Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
http://gtm.you1.cn/sharedfiles/filedetails/?id=498285372
If you're subscribed to the asset you should see the footprints on the map, but we really need to see what happens when someone who has not subscribed to the asset tries to use the map. See the instructions there, and ask a friend to try it, or keep an eye on the comments to see if someone stumbles across it and decides to do the experiment.
Note that the dependency is shown on the right-hand side of the map's Workshop page, but I don't know if it will catch people's attention.
BTW, I just used the World Builder for the first time in several days, and it still remembered the mods I had checked the previous time I used it. We may have to be careful not to publish maps with unintended dependencies.
If it is useful, I'll put some more splats and splines in it. It's pretty cookbook now that I've figured the basics out. All I lack is artistic talent...