Garry's Mod

Garry's Mod

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Advanced Light Entities
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Content Type: Addon
Addon Type: Effects
Addon Tags: Build, Scenic
File Size
Posted
Updated
2.734 MB
4 Aug, 2015 @ 12:16am
1 Mar, 2017 @ 11:14pm
7 Change Notes ( view )

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Advanced Light Entities

Description
2017/3/2
Added "new" versions of the projected light and expensive light that use client-side objects instead of networked entities. They have a few missing features, but are less network-intensive and possibly less expensive.

This Addon adds six simple entities to the game:
  • A one-of-a-kind, shadow-casting point light!
  • A normal ("cheap") point light
  • A projected light
  • A "spot" light (that uses the built-in light_dynamic entity)
  • "New" versions of the projected light and expensive light that use client-side objects instead of networked entities.

Each entity is very basic and fully editable!
You can spawn them from the entities tab in the spawn menu, and you can edit them by right-clicking from the Context Menu and selecting Edit Properties. The "cheap" point light is the same kind that the light tool creates, and the projected light is the same kind that the lamp tool creates. What makes these entities so special is that they are very simple -- no models, no ropes -- just the basic light. And they are also fully editable! They can have any of their many properties changed in real time, just like the Editor Entities!

You must have Shadow Detail set to High for shadows to work! From the main menu, go to Options -> Video -> Advanced -> Shadow Detail and set shadow detail to High. If there is no option for high, try this: From your game library, right click on Garry's Mod, go to Properties, click on SET LAUNCH OPTIONS... and try adding:
-force_vendor_id 0x10DE -force_device_id 0x1180
or
-force_vendor_id 0x10DE -force_device_id 0x1180 -dxlevel 95

Important! To spawn more than one expensive light you must increase the number of shadow textures. The Projected Light uses 1 shadow texture and the Expensive Light uses 6 shadow textures. By default, the Source Engine does not support more than 8 shadow textures. To increase this number, do this: From your game library, right click on Garry's Mod, go to Properties, click on SET LAUNCH OPTIONS... and add:
-numshadowtextures 16
You don't have to use exactly 16, but don't set it too high.

You can use the material tool and the lamp tool to change the Texture of the Projected Light, and you can use the color tool and the light tool to change the color of any light!

Please be aware: Textures not specifically made to be projected won't project correctly on to models in Windows, and won't project correctly on to anything in OSX. Sorry about that :(

This addon also includes a DProperty_RGBColor VGUI component, which allows you to precisely adjust the colors of the lights.
Popular Discussions View All (17)
19
1 Aug @ 11:51am
No shadows
greek
3
11 Apr, 2018 @ 2:03pm
Light Entities on vehicles?
Ace
2
29 Apr, 2021 @ 3:42pm
How to remove those red green and blue arrows around ligts
3000 Super Tucanos of Marcos
447 Comments
Odessa P 5 Sep @ 1:28pm 
Thank you so much for creating this very useful tool! Your work has been used for a Garry's Mod short film: https://youtu.be/RFC9fKK57-o
ChimeraMan 18 Jul @ 12:40pm 
It's not showing up in the entities tab, although I have it downloaded. Have I skipped something accidentally? Any fixes?
Kirb 17 Jun @ 1:03pm 
uh, for some reason, sometimes I don't see it in entities, and sometimes I do
B e t e l - a r g 14 Jun @ 4:16pm 
Don't have commands to lower the resolution of the shadows? Even if I lower the quality of the shadows, it doesn't change in these light entities, they still look sharp
500 ratos 24 Mar @ 5:24am 
i wish there was a way to replace normal lights with these
ep53558 16 Mar @ 4:47pm 
Guys, I think I found the simfphys vehicles base. It might be the real lights.
markuslaboucan13 5 Mar @ 5:11pm 
ok
Јамеѕ 8 Feb @ 11:25pm 
"Cannot call CStudioRenderContext::AddShadows w/ proxies in queued mode!" is spammed in the console.
girlfailure friday 1 Jan @ 10:54am 
how to remove the arrows
salhan gaming 31 Dec, 2023 @ 3:21pm 
is it possible to project shadows without a light source? the environment I'm working in is rather bright already, but shadows would be a great addition