Crusader Kings II

Crusader Kings II

48 ratings
Found Merchant Republic
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
272.480 KB
23 Aug, 2015 @ 3:49pm
23 Aug, 2015 @ 4:00pm
2 Change Notes ( view )

Subscribe to download
Found Merchant Republic

Description
Makes the decision "Found Merchant Republic" available to everybody.

You must be an independent duke or above to activate it.
Also requires you to be male and have a coastal city as your capital.

You can change your capital holding to a city you own by right clicking it.
(Requires Patch 2.4 and the DLC "The Republic")

Please report bugs and issues on the steam workshop. Have Fun!



15 Comments
Illuminare 14 Mar, 2022 @ 4:41pm 
@pharmerJack it might, might not lol. probably have to go into the .mod file or whatever it's called and put in after the ends id as a dependency
fatpancake23 27 Feb, 2022 @ 8:59pm 
merchant republic mods seem to usually work which is nice. time to turn the byzantine empire into a merchant republic!
Thorgal de Kaer 20 Apr, 2021 @ 1:19am 
Is this mod compatible with the current version of the games?
Is this mod compatible with other mods?
Ivy 22 Apr, 2019 @ 9:09am 
yes it works btw
Zimad01 26 Dec, 2018 @ 11:12am 
does this still work?
danmp19 6 Oct, 2016 @ 9:51am 
Does it stiill work in this version?
PharmerJack 13 Sep, 2016 @ 3:04pm 
Does this work with other mods, After the End specifically?
adecoy95 10 Dec, 2015 @ 12:49am 
why is there a restriction on unreformed pagans?
Creeps 9 Dec, 2015 @ 8:14pm 
When I go from tribal to MR, I find that I have no option to upgrade my Merchant City lvl 4 holdings into Cities. When I click through to look at the holding in question, the numbers are bizarrely high and the game crashes.

http://gtm.you1.cn/sharedfiles/filedetails/?id=572496322
Lantians 28 Sep, 2015 @ 1:10pm 
I like the ability for Feudal Lords to convert to a Republic,
but it seems to me that it should only be available with certain prerequisites.

Maybe limit the decision to Dukes normally, and Kings only when you have low centralization and high to absolute authority to model how the Feudal underlings would react.

I don't think Empires should be able to do this at all.
But with more limits than King it might be ok.