.
0.0.2 - Fixed crash upon entering a volcano.
0.0.1 - Initial release

Links to my other DS / RoG / SW / Hamlet mods (Steam pages)
Auto Stack and Pick Up - Gives you MANY settings for automatically stacking or picking up newly spawned and manually dropped stackable items.
Fishing Buddy - Allows you to edit all settings pertaining to fishing.
Long-range Research - Lets you set the range from which you can use the research machines, and access recipes from more than one machine at a time!
Metabolizer - Allows you to set the base rate of hunger, from 400% of normal loss, and all the way to 200% gain.
Monster Ash Drop Tuner - Allows you to set a chance for monsters, prey, animals and characters (not players), to NOT replace their loot with ash when they die burning and screaming.
No Wet Items - Can either remove wetness from all items you can pick up or just from equipment (so they cannot get slippery).
Realistic Placement (fixed) - Allows you to place buildings, plants, or whatever you please closer together.
Resurrection Tuner - Lets you set the severity of penalties pertaining to revival (and the crafting of revival-items in the DST version).
Sanity Tuner - Allows you to tune the sanity gain and loss players receive from many things, including moisture and auras!
Sleepy Time - Allows you to set the amount of time you sleep, the gain/loss of each stat for each sleep, number of uses, AND whether you can use them at day/night, all INDIVIDUALLY for each piece of equipment!
Stat Regen And Degen - A customizable stat regen AND degen system for health, sanity and hunger.
Tenting 101 - Allows you to set the # of uses for tents and siesta huts.
Time Your Own Boss - Allows you to set the number of day-cycles before bosses start to arrive.
What Am I Crafting? - Shrinks the lock icon that appears on crafting recipes which haven't been prototyped yet, so you can see the silhouette of what you are crafting.
18 Comments
Ultroman the Tacoman  [author] 6 Mar, 2020 @ 9:36am 
You're welcome! :) Summer is particularly hard. But you can put a Thermal Stone in the Icebox to make it cold, so the reverse of how you use it in winter. A Straw Hat, Umbrella or Eyebrella also protect against heat, and Summer Frest or Floral Shirt slow the overheating as well.
Godspeed!
Carver 6 Mar, 2020 @ 9:22am 
Thanks for making this, the summer keeps killing me no matter how hard I try to not overheat, it's nuts!
Ultroman the Tacoman  [author] 28 Nov, 2018 @ 10:12am 
UPDATE:
- Should now be compatible with the Hamlet DLC

PLEASE REPORT BUGS! I don't have time to play at the moment, since I'm doing my master's degree, but I try to keep my mods updated. They will all be updated for Hamlet within the next few days, but I only have very little time to test them.

Sincerely, Ultroman the Tacoman
Ultroman the Tacoman  [author] 27 Aug, 2018 @ 9:13am 
I completely understand that. "Long-range Research", however, is simply a must-have, even if you leave all the ranges at default, just to get the ability to have recipes from more machines at once. I cannot for the life of me understand, why the original game code does not allow for this.

Sincerely, Ultroman The Tacoman
GalopaWXY 25 Aug, 2018 @ 1:21am 
Yeah but modifying sanity is changing a core game mechanism and I don't want to ^^ thank you though!
Ultroman the Tacoman  [author] 24 Aug, 2018 @ 4:24pm 
Hahah, good point ^^
Make sure you take a look at my WIDELY OVERLOOKED "Long-Range Research". You don't even have to increase the ranges for it to be IMMENSELY useful and time-saving. The description tells you why. "Sanity Tuner" is also a magical little thing.

Have fun!
GalopaWXY 24 Aug, 2018 @ 1:35pm 
Haha, honestly I'd be amazed if I'm the last DS player who hates overheating :D
Ultroman the Tacoman  [author] 24 Aug, 2018 @ 1:01pm 
@GalopaWXY: You are very welcome :) I think, at this point in time, I'm literally only doing it for you xD

Sincerely, Ultroman the Tacoman
GalopaWXY 24 Aug, 2018 @ 12:54pm 
Thank you for keeping this mod updated and running <3
Ultroman the Tacoman  [author] 20 Aug, 2018 @ 5:13pm 
Just went through the game code, to ensure that this mod still works as intended.

Sincerely, Ultroman the Tacoman